| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 57 | 1620 | 1 | 0 | 2 | 0 | 0 | 0 | 0 | 0.034 | 0.964 | 0.001 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 1 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.250 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 16 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.246 | 0.754 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 20 | 189 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.096 | 0.904 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 18 | 1281 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.014 | 0.986 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 2 | 72 | 1 | 0 | 2 | 0 | 0 | 0 | 0 | 0.026 | 0.935 | 0.013 | 0.000 | 0.026 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 4081 | 44788 | 16 | 0 | 0 | 3 | 0 | 0 | 1 | 0.083 | 0.916 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 4 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.129 | 0.871 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 37 | 340 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.098 | 0.902 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 476 | 4442 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.097 | 0.903 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 3227 | 35167 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 0.084 | 0.916 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 101 | 1231 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.076 | 0.924 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1964 | 22011 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0.082 | 0.918 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 191 | 2090 | 15 | 0 | 0 | 0 | 0 | 0 | 1 | 0.083 | 0.910 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1909 | 20472 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0.085 | 0.915 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 476 | 3286 | 3 | 0 | 98 | 0 | 0 | 2 | 62 | 0.121 | 0.837 | 0.001 | 0.000 | 0.025 | 0.000 | 0.000 | 0.001 | 0.016 |
| 17 | place = allotments | 467 | 2909 | 1 | 0 | 5 | 0 | 0 | 2 | 15 | 0.137 | 0.856 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.001 | 0.004 | |
| 18 | landuse = allotments | 451 | 2890 | 2 | 0 | 98 | 0 | 0 | 2 | 62 | 0.129 | 0.825 | 0.001 | 0.000 | 0.028 | 0.000 | 0.000 | 0.001 | 0.018 | |
| 19 | allotments = * | 4 | 302 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.013 | 0.981 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | |
| 20 | # | locality | 1260 | 11024 | 18 | 0 | 74 | 3 | 1 | 3 | 24 | 0.102 | 0.889 | 0.001 | 0.000 | 0.006 | 0.000 | 0.000 | 0.000 | 0.002 |
| 21 | place = locality | 1256 | 10941 | 18 | 0 | 74 | 3 | 1 | 3 | 24 | 0.102 | 0.888 | 0.001 | 0.000 | 0.006 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 22 | abandoned:place = * | 259 | 2748 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.086 | 0.914 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 609 | 6762 | 147 | 0 | 81 | 21 | 6 | 31 | 315 | 0.076 | 0.848 | 0.018 | 0.000 | 0.010 | 0.003 | 0.001 | 0.004 | 0.040 |
| 24 | landuse = cemetery | 8 | 1169 | 65 | 0 | 40 | 1 | 3 | 11 | 39 | 0.006 | 0.875 | 0.049 | 0.000 | 0.030 | 0.001 | 0.002 | 0.008 | 0.029 | |
| 25 | landuse = commercial | 8 | 163 | 6 | 0 | 4 | 2 | 0 | 0 | 12 | 0.041 | 0.836 | 0.031 | 0.000 | 0.021 | 0.010 | 0.000 | 0.000 | 0.062 | |
| 26 | landuse = construction | 2 | 108 | 0 | 0 | 2 | 4 | 0 | 5 | 26 | 0.014 | 0.735 | 0.000 | 0.000 | 0.014 | 0.027 | 0.000 | 0.034 | 0.177 | |
| 27 | landuse = farmland | 6 | 45 | 4 | 0 | 1 | 0 | 0 | 2 | 16 | 0.081 | 0.608 | 0.054 | 0.000 | 0.014 | 0.000 | 0.000 | 0.027 | 0.216 | |
| 28 | landuse = farmyard | 188 | 393 | 10 | 0 | 6 | 3 | 1 | 2 | 43 | 0.291 | 0.608 | 0.015 | 0.000 | 0.009 | 0.005 | 0.002 | 0.003 | 0.067 | |
| 29 | landuse = residential | 75 | 733 | 8 | 0 | 7 | 2 | 0 | 3 | 16 | 0.089 | 0.868 | 0.009 | 0.000 | 0.008 | 0.002 | 0.000 | 0.004 | 0.019 | |
| 30 | landuse = retail | 2 | 227 | 1 | 0 | 0 | 3 | 1 | 0 | 10 | 0.008 | 0.930 | 0.004 | 0.000 | 0.000 | 0.012 | 0.004 | 0.000 | 0.041 | |
| 31 | leisure = park | 37 | 557 | 19 | 0 | 3 | 0 | 1 | 2 | 18 | 0.058 | 0.874 | 0.030 | 0.000 | 0.005 | 0.000 | 0.002 | 0.003 | 0.028 | |
| 32 | leisure = garden | 2 | 76 | 2 | 0 | 1 | 1 | 0 | 1 | 1 | 0.024 | 0.905 | 0.024 | 0.000 | 0.012 | 0.012 | 0.000 | 0.012 | 0.012 | |
| 33 | amenity = marketplace | 8 | 281 | 2 | 0 | 1 | 0 | 0 | 1 | 17 | 0.026 | 0.906 | 0.006 | 0.000 | 0.003 | 0.000 | 0.000 | 0.003 | 0.055 | |
| 34 | place = * | 197 | 2139 | 20 | 0 | 1 | 0 | 0 | 3 | 25 | 0.083 | 0.897 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.010 | |
| 35 | residential = * | 60 | 601 | 7 | 0 | 6 | 1 | 0 | 2 | 15 | 0.087 | 0.868 | 0.010 | 0.000 | 0.009 | 0.001 | 0.000 | 0.003 | 0.022 | |
| 36 | landuse = * | 91 | 1190 | 13 | 0 | 15 | 5 | 0 | 4 | 91 | 0.065 | 0.845 | 0.009 | 0.000 | 0.011 | 0.004 | 0.000 | 0.003 | 0.065 | |
| 37 | # | natural | 304 | 2577 | 116 | 0 | 95 | 15 | 1 | 4 | 353 | 0.088 | 0.744 | 0.033 | 0.000 | 0.027 | 0.004 | 0.000 | 0.001 | 0.102 |
| 38 | place = island | 1 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.167 | 0.833 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 3 | 105 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0.027 | 0.955 | 0.000 | 0.000 | 0.000 | 0.018 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 23 | 261 | 10 | 0 | 2 | 1 | 0 | 1 | 3 | 0.076 | 0.867 | 0.033 | 0.000 | 0.007 | 0.003 | 0.000 | 0.003 | 0.010 | |
| 41 | leisure = nature_reserve | 1 | 162 | 7 | 0 | 0 | 0 | 1 | 1 | 6 | 0.006 | 0.910 | 0.039 | 0.000 | 0.000 | 0.000 | 0.006 | 0.006 | 0.034 | |
| 42 | boundary = * | 59 | 714 | 8 | 0 | 11 | 3 | 1 | 0 | 23 | 0.072 | 0.872 | 0.010 | 0.000 | 0.013 | 0.004 | 0.001 | 0.000 | 0.028 | |
| 43 | natural = * | 217 | 1488 | 96 | 0 | 82 | 10 | 0 | 2 | 315 | 0.098 | 0.673 | 0.043 | 0.000 | 0.037 | 0.005 | 0.000 | 0.001 | 0.143 | |
| 44 | ele = * | 51 | 278 | 4 | 0 | 4 | 1 | 0 | 0 | 13 | 0.145 | 0.792 | 0.011 | 0.000 | 0.011 | 0.003 | 0.000 | 0.000 | 0.037 | |
| 45 | # | water | 5614 | 22519 | 123 | 0 | 107 | 148 | 20 | 17 | 275 | 0.195 | 0.781 | 0.004 | 0.000 | 0.004 | 0.005 | 0.001 | 0.001 | 0.010 |
| 46 | waterway = drain | 203 | 771 | 22 | 0 | 0 | 0 | 0 | 0 | 3 | 0.203 | 0.772 | 0.022 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | |
| 47 | waterway = ditch | 197 | 799 | 18 | 0 | 0 | 0 | 2 | 0 | 7 | 0.193 | 0.781 | 0.018 | 0.000 | 0.000 | 0.000 | 0.002 | 0.000 | 0.007 | |
| 48 | waterway = stream | 1956 | 6544 | 27 | 0 | 74 | 18 | 0 | 14 | 33 | 0.226 | 0.755 | 0.003 | 0.000 | 0.009 | 0.002 | 0.000 | 0.002 | 0.004 | |
| 49 | waterway = river | 3124 | 9581 | 18 | 0 | 14 | 97 | 10 | 0 | 35 | 0.243 | 0.744 | 0.001 | 0.000 | 0.001 | 0.008 | 0.001 | 0.000 | 0.003 | |
| 50 | waterway = canal | 31 | 1012 | 1 | 0 | 0 | 7 | 6 | 0 | 137 | 0.026 | 0.848 | 0.001 | 0.000 | 0.000 | 0.006 | 0.005 | 0.000 | 0.115 | |
| 51 | type = waterway | 484 | 1739 | 1 | 0 | 3 | 73 | 13 | 0 | 12 | 0.208 | 0.748 | 0.000 | 0.000 | 0.001 | 0.031 | 0.006 | 0.000 | 0.005 | |
| 52 | type = watershed | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 46 | 3083 | 30 | 0 | 11 | 26 | 1 | 3 | 35 | 0.014 | 0.953 | 0.009 | 0.000 | 0.003 | 0.008 | 0.000 | 0.001 | 0.011 | |
| 54 | natural = spring | 45 | 586 | 6 | 0 | 8 | 0 | 1 | 0 | 22 | 0.067 | 0.877 | 0.009 | 0.000 | 0.012 | 0.000 | 0.001 | 0.000 | 0.033 | |
| 55 | tunnel = * | 1665 | 5973 | 26 | 0 | 24 | 0 | 0 | 7 | 66 | 0.215 | 0.770 | 0.003 | 0.000 | 0.003 | 0.000 | 0.000 | 0.001 | 0.009 | |
| 56 | waterway = * | 6 | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.133 | 0.822 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.044 | |
| 57 | water = * | 34 | 2974 | 22 | 0 | 11 | 26 | 1 | 3 | 28 | 0.011 | 0.960 | 0.007 | 0.000 | 0.004 | 0.008 | 0.000 | 0.001 | 0.009 | |
| 58 | # | highway | 201 | 119370 | 43 | 0 | 4 | 24 | 2 | 8 | 197 | 0.002 | 0.996 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 129 | 1350 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.087 | 0.912 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 9145 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 1 | 10196 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 3 | 14343 | 7 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 2 | 2710 | 0 | 0 | 0 | 7 | 0 | 0 | 1 | 0.001 | 0.996 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 16 | 70928 | 8 | 0 | 1 | 11 | 2 | 7 | 27 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 2 | 4168 | 2 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.995 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | |
| 67 | highway = track | 3 | 276 | 2 | 0 | 0 | 0 | 0 | 0 | 16 | 0.010 | 0.929 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.054 | |
| 68 | type = associatedStreet | 0 | 3847 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.999 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 44 | 2068 | 14 | 0 | 2 | 3 | 0 | 1 | 134 | 0.019 | 0.913 | 0.006 | 0.000 | 0.001 | 0.001 | 0.000 | 0.000 | 0.059 | |
| 71 | bridge = * | 19 | 1360 | 4 | 0 | 0 | 2 | 0 | 0 | 13 | 0.014 | 0.973 | 0.003 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.009 | |
| 72 | # | public_transport | 3255 | 54136 | 480 | 0 | 36 | 75 | 6 | 12 | 376 | 0.056 | 0.927 | 0.008 | 0.000 | 0.001 | 0.001 | 0.000 | 0.000 | 0.006 |
| 73 | highway = bus_stop | 1864 | 18542 | 320 | 0 | 15 | 29 | 3 | 10 | 176 | 0.089 | 0.885 | 0.015 | 0.000 | 0.001 | 0.001 | 0.000 | 0.000 | 0.008 | |
| 74 | type = route | 1 | 67 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0.014 | 0.905 | 0.081 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 14 | 820 | 0 | 0 | 0 | 3 | 1 | 0 | 35 | 0.016 | 0.939 | 0.000 | 0.000 | 0.000 | 0.003 | 0.001 | 0.000 | 0.040 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 62 | 1355 | 3 | 0 | 0 | 0 | 0 | 0 | 6 | 0.043 | 0.950 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | |
| 78 | building = train_station | 17 | 233 | 2 | 0 | 0 | 1 | 0 | 0 | 1 | 0.067 | 0.917 | 0.008 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.004 | |
| 79 | building = transportation | 2 | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.056 | 0.944 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 8 | 208 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.037 | 0.959 | 0.005 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 1 | 25 | 3 | 0 | 0 | 1 | 0 | 0 | 4 | 0.029 | 0.735 | 0.088 | 0.000 | 0.000 | 0.029 | 0.000 | 0.000 | 0.118 | |
| 82 | public_transport = * | 2866 | 30883 | 410 | 0 | 16 | 32 | 3 | 9 | 274 | 0.083 | 0.895 | 0.012 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.008 | |
| 83 | route = * | 51 | 18395 | 15 | 0 | 20 | 32 | 2 | 1 | 34 | 0.003 | 0.992 | 0.001 | 0.000 | 0.001 | 0.002 | 0.000 | 0.000 | 0.002 | |
| 84 | route_master = * | 14 | 849 | 0 | 0 | 0 | 4 | 1 | 0 | 35 | 0.016 | 0.940 | 0.000 | 0.000 | 0.000 | 0.004 | 0.001 | 0.000 | 0.039 | |
| 85 | railway = * | 227 | 3573 | 23 | 0 | 0 | 3 | 0 | 0 | 12 | 0.059 | 0.931 | 0.006 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.003 | |
| 86 | aeroway = * | 22 | 154 | 5 | 0 | 0 | 0 | 0 | 0 | 2 | 0.120 | 0.842 | 0.027 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.011 | |
| 87 | # | industrial | 621 | 6238 | 55 | 115 | 68 | 19 | 3 | 10 | 385 | 0.083 | 0.830 | 0.007 | 0.015 | 0.009 | 0.003 | 0.000 | 0.001 | 0.051 |
| 88 | landuse = industrial | 326 | 4581 | 31 | 31 | 47 | 18 | 2 | 5 | 198 | 0.062 | 0.874 | 0.006 | 0.006 | 0.009 | 0.003 | 0.000 | 0.001 | 0.038 | |
| 89 | building = industrial | 217 | 1477 | 19 | 24 | 18 | 0 | 0 | 5 | 160 | 0.113 | 0.769 | 0.010 | 0.013 | 0.009 | 0.000 | 0.000 | 0.003 | 0.083 | |
| 90 | building = warehouse | 73 | 227 | 5 | 2 | 4 | 1 | 1 | 0 | 25 | 0.216 | 0.672 | 0.015 | 0.006 | 0.012 | 0.003 | 0.003 | 0.000 | 0.074 | |
| 91 | office = construction_company | 3 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.073 | 0.854 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.073 | |
| 92 | industrial = * | 28 | 577 | 4 | 59 | 4 | 4 | 0 | 1 | 65 | 0.038 | 0.778 | 0.005 | 0.080 | 0.005 | 0.005 | 0.000 | 0.001 | 0.088 | |
| 93 | # | infrastructure | 3081 | 9114 | 150 | 794 | 105 | 72 | 4 | 7 | 1316 | 0.210 | 0.622 | 0.010 | 0.054 | 0.007 | 0.005 | 0.000 | 0.000 | 0.090 |
| 94 | amenity = fuel | 196 | 195 | 0 | 690 | 2 | 40 | 1 | 1 | 33 | 0.169 | 0.168 | 0.000 | 0.596 | 0.002 | 0.035 | 0.001 | 0.001 | 0.028 | |
| 95 | building = service | 1265 | 449 | 36 | 60 | 13 | 1 | 0 | 0 | 502 | 0.544 | 0.193 | 0.015 | 0.026 | 0.006 | 0.000 | 0.000 | 0.000 | 0.216 | |
| 96 | barrier = * | 331 | 4446 | 42 | 7 | 38 | 4 | 1 | 4 | 98 | 0.067 | 0.894 | 0.008 | 0.001 | 0.008 | 0.001 | 0.000 | 0.001 | 0.020 | |
| 97 | power = * | 2154 | 3093 | 72 | 5 | 22 | 19 | 2 | 1 | 631 | 0.359 | 0.516 | 0.012 | 0.001 | 0.004 | 0.003 | 0.000 | 0.000 | 0.105 | |
| 98 | substation = * | 1369 | 1259 | 17 | 58 | 4 | 10 | 0 | 0 | 396 | 0.440 | 0.404 | 0.005 | 0.019 | 0.001 | 0.003 | 0.000 | 0.000 | 0.127 | |
| 99 | pipeline = * | 100 | 104 | 2 | 58 | 2 | 2 | 0 | 0 | 91 | 0.279 | 0.290 | 0.006 | 0.162 | 0.006 | 0.006 | 0.000 | 0.000 | 0.253 | |
| 100 | man_made = * | 132 | 1891 | 22 | 27 | 43 | 8 | 0 | 2 | 360 | 0.053 | 0.761 | 0.009 | 0.011 | 0.017 | 0.003 | 0.000 | 0.001 | 0.145 | |
| 101 | embankment = * | 3 | 286 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.010 | 0.990 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 55 | 4050 | 135 | 16 | 79 | 6 | 3 | 13 | 103 | 0.012 | 0.908 | 0.030 | 0.004 | 0.018 | 0.001 | 0.001 | 0.003 | 0.023 |
| 103 | amenity = place_of_worship | 44 | 2747 | 70 | 5 | 34 | 3 | 3 | 1 | 48 | 0.015 | 0.930 | 0.024 | 0.002 | 0.012 | 0.001 | 0.001 | 0.000 | 0.016 | |
| 104 | amenity = monastery | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.935 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.065 | |
| 105 | amenity = grave_yard | 1 | 41 | 0 | 1 | 0 | 0 | 0 | 1 | 9 | 0.019 | 0.774 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.019 | 0.170 | |
| 106 | building = church | 1 | 1582 | 15 | 6 | 16 | 3 | 1 | 0 | 4 | 0.001 | 0.972 | 0.009 | 0.004 | 0.010 | 0.002 | 0.001 | 0.000 | 0.002 | |
| 107 | building = cathedral | 0 | 36 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.947 | 0.026 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.026 | |
| 108 | building = chapel | 25 | 334 | 5 | 1 | 10 | 1 | 0 | 0 | 8 | 0.065 | 0.870 | 0.013 | 0.003 | 0.026 | 0.003 | 0.000 | 0.000 | 0.021 | |
| 109 | religion = * | 51 | 3810 | 128 | 12 | 75 | 3 | 3 | 12 | 75 | 0.012 | 0.914 | 0.031 | 0.003 | 0.018 | 0.001 | 0.001 | 0.003 | 0.018 | |
| 110 | cemetery = * | 1 | 62 | 3 | 0 | 0 | 1 | 0 | 1 | 12 | 0.013 | 0.775 | 0.037 | 0.000 | 0.000 | 0.013 | 0.000 | 0.013 | 0.150 | |
| 111 | # | education | 441 | 6631 | 142 | 26 | 32 | 13 | 3 | 10 | 166 | 0.059 | 0.888 | 0.019 | 0.003 | 0.004 | 0.002 | 0.000 | 0.001 | 0.022 |
| 112 | landuse = education | 5 | 843 | 1 | 0 | 0 | 0 | 0 | 0 | 2 | 0.006 | 0.991 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | |
| 113 | amenity = university | 0 | 204 | 4 | 0 | 3 | 0 | 0 | 2 | 2 | 0.000 | 0.949 | 0.019 | 0.000 | 0.014 | 0.000 | 0.000 | 0.009 | 0.009 | |
| 114 | amenity = college | 2 | 324 | 18 | 3 | 1 | 0 | 0 | 0 | 6 | 0.006 | 0.915 | 0.051 | 0.008 | 0.003 | 0.000 | 0.000 | 0.000 | 0.017 | |
| 115 | amenity = school | 277 | 1770 | 46 | 6 | 3 | 6 | 0 | 2 | 54 | 0.128 | 0.818 | 0.021 | 0.003 | 0.001 | 0.003 | 0.000 | 0.001 | 0.025 | |
| 116 | amenity = kindergarten | 24 | 1874 | 25 | 6 | 4 | 2 | 0 | 1 | 31 | 0.012 | 0.953 | 0.013 | 0.003 | 0.002 | 0.001 | 0.000 | 0.001 | 0.016 | |
| 117 | amenity = arts_centre | 46 | 219 | 5 | 0 | 5 | 1 | 0 | 2 | 8 | 0.161 | 0.766 | 0.017 | 0.000 | 0.017 | 0.003 | 0.000 | 0.007 | 0.028 | |
| 118 | amenity = music_school | 4 | 94 | 2 | 3 | 2 | 0 | 0 | 0 | 3 | 0.037 | 0.870 | 0.019 | 0.028 | 0.019 | 0.000 | 0.000 | 0.000 | 0.028 | |
| 119 | building = university | 15 | 148 | 7 | 0 | 1 | 1 | 0 | 0 | 0 | 0.087 | 0.860 | 0.041 | 0.000 | 0.006 | 0.006 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 4 | 109 | 10 | 1 | 1 | 0 | 1 | 0 | 3 | 0.031 | 0.845 | 0.078 | 0.008 | 0.008 | 0.000 | 0.008 | 0.000 | 0.023 | |
| 121 | building = school | 68 | 690 | 9 | 4 | 7 | 3 | 1 | 1 | 14 | 0.085 | 0.866 | 0.011 | 0.005 | 0.009 | 0.004 | 0.001 | 0.001 | 0.018 | |
| 122 | building = kindergarten | 5 | 534 | 4 | 4 | 3 | 1 | 0 | 1 | 14 | 0.009 | 0.943 | 0.007 | 0.007 | 0.005 | 0.002 | 0.000 | 0.002 | 0.025 | |
| 123 | building = dormitory | 0 | 704 | 13 | 1 | 2 | 1 | 1 | 0 | 25 | 0.000 | 0.942 | 0.017 | 0.001 | 0.003 | 0.001 | 0.001 | 0.000 | 0.033 | |
| 124 | office = educational_institution | 3 | 55 | 0 | 0 | 1 | 0 | 0 | 1 | 5 | 0.046 | 0.846 | 0.000 | 0.000 | 0.015 | 0.000 | 0.000 | 0.015 | 0.077 | |
| 125 | faculty = * | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.939 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.061 | |
| 126 | # | healthcare | 1271 | 4193 | 75 | 1770 | 59 | 25 | 2 | 12 | 361 | 0.164 | 0.540 | 0.010 | 0.228 | 0.008 | 0.003 | 0.000 | 0.002 | 0.046 |
| 127 | amenity = hospital | 24 | 611 | 11 | 1 | 3 | 0 | 0 | 0 | 13 | 0.036 | 0.922 | 0.017 | 0.002 | 0.005 | 0.000 | 0.000 | 0.000 | 0.020 | |
| 128 | amenity = pharmacy | 107 | 954 | 17 | 1661 | 5 | 18 | 1 | 2 | 101 | 0.037 | 0.333 | 0.006 | 0.580 | 0.002 | 0.006 | 0.000 | 0.001 | 0.035 | |
| 129 | amenity = clinic | 79 | 682 | 18 | 24 | 12 | 4 | 0 | 2 | 33 | 0.093 | 0.799 | 0.021 | 0.028 | 0.014 | 0.005 | 0.000 | 0.002 | 0.039 | |
| 130 | amenity = doctors | 87 | 752 | 14 | 27 | 4 | 1 | 0 | 6 | 36 | 0.094 | 0.811 | 0.015 | 0.029 | 0.004 | 0.001 | 0.000 | 0.006 | 0.039 | |
| 131 | amenity = dentist | 21 | 367 | 3 | 21 | 9 | 0 | 0 | 1 | 43 | 0.045 | 0.789 | 0.006 | 0.045 | 0.019 | 0.000 | 0.000 | 0.002 | 0.092 | |
| 132 | amenity = veterinary | 22 | 199 | 0 | 16 | 13 | 1 | 0 | 0 | 19 | 0.081 | 0.737 | 0.000 | 0.059 | 0.048 | 0.004 | 0.000 | 0.000 | 0.070 | |
| 133 | building = hospital | 44 | 441 | 9 | 3 | 7 | 1 | 0 | 1 | 11 | 0.085 | 0.853 | 0.017 | 0.006 | 0.014 | 0.002 | 0.000 | 0.002 | 0.021 | |
| 134 | building = clinic | 0 | 41 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.932 | 0.045 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 863 | 331 | 4 | 5 | 3 | 0 | 1 | 0 | 91 | 0.665 | 0.255 | 0.003 | 0.004 | 0.002 | 0.000 | 0.001 | 0.000 | 0.070 | |
| 136 | healthcare = * | 277 | 2909 | 52 | 1706 | 41 | 23 | 1 | 10 | 173 | 0.053 | 0.560 | 0.010 | 0.329 | 0.008 | 0.004 | 0.000 | 0.002 | 0.033 | |
| 137 | # | government | 772 | 8633 | 145 | 419 | 79 | 24 | 9 | 25 | 408 | 0.073 | 0.821 | 0.014 | 0.040 | 0.008 | 0.002 | 0.001 | 0.002 | 0.039 |
| 138 | amenity = fire_station | 2 | 339 | 2 | 1 | 3 | 0 | 1 | 0 | 21 | 0.005 | 0.919 | 0.005 | 0.003 | 0.008 | 0.000 | 0.003 | 0.000 | 0.057 | |
| 139 | amenity = ranger_station | 0 | 136 | 2 | 0 | 6 | 0 | 0 | 1 | 2 | 0.000 | 0.925 | 0.014 | 0.000 | 0.041 | 0.000 | 0.000 | 0.007 | 0.014 | |
| 140 | amenity = townhall | 4 | 597 | 5 | 3 | 8 | 1 | 0 | 2 | 28 | 0.006 | 0.921 | 0.008 | 0.005 | 0.012 | 0.002 | 0.000 | 0.003 | 0.043 | |
| 141 | amenity = post_office | 105 | 1058 | 29 | 366 | 0 | 6 | 3 | 1 | 46 | 0.065 | 0.656 | 0.018 | 0.227 | 0.000 | 0.004 | 0.002 | 0.001 | 0.029 | |
| 142 | amenity = post_box | 0 | 11 | 3 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.733 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.067 | |
| 143 | amenity = police | 2 | 699 | 10 | 5 | 1 | 1 | 1 | 4 | 28 | 0.003 | 0.931 | 0.013 | 0.007 | 0.001 | 0.001 | 0.001 | 0.005 | 0.037 | |
| 144 | amenity = prison | 0 | 54 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.947 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.053 | |
| 145 | amenity = courthouse | 28 | 107 | 1 | 1 | 1 | 0 | 0 | 1 | 5 | 0.194 | 0.743 | 0.007 | 0.007 | 0.007 | 0.000 | 0.000 | 0.007 | 0.035 | |
| 146 | amenity = customs | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.933 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.067 | |
| 147 | amenity = mortuary | 15 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.714 | 0.286 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 2 | 531 | 11 | 1 | 2 | 0 | 0 | 0 | 30 | 0.003 | 0.920 | 0.019 | 0.002 | 0.003 | 0.000 | 0.000 | 0.000 | 0.052 | |
| 149 | amenity = theatre | 5 | 69 | 3 | 2 | 0 | 0 | 0 | 0 | 2 | 0.062 | 0.852 | 0.037 | 0.025 | 0.000 | 0.000 | 0.000 | 0.000 | 0.025 | |
| 150 | amenity = cinema | 16 | 121 | 2 | 3 | 2 | 0 | 0 | 0 | 4 | 0.108 | 0.818 | 0.014 | 0.020 | 0.014 | 0.000 | 0.000 | 0.000 | 0.027 | |
| 151 | amenity = community_centre | 316 | 537 | 11 | 5 | 12 | 0 | 0 | 2 | 51 | 0.338 | 0.575 | 0.012 | 0.005 | 0.013 | 0.000 | 0.000 | 0.002 | 0.055 | |
| 152 | amenity = social_facility | 1 | 208 | 3 | 2 | 7 | 0 | 0 | 1 | 7 | 0.004 | 0.908 | 0.013 | 0.009 | 0.031 | 0.000 | 0.000 | 0.004 | 0.031 | |
| 153 | amenity = public_building | 6 | 59 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.092 | 0.908 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 13 | 142 | 2 | 5 | 1 | 1 | 0 | 0 | 6 | 0.076 | 0.835 | 0.012 | 0.029 | 0.006 | 0.006 | 0.000 | 0.000 | 0.035 | |
| 155 | amenity = vehicle_inspection | 2 | 116 | 0 | 3 | 0 | 0 | 0 | 2 | 3 | 0.016 | 0.921 | 0.000 | 0.024 | 0.000 | 0.000 | 0.000 | 0.016 | 0.024 | |
| 156 | office = government | 132 | 2107 | 16 | 7 | 29 | 11 | 3 | 4 | 92 | 0.055 | 0.878 | 0.007 | 0.003 | 0.012 | 0.005 | 0.001 | 0.002 | 0.038 | |
| 157 | office = diplomatic | 0 | 73 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.973 | 0.013 | 0.000 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 6 | 55 | 16 | 0 | 2 | 0 | 0 | 0 | 0 | 0.076 | 0.696 | 0.203 | 0.000 | 0.025 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 1 | 143 | 0 | 0 | 1 | 0 | 0 | 0 | 2 | 0.007 | 0.973 | 0.000 | 0.000 | 0.007 | 0.000 | 0.000 | 0.000 | 0.014 | |
| 160 | office = forestry | 0 | 105 | 4 | 1 | 0 | 0 | 0 | 1 | 0 | 0.000 | 0.946 | 0.036 | 0.009 | 0.000 | 0.000 | 0.000 | 0.009 | 0.000 | |
| 161 | office = energy_supplier | 0 | 53 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.946 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.054 | |
| 162 | office = utility | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 3 | 54 | 0 | 0 | 0 | 1 | 0 | 0 | 5 | 0.048 | 0.857 | 0.000 | 0.000 | 0.000 | 0.016 | 0.000 | 0.000 | 0.079 | |
| 164 | office = notary | 0 | 47 | 2 | 1 | 1 | 0 | 0 | 0 | 7 | 0.000 | 0.810 | 0.034 | 0.017 | 0.017 | 0.000 | 0.000 | 0.000 | 0.121 | |
| 165 | building = public | 37 | 332 | 4 | 8 | 3 | 1 | 0 | 1 | 5 | 0.095 | 0.849 | 0.010 | 0.020 | 0.008 | 0.003 | 0.000 | 0.003 | 0.013 | |
| 166 | landuse = military | 37 | 325 | 8 | 2 | 2 | 1 | 0 | 1 | 10 | 0.096 | 0.842 | 0.021 | 0.005 | 0.005 | 0.003 | 0.000 | 0.003 | 0.026 | |
| 167 | government = * | 58 | 1128 | 7 | 4 | 16 | 8 | 2 | 0 | 51 | 0.046 | 0.885 | 0.005 | 0.003 | 0.013 | 0.006 | 0.002 | 0.000 | 0.040 | |
| 168 | military = * | 68 | 879 | 12 | 3 | 0 | 0 | 1 | 5 | 50 | 0.067 | 0.863 | 0.012 | 0.003 | 0.000 | 0.000 | 0.001 | 0.005 | 0.049 | |
| 169 | embassy = * | 0 | 52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 73 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.986 | 0.000 | 0.000 | 0.000 | 0.014 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 2631 | 106 | 3 | 1312 | 5 | 17 | 0 | 0 | 40 | 0.640 | 0.026 | 0.001 | 0.319 | 0.001 | 0.004 | 0.000 | 0.000 | 0.010 |
| 172 | amenity = atm | 938 | 69 | 2 | 537 | 2 | 6 | 0 | 0 | 6 | 0.601 | 0.044 | 0.001 | 0.344 | 0.001 | 0.004 | 0.000 | 0.000 | 0.004 | |
| 173 | amenity = bank | 1572 | 26 | 1 | 685 | 3 | 8 | 0 | 0 | 32 | 0.676 | 0.011 | 0.000 | 0.294 | 0.001 | 0.003 | 0.000 | 0.000 | 0.014 | |
| 174 | amenity = bureau_de_change | 121 | 11 | 0 | 90 | 0 | 3 | 0 | 0 | 2 | 0.533 | 0.048 | 0.000 | 0.396 | 0.000 | 0.013 | 0.000 | 0.000 | 0.009 | |
| 175 | # | tourism | 1104 | 17297 | 561 | 172 | 382 | 58 | 110 | 69 | 1199 | 0.053 | 0.826 | 0.027 | 0.008 | 0.018 | 0.003 | 0.005 | 0.003 | 0.057 |
| 176 | building = bunker | 20 | 289 | 2 | 0 | 0 | 0 | 1 | 2 | 39 | 0.057 | 0.819 | 0.006 | 0.000 | 0.000 | 0.000 | 0.003 | 0.006 | 0.110 | |
| 177 | building = ruins | 18 | 172 | 7 | 0 | 1 | 0 | 0 | 8 | 30 | 0.076 | 0.729 | 0.030 | 0.000 | 0.004 | 0.000 | 0.000 | 0.034 | 0.127 | |
| 178 | amenity = fountain | 5 | 42 | 2 | 0 | 0 | 0 | 0 | 0 | 7 | 0.089 | 0.750 | 0.036 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | |
| 179 | tourism = * | 730 | 11155 | 316 | 146 | 231 | 45 | 91 | 26 | 694 | 0.054 | 0.830 | 0.024 | 0.011 | 0.017 | 0.003 | 0.007 | 0.002 | 0.052 | |
| 180 | historic = * | 396 | 7673 | 268 | 28 | 151 | 16 | 18 | 34 | 420 | 0.044 | 0.852 | 0.030 | 0.003 | 0.017 | 0.002 | 0.002 | 0.004 | 0.047 | |
| 181 | memorial = * | 110 | 3334 | 96 | 10 | 88 | 5 | 13 | 3 | 314 | 0.028 | 0.839 | 0.024 | 0.003 | 0.022 | 0.001 | 0.003 | 0.001 | 0.079 | |
| 182 | ruins = * | 22 | 345 | 2 | 0 | 0 | 1 | 1 | 4 | 4 | 0.058 | 0.910 | 0.005 | 0.000 | 0.000 | 0.003 | 0.003 | 0.011 | 0.011 | |
| 183 | information = * | 29 | 1168 | 42 | 41 | 10 | 2 | 1 | 0 | 295 | 0.018 | 0.736 | 0.026 | 0.026 | 0.006 | 0.001 | 0.001 | 0.000 | 0.186 | |
| 184 | attraction = * | 26 | 162 | 8 | 1 | 7 | 0 | 0 | 0 | 27 | 0.113 | 0.701 | 0.035 | 0.004 | 0.030 | 0.000 | 0.000 | 0.000 | 0.117 | |
| 185 | artwork_type = * | 149 | 1198 | 69 | 9 | 13 | 8 | 13 | 9 | 109 | 0.094 | 0.760 | 0.044 | 0.006 | 0.008 | 0.005 | 0.008 | 0.006 | 0.069 | |
| 186 | # | sport | 211 | 2483 | 21 | 164 | 28 | 16 | 1 | 7 | 172 | 0.068 | 0.800 | 0.007 | 0.053 | 0.009 | 0.005 | 0.000 | 0.002 | 0.055 |
| 187 | amenity = sanatorium | 3 | 96 | 0 | 8 | 0 | 1 | 0 | 0 | 0 | 0.028 | 0.889 | 0.000 | 0.074 | 0.000 | 0.009 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 198 | 2355 | 21 | 147 | 27 | 16 | 1 | 7 | 162 | 0.067 | 0.803 | 0.007 | 0.050 | 0.009 | 0.005 | 0.000 | 0.002 | 0.055 | |
| 189 | sport = * | 61 | 784 | 6 | 118 | 8 | 5 | 0 | 3 | 67 | 0.058 | 0.745 | 0.006 | 0.112 | 0.008 | 0.005 | 0.000 | 0.003 | 0.064 | |
| 190 | resort = * | 7 | 180 | 0 | 12 | 4 | 1 | 0 | 0 | 4 | 0.034 | 0.865 | 0.000 | 0.058 | 0.019 | 0.005 | 0.000 | 0.000 | 0.019 | |
| 191 | # | office | 619 | 4303 | 23 | 141 | 117 | 13 | 5 | 7 | 383 | 0.110 | 0.767 | 0.004 | 0.025 | 0.021 | 0.002 | 0.001 | 0.001 | 0.068 |
| 192 | office = * | 619 | 4303 | 23 | 141 | 117 | 13 | 5 | 7 | 383 | 0.110 | 0.767 | 0.004 | 0.025 | 0.021 | 0.002 | 0.001 | 0.001 | 0.068 | |
| 193 | # | amenity | 3893 | 3074 | 370 | 16027 | 4014 | 1034 | 659 | 273 | 15101 | 0.088 | 0.069 | 0.008 | 0.361 | 0.090 | 0.023 | 0.015 | 0.006 | 0.340 |
| 194 | amenity = cafe | 219 | 165 | 36 | 948 | 322 | 46 | 63 | 22 | 1010 | 0.077 | 0.058 | 0.013 | 0.335 | 0.114 | 0.016 | 0.022 | 0.008 | 0.357 | |
| 195 | amenity = fast_food | 47 | 57 | 11 | 394 | 120 | 16 | 27 | 11 | 502 | 0.040 | 0.048 | 0.009 | 0.332 | 0.101 | 0.014 | 0.023 | 0.009 | 0.424 | |
| 196 | amenity = restaurant | 63 | 56 | 11 | 245 | 72 | 6 | 15 | 6 | 214 | 0.092 | 0.081 | 0.016 | 0.356 | 0.105 | 0.009 | 0.022 | 0.009 | 0.311 | |
| 197 | amenity = bar | 50 | 22 | 7 | 126 | 65 | 6 | 16 | 9 | 206 | 0.099 | 0.043 | 0.014 | 0.249 | 0.128 | 0.012 | 0.032 | 0.018 | 0.406 | |
| 198 | shop = convenience | 972 | 418 | 101 | 3745 | 554 | 445 | 60 | 37 | 2368 | 0.112 | 0.048 | 0.012 | 0.430 | 0.064 | 0.051 | 0.007 | 0.004 | 0.272 | |
| 199 | shop = clothes | 74 | 136 | 11 | 342 | 176 | 15 | 21 | 7 | 610 | 0.053 | 0.098 | 0.008 | 0.246 | 0.126 | 0.011 | 0.015 | 0.005 | 0.438 | |
| 200 | shop = car_repair | 17 | 72 | 3 | 317 | 128 | 20 | 33 | 22 | 766 | 0.012 | 0.052 | 0.002 | 0.230 | 0.093 | 0.015 | 0.024 | 0.016 | 0.556 | |
| 201 | shop = hairdresser | 57 | 40 | 7 | 412 | 181 | 6 | 28 | 6 | 622 | 0.042 | 0.029 | 0.005 | 0.303 | 0.133 | 0.004 | 0.021 | 0.004 | 0.458 | |
| 202 | shop = chemist | 2 | 4 | 1 | 1121 | 6 | 1 | 7 | 1 | 62 | 0.002 | 0.003 | 0.001 | 0.930 | 0.005 | 0.001 | 0.006 | 0.001 | 0.051 | |
| 203 | shop = supermarket | 375 | 55 | 6 | 393 | 61 | 139 | 5 | 3 | 166 | 0.312 | 0.046 | 0.005 | 0.327 | 0.051 | 0.116 | 0.004 | 0.002 | 0.138 | |
| 204 | shop = car_parts | 10 | 34 | 4 | 409 | 136 | 8 | 16 | 4 | 423 | 0.010 | 0.033 | 0.004 | 0.392 | 0.130 | 0.008 | 0.015 | 0.004 | 0.405 | |
| 205 | shop = furniture | 27 | 33 | 4 | 332 | 91 | 20 | 12 | 10 | 346 | 0.031 | 0.038 | 0.005 | 0.379 | 0.104 | 0.023 | 0.014 | 0.011 | 0.395 | |
| 206 | shop = hardware | 24 | 36 | 3 | 258 | 118 | 3 | 17 | 7 | 338 | 0.030 | 0.045 | 0.004 | 0.321 | 0.147 | 0.004 | 0.021 | 0.009 | 0.420 | |
| 207 | shop = kiosk | 51 | 82 | 2 | 113 | 8 | 5 | 10 | 0 | 151 | 0.121 | 0.194 | 0.005 | 0.268 | 0.019 | 0.012 | 0.024 | 0.000 | 0.358 | |
| 208 | shop = doityourself | 54 | 44 | 4 | 244 | 96 | 4 | 11 | 10 | 438 | 0.060 | 0.049 | 0.004 | 0.270 | 0.106 | 0.004 | 0.012 | 0.011 | 0.484 | |
| 209 | shop = pet | 41 | 29 | 2 | 151 | 64 | 9 | 9 | 3 | 351 | 0.062 | 0.044 | 0.003 | 0.229 | 0.097 | 0.014 | 0.014 | 0.005 | 0.533 | |
| 210 | shop = florist | 27 | 16 | 2 | 266 | 70 | 5 | 14 | 6 | 253 | 0.041 | 0.024 | 0.003 | 0.404 | 0.106 | 0.008 | 0.021 | 0.009 | 0.384 | |
| 211 | shop = beauty | 24 | 12 | 3 | 129 | 97 | 4 | 15 | 8 | 354 | 0.037 | 0.019 | 0.005 | 0.200 | 0.150 | 0.006 | 0.023 | 0.012 | 0.548 | |
| 212 | shop = mobile_phone | 242 | 26 | 0 | 77 | 23 | 86 | 1 | 1 | 95 | 0.439 | 0.047 | 0.000 | 0.140 | 0.042 | 0.156 | 0.002 | 0.002 | 0.172 | |
| 213 | shop = shoes | 25 | 16 | 0 | 86 | 26 | 0 | 7 | 1 | 90 | 0.100 | 0.064 | 0.000 | 0.343 | 0.104 | 0.000 | 0.028 | 0.004 | 0.359 | |
| 214 | shop = newsagent | 155 | 195 | 51 | 29 | 3 | 65 | 0 | 2 | 62 | 0.276 | 0.347 | 0.091 | 0.052 | 0.005 | 0.116 | 0.000 | 0.004 | 0.110 | |
| 215 | shop = electronics | 98 | 11 | 1 | 99 | 46 | 2 | 11 | 9 | 151 | 0.229 | 0.026 | 0.002 | 0.231 | 0.107 | 0.005 | 0.026 | 0.021 | 0.353 | |
| 216 | shop = alcohol | 15 | 30 | 1 | 395 | 53 | 5 | 7 | 4 | 202 | 0.021 | 0.042 | 0.001 | 0.555 | 0.074 | 0.007 | 0.010 | 0.006 | 0.284 | |
| 217 | shop = jewelry | 61 | 10 | 0 | 235 | 20 | 1 | 9 | 0 | 53 | 0.157 | 0.026 | 0.000 | 0.604 | 0.051 | 0.003 | 0.023 | 0.000 | 0.136 | |
| 218 | shop = mall | 26 | 52 | 2 | 175 | 39 | 5 | 2 | 6 | 128 | 0.060 | 0.120 | 0.005 | 0.402 | 0.090 | 0.011 | 0.005 | 0.014 | 0.294 | |
| 219 | shop = butcher | 28 | 37 | 13 | 249 | 81 | 3 | 12 | 6 | 230 | 0.042 | 0.056 | 0.020 | 0.378 | 0.123 | 0.005 | 0.018 | 0.009 | 0.349 | |
| 220 | shop = cosmetics | 7 | 31 | 0 | 89 | 48 | 11 | 10 | 4 | 137 | 0.021 | 0.092 | 0.000 | 0.264 | 0.142 | 0.033 | 0.030 | 0.012 | 0.407 | |
| 221 | craft = shoemaker | 1 | 6 | 0 | 147 | 17 | 5 | 3 | 0 | 78 | 0.004 | 0.023 | 0.000 | 0.572 | 0.066 | 0.019 | 0.012 | 0.000 | 0.304 | |
| 222 | amenity = * | 261 | 742 | 16 | 1199 | 259 | 26 | 33 | 23 | 1105 | 0.071 | 0.203 | 0.004 | 0.327 | 0.071 | 0.007 | 0.009 | 0.006 | 0.302 | |
| 223 | shop = * | 850 | 571 | 75 | 3331 | 1041 | 68 | 186 | 46 | 3607 | 0.087 | 0.058 | 0.008 | 0.341 | 0.106 | 0.007 | 0.019 | 0.005 | 0.369 | |
| 224 | clothes = * | 8 | 21 | 5 | 99 | 30 | 3 | 7 | 2 | 129 | 0.026 | 0.069 | 0.016 | 0.326 | 0.099 | 0.010 | 0.023 | 0.007 | 0.424 | |
| 225 | club = * | 12 | 52 | 2 | 31 | 14 | 1 | 0 | 0 | 54 | 0.072 | 0.313 | 0.012 | 0.187 | 0.084 | 0.006 | 0.000 | 0.000 | 0.325 | |
| 226 | # | building | 3344 | 10718 | 343 | 4972 | 1404 | 297 | 43 | 81 | 6194 | 0.122 | 0.391 | 0.013 | 0.181 | 0.051 | 0.011 | 0.002 | 0.003 | 0.226 |
| 227 | building = yes | 2419 | 8343 | 205 | 3379 | 1023 | 149 | 32 | 50 | 4337 | 0.121 | 0.418 | 0.010 | 0.169 | 0.051 | 0.007 | 0.002 | 0.003 | 0.218 | |
| 228 | building = retail | 421 | 170 | 37 | 946 | 206 | 116 | 8 | 9 | 591 | 0.168 | 0.068 | 0.015 | 0.378 | 0.082 | 0.046 | 0.003 | 0.004 | 0.236 | |
| 229 | building = commercial | 49 | 217 | 4 | 148 | 50 | 16 | 0 | 1 | 215 | 0.070 | 0.310 | 0.006 | 0.211 | 0.071 | 0.023 | 0.000 | 0.001 | 0.307 | |
| 230 | building = office | 30 | 242 | 2 | 57 | 24 | 0 | 0 | 2 | 95 | 0.066 | 0.535 | 0.004 | 0.126 | 0.053 | 0.000 | 0.000 | 0.004 | 0.210 | |
| 231 | building = house | 91 | 88 | 7 | 41 | 18 | 0 | 1 | 3 | 205 | 0.200 | 0.194 | 0.015 | 0.090 | 0.040 | 0.000 | 0.002 | 0.007 | 0.452 | |
| 232 | building = apartments | 61 | 215 | 6 | 25 | 6 | 1 | 0 | 3 | 55 | 0.164 | 0.578 | 0.016 | 0.067 | 0.016 | 0.003 | 0.000 | 0.008 | 0.148 | |
| 233 | building = residential | 24 | 42 | 5 | 11 | 3 | 0 | 0 | 1 | 134 | 0.109 | 0.191 | 0.023 | 0.050 | 0.014 | 0.000 | 0.000 | 0.005 | 0.609 | |
| 234 | building = construction | 14 | 47 | 0 | 8 | 1 | 2 | 0 | 1 | 9 | 0.171 | 0.573 | 0.000 | 0.098 | 0.012 | 0.024 | 0.000 | 0.012 | 0.110 | |
| 235 | building = kiosk | 27 | 56 | 45 | 18 | 4 | 1 | 0 | 0 | 48 | 0.136 | 0.281 | 0.226 | 0.090 | 0.020 | 0.005 | 0.000 | 0.000 | 0.241 | |
| 236 | building = * | 190 | 1090 | 31 | 272 | 52 | 9 | 1 | 11 | 397 | 0.093 | 0.531 | 0.015 | 0.132 | 0.025 | 0.004 | 0.000 | 0.005 | 0.193 | |
| 237 | building:part = * | 10 | 102 | 0 | 42 | 14 | 4 | 0 | 1 | 56 | 0.044 | 0.445 | 0.000 | 0.183 | 0.061 | 0.017 | 0.000 | 0.004 | 0.245 | |
| 238 | entrance = * | 8 | 123 | 1 | 31 | 4 | 0 | 1 | 0 | 53 | 0.036 | 0.557 | 0.005 | 0.140 | 0.018 | 0.000 | 0.005 | 0.000 | 0.240 | |
| 239 | # | other | 45 | 144 | 5 | 49 | 44 | 1 | 0 | 0 | 332 | 0.073 | 0.232 | 0.008 | 0.079 | 0.071 | 0.002 | 0.000 | 0.000 | 0.535 |
| 240 | # | TOTAL | 30890 | 321312 | 2534 | 22600 | 5981 | 1581 | 851 | 522 | 25245 | 0.075 | 0.781 | 0.006 | 0.055 | 0.015 | 0.004 | 0.002 | 0.001 | 0.061 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 1680 | 1678 | 1679 | 0.999 | 0.999 | 1451 | 1449 | 1446 | 0.999 | 0.997 |
| 1 | admin_level = 2 | 4 | 4 | 4 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 65 | 65 | 65 | 1.000 | 1.000 | 31 | 31 | 31 | 1.000 | 1.000 | |
| 3 | admin_level = 6 | 209 | 209 | 209 | 1.000 | 1.000 | 167 | 167 | 167 | 1.000 | 1.000 | |
| 4 | admin_level = 8 | 1299 | 1299 | 1299 | 1.000 | 1.000 | 1192 | 1192 | 1189 | 1.000 | 0.997 | |
| 5 | admin_level = 9 | 26 | 26 | 26 | 1.000 | 1.000 | 13 | 13 | 13 | 1.000 | 1.000 | |
| 6 | ::label = * | 77 | 75 | 76 | 0.974 | 0.987 | 66 | 64 | 65 | 0.970 | 0.985 | |
| 7 | # | place | 48889 | 48888 | 48872 | 1.000 | 1.000 | 16931 | 16930 | 16771 | 1.000 | 0.991 |
| 8 | place = city | 31 | 31 | 31 | 1.000 | 1.000 | 16 | 16 | 16 | 1.000 | 1.000 | |
| 9 | place = town | 377 | 377 | 377 | 1.000 | 1.000 | 189 | 189 | 189 | 1.000 | 1.000 | |
| 10 | place = village | 4919 | 4919 | 4919 | 1.000 | 1.000 | 2192 | 2193 | 2179 | 1.000 | 0.994 | |
| 11 | place = hamlet | 38397 | 38397 | 38396 | 1.000 | 1.000 | 13589 | 13588 | 13462 | 1.000 | 0.991 | |
| 12 | place = isolated_dwelling | 1332 | 1332 | 1332 | 1.000 | 1.000 | 660 | 660 | 657 | 1.000 | 0.995 | |
| 13 | boundary = administrative | 23977 | 23977 | 23977 | 1.000 | 1.000 | 16798 | 16797 | 16650 | 1.000 | 0.991 | |
| 14 | traffic_sign = city_limit | 2297 | 2296 | 2281 | 1.000 | 0.993 | 1051 | 1050 | 1040 | 0.999 | 0.990 | |
| 15 | admin_level = * | 22383 | 22383 | 22383 | 1.000 | 1.000 | 15486 | 15485 | 15342 | 1.000 | 0.991 | |
| 16 | # | allotments | 3927 | 3765 | 3862 | 0.959 | 0.983 | 2702 | 2573 | 2685 | 0.952 | 0.994 |
| 17 | place = allotments | 3399 | 3377 | 3383 | 0.994 | 0.995 | 2255 | 2236 | 2277 | 0.992 | 1.010 | |
| 18 | landuse = allotments | 3505 | 3343 | 3441 | 0.954 | 0.982 | 2408 | 2279 | 2393 | 0.946 | 0.994 | |
| 19 | allotments = * | 308 | 306 | 306 | 0.994 | 0.994 | 295 | 293 | 293 | 0.993 | 0.993 | |
| 20 | # | locality | 12407 | 12306 | 12364 | 0.992 | 0.997 | 8750 | 8651 | 8780 | 0.989 | 1.003 |
| 21 | place = locality | 12320 | 12219 | 12277 | 0.992 | 0.997 | 8693 | 8594 | 8728 | 0.989 | 1.004 | |
| 22 | abandoned:place = * | 3008 | 3007 | 3008 | 1.000 | 1.000 | 2256 | 2255 | 2248 | 1.000 | 0.996 | |
| 23 | # | suburb | 7972 | 7545 | 7504 | 0.946 | 0.941 | 5657 | 5280 | 5259 | 0.933 | 0.930 |
| 24 | landuse = cemetery | 1336 | 1246 | 1229 | 0.933 | 0.920 | 650 | 565 | 563 | 0.869 | 0.866 | |
| 25 | landuse = commercial | 195 | 179 | 177 | 0.918 | 0.908 | 187 | 171 | 169 | 0.914 | 0.904 | |
| 26 | landuse = construction | 147 | 114 | 121 | 0.776 | 0.823 | 142 | 110 | 118 | 0.775 | 0.831 | |
| 27 | landuse = farmland | 74 | 55 | 54 | 0.743 | 0.730 | 64 | 52 | 52 | 0.812 | 0.812 | |
| 28 | landuse = farmyard | 646 | 595 | 592 | 0.921 | 0.916 | 424 | 390 | 385 | 0.920 | 0.908 | |
| 29 | landuse = residential | 844 | 818 | 820 | 0.969 | 0.972 | 783 | 757 | 761 | 0.967 | 0.972 | |
| 30 | landuse = retail | 244 | 234 | 232 | 0.959 | 0.951 | 161 | 151 | 150 | 0.938 | 0.932 | |
| 31 | leisure = park | 637 | 614 | 599 | 0.964 | 0.940 | 527 | 505 | 488 | 0.958 | 0.926 | |
| 32 | leisure = garden | 84 | 81 | 81 | 0.964 | 0.964 | 54 | 52 | 53 | 0.963 | 0.981 | |
| 33 | amenity = marketplace | 310 | 291 | 291 | 0.939 | 0.939 | 176 | 162 | 163 | 0.920 | 0.926 | |
| 34 | place = * | 2385 | 2356 | 2340 | 0.988 | 0.981 | 1694 | 1667 | 1639 | 0.984 | 0.968 | |
| 35 | residential = * | 692 | 669 | 670 | 0.967 | 0.968 | 648 | 625 | 627 | 0.965 | 0.968 | |
| 36 | landuse = * | 1409 | 1299 | 1305 | 0.922 | 0.926 | 1253 | 1151 | 1165 | 0.919 | 0.930 | |
| 37 | # | natural | 3465 | 3013 | 2995 | 0.870 | 0.864 | 2892 | 2641 | 2653 | 0.913 | 0.917 |
| 38 | place = island | 6 | 6 | 6 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 39 | place = islet | 110 | 110 | 110 | 1.000 | 1.000 | 99 | 99 | 97 | 1.000 | 0.980 | |
| 40 | landuse = forest | 301 | 295 | 288 | 0.980 | 0.957 | 277 | 273 | 270 | 0.986 | 0.975 | |
| 41 | leisure = nature_reserve | 178 | 171 | 164 | 0.961 | 0.921 | 177 | 170 | 163 | 0.960 | 0.921 | |
| 42 | boundary = * | 819 | 785 | 787 | 0.958 | 0.961 | 795 | 767 | 769 | 0.965 | 0.967 | |
| 43 | natural = * | 2210 | 1811 | 1799 | 0.819 | 0.814 | 1727 | 1519 | 1536 | 0.880 | 0.889 | |
| 44 | ele = * | 351 | 334 | 334 | 0.952 | 0.952 | 319 | 305 | 302 | 0.956 | 0.947 | |
| 45 | # | water | 28823 | 28424 | 28405 | 0.986 | 0.985 | 5938 | 5706 | 5706 | 0.961 | 0.961 |
| 46 | waterway = drain | 999 | 996 | 974 | 0.997 | 0.975 | 220 | 219 | 213 | 0.995 | 0.968 | |
| 47 | waterway = ditch | 1023 | 1016 | 996 | 0.993 | 0.974 | 211 | 203 | 198 | 0.962 | 0.938 | |
| 48 | waterway = stream | 8666 | 8545 | 8606 | 0.986 | 0.993 | 1420 | 1375 | 1387 | 0.968 | 0.977 | |
| 49 | waterway = river | 12879 | 12830 | 12816 | 0.996 | 0.995 | 1742 | 1665 | 1667 | 0.956 | 0.957 | |
| 50 | waterway = canal | 1194 | 1057 | 1050 | 0.885 | 0.879 | 161 | 146 | 142 | 0.907 | 0.882 | |
| 51 | type = waterway | 2325 | 2310 | 2299 | 0.994 | 0.989 | 2010 | 1986 | 1988 | 0.988 | 0.989 | |
| 52 | type = watershed | 2 | 2 | 1 | 1.000 | 0.500 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 53 | natural = water | 3235 | 3186 | 3169 | 0.985 | 0.980 | 2612 | 2564 | 2564 | 0.982 | 0.982 | |
| 54 | natural = spring | 668 | 638 | 639 | 0.955 | 0.957 | 591 | 562 | 568 | 0.951 | 0.961 | |
| 55 | tunnel = * | 7761 | 7664 | 7669 | 0.988 | 0.988 | 1973 | 1945 | 1957 | 0.986 | 0.992 | |
| 56 | waterway = * | 45 | 43 | 43 | 0.956 | 0.956 | 37 | 35 | 35 | 0.946 | 0.946 | |
| 57 | water = * | 3099 | 3057 | 3048 | 0.986 | 0.984 | 2502 | 2458 | 2465 | 0.982 | 0.985 | |
| 58 | # | highway | 119849 | 119640 | 119607 | 0.998 | 0.998 | 12922 | 12774 | 12998 | 0.989 | 1.006 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 1480 | 1479 | 1480 | 0.999 | 1.000 | 128 | 127 | 125 | 0.992 | 0.977 | |
| 61 | highway = primary | 9145 | 9145 | 9145 | 1.000 | 1.000 | 542 | 542 | 545 | 1.000 | 1.006 | |
| 62 | highway = secondary | 10200 | 10200 | 10199 | 1.000 | 1.000 | 841 | 841 | 841 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 14354 | 14353 | 14346 | 1.000 | 0.999 | 1823 | 1822 | 1839 | 0.999 | 1.009 | |
| 64 | highway = unclassified | 2720 | 2719 | 2719 | 1.000 | 1.000 | 817 | 816 | 825 | 0.999 | 1.010 | |
| 65 | highway = residential | 71000 | 70965 | 70963 | 1.000 | 0.999 | 10316 | 10285 | 10486 | 0.997 | 1.016 | |
| 66 | highway = service | 4190 | 4172 | 4170 | 0.996 | 0.995 | 1804 | 1786 | 1801 | 0.990 | 0.998 | |
| 67 | highway = track | 297 | 281 | 279 | 0.946 | 0.939 | 165 | 151 | 149 | 0.915 | 0.903 | |
| 68 | type = associatedStreet | 3852 | 3852 | 3847 | 1.000 | 0.999 | 2154 | 2154 | 2169 | 1.000 | 1.007 | |
| 69 | type = street | 34 | 34 | 34 | 1.000 | 1.000 | 33 | 33 | 33 | 1.000 | 1.000 | |
| 70 | highway = * | 2266 | 2129 | 2118 | 0.940 | 0.935 | 1201 | 1118 | 1107 | 0.931 | 0.922 | |
| 71 | bridge = * | 1398 | 1385 | 1381 | 0.991 | 0.988 | 510 | 499 | 495 | 0.978 | 0.971 | |
| 72 | # | public_transport | 58376 | 57952 | 57514 | 0.993 | 0.985 | 29624 | 29372 | 29290 | 0.991 | 0.989 |
| 73 | highway = bus_stop | 20959 | 20758 | 20460 | 0.990 | 0.976 | 9245 | 9120 | 9007 | 0.986 | 0.974 | |
| 74 | type = route | 74 | 74 | 68 | 1.000 | 0.919 | 69 | 69 | 65 | 1.000 | 0.942 | |
| 75 | type = route_master | 873 | 838 | 837 | 0.960 | 0.959 | 775 | 740 | 739 | 0.955 | 0.954 | |
| 76 | type = disused:route | 6 | 6 | 6 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 77 | type = public_transport | 1426 | 1420 | 1417 | 0.996 | 0.994 | 922 | 917 | 915 | 0.995 | 0.992 | |
| 78 | building = train_station | 254 | 253 | 251 | 0.996 | 0.988 | 233 | 232 | 230 | 0.996 | 0.987 | |
| 79 | building = transportation | 36 | 36 | 36 | 1.000 | 1.000 | 36 | 36 | 35 | 1.000 | 0.972 | |
| 80 | amenity = bus_station | 217 | 217 | 216 | 1.000 | 0.995 | 194 | 194 | 196 | 1.000 | 1.010 | |
| 81 | amenity = ferry_terminal | 34 | 30 | 27 | 0.882 | 0.794 | 31 | 27 | 24 | 0.871 | 0.774 | |
| 82 | public_transport = * | 34493 | 34194 | 33806 | 0.991 | 0.980 | 9374 | 9229 | 9134 | 0.985 | 0.974 | |
| 83 | route = * | 18550 | 18495 | 18499 | 0.997 | 0.997 | 18418 | 18366 | 18376 | 0.997 | 0.998 | |
| 84 | route_master = * | 903 | 868 | 867 | 0.961 | 0.960 | 804 | 769 | 768 | 0.956 | 0.955 | |
| 85 | railway = * | 3838 | 3826 | 3803 | 0.997 | 0.991 | 1327 | 1319 | 1308 | 0.994 | 0.986 | |
| 86 | aeroway = * | 183 | 181 | 176 | 0.989 | 0.962 | 169 | 168 | 165 | 0.994 | 0.976 | |
| 87 | # | industrial | 7514 | 7051 | 7071 | 0.938 | 0.941 | 5931 | 5504 | 5569 | 0.928 | 0.939 |
| 88 | landuse = industrial | 5239 | 4989 | 5008 | 0.952 | 0.956 | 4461 | 4224 | 4281 | 0.947 | 0.960 | |
| 89 | building = industrial | 1920 | 1737 | 1741 | 0.905 | 0.907 | 1400 | 1240 | 1248 | 0.886 | 0.891 | |
| 90 | building = warehouse | 338 | 309 | 307 | 0.914 | 0.908 | 231 | 207 | 208 | 0.896 | 0.900 | |
| 91 | office = construction_company | 41 | 38 | 38 | 0.927 | 0.927 | 41 | 38 | 38 | 0.927 | 0.927 | |
| 92 | industrial = * | 742 | 672 | 673 | 0.906 | 0.907 | 649 | 579 | 579 | 0.892 | 0.892 | |
| 93 | # | infrastructure | 14643 | 13215 | 13173 | 0.902 | 0.900 | 10332 | 9258 | 9337 | 0.896 | 0.904 |
| 94 | amenity = fuel | 1158 | 1122 | 1124 | 0.969 | 0.971 | 697 | 630 | 599 | 0.904 | 0.859 | |
| 95 | building = service | 2326 | 1811 | 1788 | 0.779 | 0.769 | 1631 | 1289 | 1281 | 0.790 | 0.785 | |
| 96 | barrier = * | 4971 | 4831 | 4830 | 0.972 | 0.972 | 4107 | 3975 | 4059 | 0.968 | 0.988 | |
| 97 | power = * | 5999 | 5345 | 5294 | 0.891 | 0.882 | 4267 | 3925 | 3933 | 0.920 | 0.922 | |
| 98 | substation = * | 3113 | 2713 | 2700 | 0.872 | 0.867 | 2698 | 2455 | 2453 | 0.910 | 0.909 | |
| 99 | pipeline = * | 359 | 266 | 266 | 0.741 | 0.741 | 319 | 233 | 233 | 0.730 | 0.730 | |
| 100 | man_made = * | 2485 | 2080 | 2103 | 0.837 | 0.846 | 1749 | 1394 | 1435 | 0.797 | 0.820 | |
| 101 | embankment = * | 289 | 289 | 289 | 1.000 | 1.000 | 80 | 80 | 80 | 1.000 | 1.000 | |
| 102 | # | religion | 4460 | 4265 | 4219 | 0.956 | 0.946 | 2797 | 2616 | 2638 | 0.935 | 0.943 |
| 103 | amenity = place_of_worship | 2955 | 2872 | 2834 | 0.972 | 0.959 | 1993 | 1921 | 1938 | 0.964 | 0.972 | |
| 104 | amenity = monastery | 31 | 29 | 29 | 0.935 | 0.935 | 30 | 28 | 28 | 0.933 | 0.933 | |
| 105 | amenity = grave_yard | 53 | 43 | 44 | 0.811 | 0.830 | 44 | 35 | 35 | 0.795 | 0.795 | |
| 106 | building = church | 1628 | 1608 | 1608 | 0.988 | 0.988 | 1170 | 1147 | 1185 | 0.980 | 1.013 | |
| 107 | building = cathedral | 38 | 37 | 36 | 0.974 | 0.947 | 38 | 37 | 35 | 0.974 | 0.921 | |
| 108 | building = chapel | 384 | 366 | 371 | 0.953 | 0.966 | 239 | 227 | 230 | 0.950 | 0.962 | |
| 109 | religion = * | 4169 | 4007 | 3963 | 0.961 | 0.951 | 2600 | 2449 | 2483 | 0.942 | 0.955 | |
| 110 | cemetery = * | 80 | 67 | 65 | 0.838 | 0.812 | 70 | 57 | 56 | 0.814 | 0.800 | |
| 111 | # | education | 7464 | 7256 | 7153 | 0.972 | 0.958 | 5176 | 4975 | 5012 | 0.961 | 0.968 |
| 112 | landuse = education | 851 | 849 | 848 | 0.998 | 0.996 | 840 | 838 | 839 | 0.998 | 0.999 | |
| 113 | amenity = university | 215 | 208 | 209 | 0.967 | 0.972 | 199 | 192 | 189 | 0.965 | 0.950 | |
| 114 | amenity = college | 354 | 347 | 330 | 0.980 | 0.932 | 326 | 320 | 307 | 0.982 | 0.942 | |
| 115 | amenity = school | 2164 | 2105 | 2064 | 0.973 | 0.954 | 1609 | 1552 | 1543 | 0.965 | 0.959 | |
| 116 | amenity = kindergarten | 1967 | 1931 | 1911 | 0.982 | 0.972 | 1333 | 1297 | 1340 | 0.973 | 1.005 | |
| 117 | amenity = arts_centre | 286 | 271 | 273 | 0.948 | 0.955 | 186 | 172 | 178 | 0.925 | 0.957 | |
| 118 | amenity = music_school | 108 | 103 | 103 | 0.954 | 0.954 | 78 | 73 | 75 | 0.936 | 0.962 | |
| 119 | building = university | 172 | 171 | 165 | 0.994 | 0.959 | 166 | 165 | 157 | 0.994 | 0.946 | |
| 120 | building = college | 129 | 125 | 115 | 0.969 | 0.891 | 109 | 105 | 97 | 0.963 | 0.890 | |
| 121 | building = school | 797 | 775 | 773 | 0.972 | 0.970 | 640 | 621 | 624 | 0.970 | 0.975 | |
| 122 | building = kindergarten | 566 | 548 | 548 | 0.968 | 0.968 | 375 | 359 | 381 | 0.957 | 1.016 | |
| 123 | building = dormitory | 747 | 720 | 708 | 0.964 | 0.948 | 545 | 519 | 513 | 0.952 | 0.941 | |
| 124 | office = educational_institution | 65 | 58 | 60 | 0.892 | 0.923 | 64 | 57 | 59 | 0.891 | 0.922 | |
| 125 | faculty = * | 33 | 31 | 31 | 0.939 | 0.939 | 33 | 31 | 31 | 0.939 | 0.939 | |
| 126 | # | healthcare | 7768 | 7336 | 7330 | 0.944 | 0.944 | 4030 | 3548 | 3577 | 0.880 | 0.888 |
| 127 | amenity = hospital | 663 | 647 | 639 | 0.976 | 0.964 | 533 | 518 | 511 | 0.972 | 0.959 | |
| 128 | amenity = pharmacy | 2866 | 2758 | 2747 | 0.962 | 0.958 | 1521 | 1354 | 1366 | 0.890 | 0.898 | |
| 129 | amenity = clinic | 854 | 807 | 803 | 0.945 | 0.940 | 561 | 515 | 516 | 0.918 | 0.920 | |
| 130 | amenity = doctors | 927 | 881 | 877 | 0.950 | 0.946 | 345 | 303 | 305 | 0.878 | 0.884 | |
| 131 | amenity = dentist | 465 | 412 | 419 | 0.886 | 0.901 | 366 | 315 | 326 | 0.861 | 0.891 | |
| 132 | amenity = veterinary | 270 | 238 | 251 | 0.881 | 0.930 | 197 | 160 | 173 | 0.812 | 0.878 | |
| 133 | building = hospital | 517 | 498 | 497 | 0.963 | 0.961 | 364 | 344 | 344 | 0.945 | 0.945 | |
| 134 | building = clinic | 44 | 44 | 42 | 1.000 | 0.955 | 39 | 39 | 40 | 1.000 | 1.026 | |
| 135 | emergency = * | 1298 | 1204 | 1202 | 0.928 | 0.926 | 422 | 329 | 325 | 0.780 | 0.770 | |
| 136 | healthcare = * | 5192 | 4968 | 4966 | 0.957 | 0.956 | 2935 | 2652 | 2672 | 0.904 | 0.910 | |
| 137 | # | government | 10514 | 10002 | 9952 | 0.951 | 0.947 | 7035 | 6589 | 6575 | 0.937 | 0.935 |
| 138 | amenity = fire_station | 369 | 345 | 345 | 0.935 | 0.935 | 240 | 219 | 206 | 0.912 | 0.858 | |
| 139 | amenity = ranger_station | 147 | 138 | 143 | 0.939 | 0.973 | 142 | 133 | 138 | 0.937 | 0.972 | |
| 140 | amenity = townhall | 648 | 610 | 615 | 0.941 | 0.949 | 544 | 506 | 511 | 0.930 | 0.939 | |
| 141 | amenity = post_office | 1614 | 1567 | 1536 | 0.971 | 0.952 | 460 | 432 | 424 | 0.939 | 0.922 | |
| 142 | amenity = post_box | 15 | 14 | 11 | 0.933 | 0.733 | 9 | 8 | 8 | 0.889 | 0.889 | |
| 143 | amenity = police | 751 | 718 | 712 | 0.956 | 0.948 | 549 | 514 | 513 | 0.936 | 0.934 | |
| 144 | amenity = prison | 57 | 54 | 54 | 0.947 | 0.947 | 53 | 50 | 50 | 0.943 | 0.943 | |
| 145 | amenity = courthouse | 144 | 137 | 138 | 0.951 | 0.958 | 108 | 103 | 104 | 0.954 | 0.963 | |
| 146 | amenity = customs | 15 | 14 | 14 | 0.933 | 0.933 | 15 | 14 | 14 | 0.933 | 0.933 | |
| 147 | amenity = mortuary | 21 | 21 | 21 | 1.000 | 1.000 | 7 | 7 | 8 | 1.000 | 1.143 | |
| 148 | amenity = library | 577 | 545 | 536 | 0.945 | 0.929 | 421 | 390 | 382 | 0.926 | 0.907 | |
| 149 | amenity = theatre | 81 | 79 | 76 | 0.975 | 0.938 | 63 | 62 | 60 | 0.984 | 0.952 | |
| 150 | amenity = cinema | 148 | 142 | 142 | 0.959 | 0.959 | 91 | 85 | 86 | 0.934 | 0.945 | |
| 151 | amenity = community_centre | 934 | 869 | 872 | 0.930 | 0.934 | 474 | 423 | 431 | 0.892 | 0.909 | |
| 152 | amenity = social_facility | 229 | 214 | 219 | 0.934 | 0.956 | 199 | 185 | 192 | 0.930 | 0.965 | |
| 153 | amenity = public_building | 65 | 65 | 65 | 1.000 | 1.000 | 53 | 53 | 54 | 1.000 | 1.019 | |
| 154 | amenity = public_bath | 170 | 163 | 162 | 0.959 | 0.953 | 49 | 43 | 42 | 0.878 | 0.857 | |
| 155 | amenity = vehicle_inspection | 126 | 121 | 123 | 0.960 | 0.976 | 77 | 71 | 73 | 0.922 | 0.948 | |
| 156 | office = government | 2401 | 2276 | 2290 | 0.948 | 0.954 | 2041 | 1914 | 1930 | 0.938 | 0.946 | |
| 157 | office = diplomatic | 75 | 75 | 74 | 1.000 | 0.987 | 73 | 73 | 72 | 1.000 | 0.986 | |
| 158 | office = newspaper | 79 | 77 | 63 | 0.975 | 0.797 | 78 | 76 | 62 | 0.974 | 0.795 | |
| 159 | office = research | 147 | 144 | 145 | 0.980 | 0.986 | 136 | 133 | 135 | 0.978 | 0.993 | |
| 160 | office = forestry | 111 | 110 | 107 | 0.991 | 0.964 | 101 | 100 | 97 | 0.990 | 0.960 | |
| 161 | office = energy_supplier | 56 | 53 | 53 | 0.946 | 0.946 | 54 | 51 | 51 | 0.944 | 0.944 | |
| 162 | office = utility | 8 | 8 | 8 | 1.000 | 1.000 | 8 | 8 | 8 | 1.000 | 1.000 | |
| 163 | office = foundation | 63 | 58 | 58 | 0.921 | 0.921 | 61 | 56 | 56 | 0.918 | 0.918 | |
| 164 | office = notary | 58 | 50 | 49 | 0.862 | 0.845 | 49 | 41 | 41 | 0.837 | 0.837 | |
| 165 | building = public | 391 | 382 | 382 | 0.977 | 0.977 | 320 | 309 | 309 | 0.966 | 0.966 | |
| 166 | landuse = military | 386 | 373 | 368 | 0.966 | 0.953 | 349 | 336 | 331 | 0.963 | 0.948 | |
| 167 | government = * | 1274 | 1207 | 1214 | 0.947 | 0.953 | 1081 | 1013 | 1022 | 0.937 | 0.945 | |
| 168 | military = * | 1018 | 963 | 955 | 0.946 | 0.938 | 697 | 674 | 670 | 0.967 | 0.961 | |
| 169 | embassy = * | 52 | 52 | 52 | 1.000 | 1.000 | 51 | 51 | 51 | 1.000 | 1.000 | |
| 170 | diplomatic = * | 74 | 74 | 74 | 1.000 | 1.000 | 72 | 72 | 72 | 1.000 | 1.000 | |
| 171 | # | bank | 4114 | 4069 | 4071 | 0.989 | 0.990 | 375 | 350 | 353 | 0.933 | 0.941 |
| 172 | amenity = atm | 1560 | 1552 | 1552 | 0.995 | 0.995 | 108 | 93 | 89 | 0.861 | 0.824 | |
| 173 | amenity = bank | 2327 | 2292 | 2294 | 0.985 | 0.986 | 259 | 250 | 256 | 0.965 | 0.988 | |
| 174 | amenity = bureau_de_change | 227 | 225 | 225 | 0.991 | 0.991 | 71 | 65 | 67 | 0.915 | 0.944 | |
| 175 | # | tourism | 20952 | 19302 | 19082 | 0.921 | 0.911 | 14880 | 13540 | 13478 | 0.910 | 0.906 |
| 176 | building = bunker | 353 | 312 | 311 | 0.884 | 0.881 | 188 | 176 | 174 | 0.936 | 0.926 | |
| 177 | building = ruins | 236 | 197 | 199 | 0.835 | 0.843 | 195 | 159 | 159 | 0.815 | 0.815 | |
| 178 | amenity = fountain | 56 | 49 | 47 | 0.875 | 0.839 | 50 | 44 | 42 | 0.880 | 0.840 | |
| 179 | tourism = * | 13434 | 12483 | 12333 | 0.929 | 0.918 | 9630 | 8836 | 8843 | 0.918 | 0.918 | |
| 180 | historic = * | 9004 | 8399 | 8298 | 0.933 | 0.922 | 6621 | 6132 | 6034 | 0.926 | 0.911 | |
| 181 | memorial = * | 3973 | 3568 | 3550 | 0.898 | 0.894 | 3183 | 2839 | 2821 | 0.892 | 0.886 | |
| 182 | ruins = * | 379 | 371 | 372 | 0.979 | 0.982 | 303 | 296 | 292 | 0.977 | 0.964 | |
| 183 | information = * | 1588 | 1283 | 1250 | 0.808 | 0.787 | 701 | 503 | 478 | 0.718 | 0.682 | |
| 184 | attraction = * | 231 | 197 | 196 | 0.853 | 0.848 | 192 | 161 | 163 | 0.839 | 0.849 | |
| 185 | artwork_type = * | 1577 | 1446 | 1386 | 0.917 | 0.879 | 1251 | 1128 | 1078 | 0.902 | 0.862 | |
| 186 | # | sport | 3103 | 2896 | 2909 | 0.933 | 0.937 | 2177 | 1981 | 1999 | 0.910 | 0.918 |
| 187 | amenity = sanatorium | 108 | 108 | 108 | 1.000 | 1.000 | 103 | 101 | 102 | 0.981 | 0.990 | |
| 188 | leisure = * | 2934 | 2738 | 2750 | 0.933 | 0.937 | 2063 | 1877 | 1896 | 0.910 | 0.919 | |
| 189 | sport = * | 1052 | 974 | 979 | 0.926 | 0.931 | 716 | 642 | 649 | 0.897 | 0.906 | |
| 190 | resort = * | 208 | 200 | 204 | 0.962 | 0.981 | 199 | 190 | 195 | 0.955 | 0.980 | |
| 191 | # | office | 5611 | 5104 | 5200 | 0.910 | 0.927 | 4227 | 3742 | 3824 | 0.885 | 0.905 |
| 192 | office = * | 5611 | 5104 | 5200 | 0.910 | 0.927 | 4227 | 3742 | 3824 | 0.885 | 0.905 | |
| 193 | # | amenity | 44445 | 25057 | 28315 | 0.564 | 0.637 | 19512 | 7041 | 8783 | 0.361 | 0.450 |
| 194 | amenity = cafe | 2831 | 1477 | 1722 | 0.522 | 0.608 | 2020 | 858 | 1051 | 0.425 | 0.520 | |
| 195 | amenity = fast_food | 1185 | 552 | 645 | 0.466 | 0.544 | 614 | 229 | 285 | 0.373 | 0.464 | |
| 196 | amenity = restaurant | 688 | 396 | 448 | 0.576 | 0.651 | 587 | 318 | 363 | 0.542 | 0.618 | |
| 197 | amenity = bar | 507 | 227 | 278 | 0.448 | 0.548 | 460 | 198 | 243 | 0.430 | 0.528 | |
| 198 | shop = convenience | 8700 | 5741 | 6171 | 0.660 | 0.709 | 2879 | 1182 | 1438 | 0.411 | 0.499 | |
| 199 | shop = clothes | 1392 | 599 | 750 | 0.430 | 0.539 | 846 | 249 | 351 | 0.294 | 0.415 | |
| 200 | shop = car_repair | 1378 | 462 | 576 | 0.335 | 0.418 | 1075 | 255 | 355 | 0.237 | 0.330 | |
| 201 | shop = hairdresser | 1359 | 550 | 702 | 0.405 | 0.517 | 930 | 282 | 390 | 0.303 | 0.419 | |
| 202 | shop = chemist | 1205 | 1136 | 1135 | 0.943 | 0.942 | 88 | 46 | 43 | 0.523 | 0.489 | |
| 203 | shop = supermarket | 1203 | 973 | 1026 | 0.809 | 0.853 | 360 | 224 | 241 | 0.622 | 0.669 | |
| 204 | shop = car_parts | 1044 | 481 | 601 | 0.461 | 0.576 | 552 | 128 | 191 | 0.232 | 0.346 | |
| 205 | shop = furniture | 875 | 428 | 513 | 0.489 | 0.586 | 464 | 155 | 188 | 0.334 | 0.405 | |
| 206 | shop = hardware | 804 | 341 | 446 | 0.424 | 0.555 | 575 | 184 | 263 | 0.320 | 0.457 | |
| 207 | shop = kiosk | 422 | 263 | 259 | 0.623 | 0.614 | 221 | 113 | 115 | 0.511 | 0.520 | |
| 208 | shop = doityourself | 905 | 361 | 452 | 0.399 | 0.499 | 628 | 177 | 241 | 0.282 | 0.384 | |
| 209 | shop = pet | 659 | 241 | 297 | 0.366 | 0.451 | 264 | 89 | 110 | 0.337 | 0.417 | |
| 210 | shop = florist | 659 | 330 | 390 | 0.501 | 0.592 | 327 | 106 | 141 | 0.324 | 0.431 | |
| 211 | shop = beauty | 646 | 187 | 274 | 0.289 | 0.424 | 578 | 176 | 247 | 0.304 | 0.427 | |
| 212 | shop = mobile_phone | 551 | 432 | 455 | 0.784 | 0.826 | 119 | 37 | 50 | 0.311 | 0.420 | |
| 213 | shop = shoes | 251 | 134 | 154 | 0.534 | 0.614 | 156 | 63 | 82 | 0.404 | 0.526 | |
| 214 | shop = newsagent | 562 | 495 | 449 | 0.881 | 0.799 | 60 | 40 | 45 | 0.667 | 0.750 | |
| 215 | shop = electronics | 428 | 222 | 265 | 0.519 | 0.619 | 267 | 84 | 121 | 0.315 | 0.453 | |
| 216 | shop = alcohol | 712 | 453 | 502 | 0.636 | 0.705 | 248 | 92 | 117 | 0.371 | 0.472 | |
| 217 | shop = jewelry | 389 | 316 | 327 | 0.812 | 0.841 | 82 | 41 | 46 | 0.500 | 0.561 | |
| 218 | shop = mall | 435 | 262 | 303 | 0.602 | 0.697 | 356 | 195 | 229 | 0.548 | 0.643 | |
| 219 | shop = butcher | 659 | 342 | 404 | 0.519 | 0.613 | 280 | 102 | 131 | 0.364 | 0.468 | |
| 220 | shop = cosmetics | 337 | 148 | 190 | 0.439 | 0.564 | 178 | 63 | 89 | 0.354 | 0.500 | |
| 221 | craft = shoemaker | 257 | 162 | 176 | 0.630 | 0.685 | 70 | 19 | 31 | 0.271 | 0.443 | |
| 222 | amenity = * | 3664 | 2277 | 2510 | 0.621 | 0.685 | 2327 | 1275 | 1410 | 0.548 | 0.606 | |
| 223 | shop = * | 9775 | 5081 | 5907 | 0.520 | 0.604 | 5014 | 1772 | 2249 | 0.353 | 0.449 | |
| 224 | clothes = * | 304 | 143 | 163 | 0.470 | 0.536 | 215 | 68 | 86 | 0.316 | 0.400 | |
| 225 | club = * | 166 | 98 | 110 | 0.590 | 0.663 | 153 | 87 | 99 | 0.569 | 0.647 | |
| 226 | # | building | 27396 | 19717 | 20816 | 0.720 | 0.760 | 16880 | 10975 | 11757 | 0.650 | 0.697 |
| 227 | building = yes | 19937 | 14527 | 15363 | 0.729 | 0.771 | 12416 | 8199 | 8759 | 0.660 | 0.705 | |
| 228 | building = retail | 2504 | 1698 | 1868 | 0.678 | 0.746 | 1448 | 770 | 930 | 0.532 | 0.642 | |
| 229 | building = commercial | 700 | 434 | 481 | 0.620 | 0.687 | 643 | 381 | 425 | 0.593 | 0.661 | |
| 230 | building = office | 452 | 331 | 355 | 0.732 | 0.785 | 423 | 301 | 325 | 0.712 | 0.768 | |
| 231 | building = house | 454 | 228 | 241 | 0.502 | 0.531 | 397 | 206 | 219 | 0.519 | 0.552 | |
| 232 | building = apartments | 372 | 308 | 311 | 0.828 | 0.836 | 340 | 279 | 283 | 0.821 | 0.832 | |
| 233 | building = residential | 220 | 82 | 81 | 0.373 | 0.368 | 190 | 76 | 78 | 0.400 | 0.411 | |
| 234 | building = construction | 82 | 71 | 73 | 0.866 | 0.890 | 82 | 71 | 73 | 0.866 | 0.890 | |
| 235 | building = kiosk | 199 | 147 | 106 | 0.739 | 0.533 | 67 | 34 | 37 | 0.507 | 0.552 | |
| 236 | building = * | 2053 | 1593 | 1624 | 0.776 | 0.791 | 1569 | 1219 | 1240 | 0.777 | 0.790 | |
| 237 | building:part = * | 229 | 158 | 173 | 0.690 | 0.755 | 216 | 149 | 164 | 0.690 | 0.759 | |
| 238 | entrance = * | 221 | 164 | 166 | 0.742 | 0.751 | 182 | 130 | 134 | 0.714 | 0.736 | |
| 239 | # | other | 620 | 244 | 283 | 0.394 | 0.456 | 529 | 203 | 232 | 0.384 | 0.439 |
| 240 | # | TOTAL | 411516 | 379768 | 382886 | 0.923 | 0.930 | 144018 | 121641 | 123896 | 0.845 | 0.860 |
| category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | not found | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | not found% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | addr:region | 0 | 126050 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | addr:district | 0 | 131910 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 4 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 2 | addr:subdistrict | 0 | 25132 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 708 | 0.000 | 0.973 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.027 |
| 3 | addr:city | 11244 | 153299 | 1 | 0 | 12 | 0 | 0 | 1045 | 725 | 4570 | 0.066 | 0.897 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.004 | 0.027 |
| 4 | addr:place | 4520 | 50344 | 1 | 0 | 0 | 1 | 0 | 0 | 1652 | 314 | 0.080 | 0.886 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.029 | 0.006 |
| 5 | addr:street | 237 | 1047498 | 61 | 0 | 1 | 86 | 2 | 15 | 31 | 685 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 |
| 6 | addr2:street | 0 | 627 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 7 | from | 799 | 3661 | 70 | 0 | 0 | 0 | 0 | 0 | 9 | 765 | 0.151 | 0.690 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.144 |
| 8 | to | 784 | 3697 | 73 | 0 | 0 | 0 | 0 | 0 | 4 | 651 | 0.151 | 0.710 | 0.014 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.125 |
| 9 | via | 14 | 1668 | 1 | 0 | 0 | 6 | 0 | 0 | 5 | 68 | 0.008 | 0.947 | 0.001 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.003 | 0.039 |
| 10 | destination | 635 | 4386 | 16 | 0 | 0 | 241 | 8 | 0 | 2 | 443 | 0.111 | 0.765 | 0.003 | 0.000 | 0.000 | 0.042 | 0.001 | 0.000 | 0.000 | 0.077 |
| 11 | destination:backward | 29 | 444 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 36 | 0.056 | 0.862 | 0.000 | 0.000 | 0.000 | 0.012 | 0.000 | 0.000 | 0.000 | 0.070 |
| 12 | destination:forward | 44 | 505 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 26 | 0.076 | 0.875 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.045 |
| 13 | water_tank:city | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| category | dep | all | all be | all ru | all% | all be% | all ru% | dep uniq | uniq | uniq be | uniq ru | uniq% | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | addr:region | 126051 | 126050 | 126050 | 126050 | 1.000 | 1.000 | 1.000 | 8 | 7 | 7 | 7 | 0.875 | 0.875 | 0.875 |
| 1 | addr:district | 131916 | 131912 | 131910 | 131910 | 1.000 | 1.000 | 1.000 | 132 | 130 | 129 | 129 | 0.985 | 0.977 | 0.977 |
| 2 | addr:subdistrict | 25840 | 25132 | 25132 | 25132 | 0.973 | 0.973 | 0.973 | 753 | 746 | 746 | 744 | 0.991 | 0.991 | 0.988 |
| 3 | addr:city | 170896 | 166326 | 164544 | 165600 | 0.973 | 0.963 | 0.969 | 2724 | 2609 | 2594 | 2590 | 0.958 | 0.952 | 0.951 |
| 4 | addr:place | 56832 | 56518 | 54866 | 54865 | 0.994 | 0.965 | 0.965 | 1782 | 1691 | 1678 | 1672 | 0.949 | 0.942 | 0.938 |
| 5 | addr:street | 1048616 | 1047931 | 1047884 | 1047837 | 0.999 | 0.999 | 0.999 | 10554 | 10362 | 10347 | 10541 | 0.982 | 0.980 | 0.999 |
| 6 | addr2:street | 627 | 627 | 627 | 627 | 1.000 | 1.000 | 1.000 | 239 | 239 | 239 | 239 | 1.000 | 1.000 | 1.000 |
| 7 | from | 5304 | 4539 | 4530 | 4460 | 0.856 | 0.854 | 0.841 | 708 | 556 | 555 | 564 | 0.785 | 0.784 | 0.797 |
| 8 | to | 5209 | 4558 | 4554 | 4481 | 0.875 | 0.874 | 0.860 | 734 | 570 | 569 | 580 | 0.777 | 0.775 | 0.790 |
| 9 | via | 1762 | 1694 | 1689 | 1688 | 0.961 | 0.959 | 0.958 | 86 | 74 | 74 | 74 | 0.860 | 0.860 | 0.860 |
| 10 | destination | 5731 | 5288 | 5286 | 5262 | 0.923 | 0.922 | 0.918 | 938 | 785 | 775 | 774 | 0.837 | 0.826 | 0.825 |
| 11 | destination:backward | 515 | 479 | 479 | 479 | 0.930 | 0.930 | 0.930 | 142 | 123 | 124 | 123 | 0.866 | 0.873 | 0.866 |
| 12 | destination:forward | 577 | 551 | 551 | 551 | 0.955 | 0.955 | 0.955 | 124 | 112 | 113 | 113 | 0.903 | 0.911 | 0.911 |
| 13 | water_tank:city | 1 | 1 | 1 | 1 | 1.000 | 1.000 | 1.000 | 1 | 1 | 1 | 1 | 1.000 | 1.000 | 1.000 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 175 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 163 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 2 | 45038 | 0 | 4 | 0 | 0 | 0 | 2 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 376 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 2 | 4896 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 38349 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 1283 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 22516 | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 22348 | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 4 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.444 |
| 17 | place = allotments | 0 | 4 | 0 | 0 | 0 | 0 | 1 | 0 | 4 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.444 | |
| 18 | landuse = allotments | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 11861 | 1 | 2 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 11784 | 1 | 2 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 2980 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.999 | 0.000 | 0.001 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 4 | 99 | 0 | 59 | 0 | 0 | 0 | 0 | 5 | 0.024 | 0.593 | 0.000 | 0.353 | 0.000 | 0.000 | 0.000 | 0.000 | 0.030 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.750 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 31 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.939 | 0.000 | 0.061 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 4 | 45 | 0 | 55 | 0 | 0 | 0 | 0 | 1 | 0.038 | 0.429 | 0.000 | 0.524 | 0.000 | 0.000 | 0.000 | 0.000 | 0.010 | |
| 35 | residential = * | 0 | 28 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.966 | 0.000 | 0.034 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 3 | 0 | 2 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.333 | 0.000 | 0.222 | 0.000 | 0.000 | 0.000 | 0.000 | 0.444 | |
| 37 | # | natural | 4 | 608 | 0 | 46 | 0 | 0 | 0 | 0 | 4 | 0.006 | 0.918 | 0.000 | 0.069 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 88 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.752 | 0.000 | 0.248 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 1 | 410 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.988 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 3 | 90 | 0 | 10 | 0 | 0 | 0 | 0 | 4 | 0.028 | 0.841 | 0.000 | 0.093 | 0.000 | 0.000 | 0.000 | 0.000 | 0.037 | |
| 44 | ele = * | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 5 | 0 | 0 | 6 | 27 | 0 | 0 | 0 | 32 | 0.071 | 0.000 | 0.000 | 0.086 | 0.386 | 0.000 | 0.000 | 0.000 | 0.457 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.545 | 0.000 | 0.000 | 0.000 | 0.455 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 1 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 24 | 0.028 | 0.000 | 0.000 | 0.000 | 0.306 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.111 | 0.000 | 0.889 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.438 | 0.000 | 0.062 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 7 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.700 | 0.000 | 0.300 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 7 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.778 | 0.000 | 0.222 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 4 | 0 | 3 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.400 | 0.000 | 0.300 | 0.000 | 0.000 | 0.000 | 0.000 | 0.300 |
| 227 | building = yes | 0 | 4 | 0 | 3 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.444 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.222 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.667 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 |
| 240 | # | TOTAL | 14 | 56749 | 1 | 127 | 27 | 0 | 1 | 2 | 58 | 0.000 | 0.996 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 175 | 175 | 175 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 |
| 1 | admin_level = 2 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 3 | admin_level = 6 | 10 | 10 | 10 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 4 | admin_level = 8 | 163 | 163 | 163 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 45046 | 45044 | 45046 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 |
| 8 | place = city | 31 | 31 | 31 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 9 | place = town | 376 | 376 | 376 | 1.000 | 1.000 | 7 | 7 | 7 | 1.000 | 1.000 | |
| 10 | place = village | 4900 | 4898 | 4900 | 1.000 | 1.000 | 8 | 8 | 8 | 1.000 | 1.000 | |
| 11 | place = hamlet | 38353 | 38353 | 38353 | 1.000 | 1.000 | 6 | 5 | 5 | 0.833 | 0.833 | |
| 12 | place = isolated_dwelling | 1283 | 1283 | 1283 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 13 | boundary = administrative | 22520 | 22519 | 22520 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 22352 | 22351 | 22352 | 1.000 | 1.000 | 11 | 10 | 10 | 0.909 | 0.909 | |
| 16 | # | allotments | 9 | 5 | 4 | 0.556 | 0.444 | 3 | 2 | 1 | 0.667 | 0.333 |
| 17 | place = allotments | 9 | 5 | 4 | 0.556 | 0.444 | 3 | 2 | 1 | 0.667 | 0.333 | |
| 18 | landuse = allotments | 8 | 4 | 4 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 11868 | 11864 | 11863 | 1.000 | 1.000 | 7 | 5 | 5 | 0.714 | 0.714 |
| 21 | place = locality | 11791 | 11787 | 11786 | 1.000 | 1.000 | 7 | 5 | 5 | 0.714 | 0.714 | |
| 22 | abandoned:place = * | 2982 | 2982 | 2982 | 1.000 | 1.000 | 5 | 4 | 4 | 0.800 | 0.800 | |
| 23 | # | suburb | 167 | 162 | 162 | 0.970 | 0.970 | 19 | 13 | 13 | 0.684 | 0.684 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 4 | 4 | 4 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 33 | 33 | 33 | 1.000 | 1.000 | 8 | 7 | 7 | 0.875 | 0.875 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 105 | 104 | 104 | 0.990 | 0.990 | 12 | 9 | 9 | 0.750 | 0.750 | |
| 35 | residential = * | 29 | 29 | 29 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 36 | landuse = * | 9 | 5 | 5 | 0.556 | 0.556 | 5 | 2 | 2 | 0.400 | 0.400 | |
| 37 | # | natural | 662 | 658 | 658 | 0.994 | 0.994 | 13 | 10 | 10 | 0.769 | 0.769 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 3 | 3 | 3 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 40 | landuse = forest | 117 | 117 | 117 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 415 | 415 | 415 | 1.000 | 1.000 | 7 | 5 | 5 | 0.714 | 0.714 | |
| 43 | natural = * | 107 | 103 | 103 | 0.963 | 0.963 | 5 | 3 | 3 | 0.600 | 0.600 | |
| 44 | ele = * | 24 | 24 | 24 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 45 | # | water | 70 | 11 | 38 | 0.157 | 0.543 | 5 | 2 | 3 | 0.400 | 0.600 |
| 46 | waterway = drain | 3 | 0 | 3 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 47 | waterway = ditch | 15 | 5 | 5 | 0.333 | 0.333 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 44 | 0 | 24 | 0.000 | 0.545 | 2 | 0 | 1 | 0.000 | 0.500 | |
| 51 | type = waterway | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 8 | 6 | 6 | 0.750 | 0.750 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 36 | 1 | 12 | 0.028 | 0.333 | 2 | 1 | 2 | 0.500 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 8 | 6 | 6 | 0.750 | 0.750 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 9 | 9 | 9 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 |
| 73 | highway = bus_stop | 7 | 7 | 7 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 7 | 7 | 7 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 87 | # | industrial | 4 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 16 | 8 | 8 | 0.500 | 0.500 | 6 | 2 | 2 | 0.333 | 0.333 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 97 | power = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 12 | 6 | 6 | 0.500 | 0.500 | 3 | 1 | 1 | 0.333 | 0.333 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 10 | 10 | 10 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 180 | historic = * | 9 | 9 | 9 | 1.000 | 1.000 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 10 | 7 | 7 | 0.700 | 0.700 | 7 | 4 | 4 | 0.571 | 0.571 |
| 227 | building = yes | 9 | 7 | 7 | 0.778 | 0.778 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 6 | 4 | 4 | 0.667 | 0.667 | 2 | 1 | 1 | 0.500 | 0.500 |
| 240 | # | TOTAL | 56979 | 56892 | 56919 | 0.998 | 0.999 | 44 | 23 | 23 | 0.523 | 0.523 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 58 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.935 | 0.000 | 0.065 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 43 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.935 | 0.000 | 0.065 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.875 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.875 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 2 | 950 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 2 | 883 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 2 | 934 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.998 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 30 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.811 | 0.000 | 0.189 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 29 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.829 | 0.000 | 0.171 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 37 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.974 | 0.000 | 0.026 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 33 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.971 | 0.000 | 0.029 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 2 | 961 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0.002 | 0.987 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 62 | 62 | 62 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 11 | place = hamlet | 46 | 46 | 46 | 1.000 | 1.000 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 12 | place = isolated_dwelling | 9 | 9 | 9 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 13 | boundary = administrative | 8 | 8 | 8 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 8 | 8 | 8 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 952 | 952 | 952 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 |
| 21 | place = locality | 885 | 885 | 885 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 | |
| 22 | abandoned:place = * | 936 | 936 | 936 | 1.000 | 1.000 | 14 | 14 | 14 | 1.000 | 1.000 | |
| 23 | # | suburb | 37 | 37 | 37 | 1.000 | 1.000 | 6 | 4 | 4 | 0.667 | 0.667 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 35 | 35 | 35 | 1.000 | 1.000 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 35 | residential = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 38 | 38 | 38 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 4 | 4 | 4 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 34 | 34 | 34 | 1.000 | 1.000 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 974 | 974 | 974 | 1.000 | 1.000 | 19 | 15 | 15 | 0.789 | 0.789 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 471 | 2922 | 2 | 7 | 5 | 2 | 2 | 0 | 3 | 0.138 | 0.856 | 0.001 | 0.002 | 0.001 | 0.001 | 0.001 | 0.000 | 0.001 |
| 17 | place = allotments | 466 | 2888 | 2 | 7 | 4 | 2 | 2 | 0 | 3 | 0.138 | 0.856 | 0.001 | 0.002 | 0.001 | 0.001 | 0.001 | 0.000 | 0.001 | |
| 18 | landuse = allotments | 448 | 2799 | 0 | 6 | 3 | 2 | 1 | 0 | 3 | 0.137 | 0.858 | 0.000 | 0.002 | 0.001 | 0.001 | 0.000 | 0.000 | 0.001 | |
| 19 | allotments = * | 4 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.111 | 0.889 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 1 | 22 | 1 | 1 | 1 | 0 | 0 | 0 | 144 | 0.006 | 0.129 | 0.006 | 0.006 | 0.006 | 0.000 | 0.000 | 0.000 | 0.847 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 32 | leisure = garden | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.955 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.045 | |
| 36 | landuse = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 135 | 0.000 | 0.007 | 0.000 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.985 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.625 | 0.000 | 0.000 | 0.000 | 0.000 | 0.375 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 9 | 0 | 3 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.429 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.429 |
| 73 | highway = bus_stop | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.273 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.727 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.750 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 9 | 0 | 2 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.474 | 0.000 | 0.105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.421 | |
| 83 | route = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 1 | 1 | 0 | 6 | 0 | 0 | 0 | 0 | 51 | 0.017 | 0.017 | 0.000 | 0.102 | 0.000 | 0.000 | 0.000 | 0.000 | 0.864 |
| 88 | landuse = industrial | 1 | 1 | 0 | 5 | 0 | 0 | 0 | 0 | 42 | 0.020 | 0.020 | 0.000 | 0.102 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 89 | building = industrial | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 15 | 0.050 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 93 | # | infrastructure | 17 | 33 | 0 | 73 | 1 | 1 | 0 | 0 | 526 | 0.026 | 0.051 | 0.000 | 0.112 | 0.002 | 0.002 | 0.000 | 0.000 | 0.808 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 9 | 26 | 0 | 3 | 1 | 0 | 0 | 0 | 50 | 0.101 | 0.292 | 0.000 | 0.034 | 0.011 | 0.000 | 0.000 | 0.000 | 0.562 | |
| 97 | power = * | 0 | 7 | 0 | 1 | 0 | 0 | 0 | 0 | 466 | 0.000 | 0.015 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.983 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 8 | 1 | 0 | 69 | 0 | 1 | 0 | 0 | 8 | 0.092 | 0.011 | 0.000 | 0.793 | 0.000 | 0.011 | 0.000 | 0.000 | 0.092 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 1 | 13 | 0 | 12 | 2 | 0 | 2 | 2 | 127 | 0.006 | 0.082 | 0.000 | 0.075 | 0.013 | 0.000 | 0.013 | 0.013 | 0.799 |
| 112 | landuse = education | 0 | 3 | 0 | 5 | 0 | 0 | 2 | 1 | 25 | 0.000 | 0.083 | 0.000 | 0.139 | 0.000 | 0.000 | 0.056 | 0.028 | 0.694 | |
| 113 | amenity = university | 0 | 4 | 0 | 4 | 0 | 0 | 2 | 1 | 14 | 0.000 | 0.160 | 0.000 | 0.160 | 0.000 | 0.000 | 0.080 | 0.040 | 0.560 | |
| 114 | amenity = college | 0 | 1 | 0 | 3 | 1 | 0 | 0 | 1 | 33 | 0.000 | 0.026 | 0.000 | 0.077 | 0.026 | 0.000 | 0.000 | 0.026 | 0.846 | |
| 115 | amenity = school | 1 | 5 | 0 | 3 | 1 | 0 | 0 | 0 | 52 | 0.016 | 0.081 | 0.000 | 0.048 | 0.016 | 0.000 | 0.000 | 0.000 | 0.839 | |
| 116 | amenity = kindergarten | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.118 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.824 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.500 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 121 | building = school | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 122 | building = kindergarten | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 6 | 0 | 5 | 0 | 0 | 0 | 0 | 61 | 0.014 | 0.082 | 0.000 | 0.068 | 0.000 | 0.000 | 0.000 | 0.000 | 0.836 |
| 127 | amenity = hospital | 1 | 4 | 0 | 1 | 0 | 0 | 0 | 0 | 45 | 0.020 | 0.078 | 0.000 | 0.020 | 0.000 | 0.000 | 0.000 | 0.000 | 0.882 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.286 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.714 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.556 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 1 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.028 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.861 | |
| 136 | healthcare = * | 1 | 6 | 0 | 5 | 0 | 0 | 0 | 0 | 40 | 0.019 | 0.115 | 0.000 | 0.096 | 0.000 | 0.000 | 0.000 | 0.000 | 0.769 | |
| 137 | # | government | 1 | 6 | 0 | 8 | 3 | 3 | 2 | 1 | 151 | 0.006 | 0.034 | 0.000 | 0.046 | 0.017 | 0.017 | 0.011 | 0.006 | 0.863 |
| 138 | amenity = fire_station | 0 | 2 | 0 | 3 | 2 | 1 | 0 | 0 | 12 | 0.000 | 0.100 | 0.000 | 0.150 | 0.100 | 0.050 | 0.000 | 0.000 | 0.600 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.250 | 0.000 | 0.500 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 49 | 0.000 | 0.000 | 0.000 | 0.020 | 0.000 | 0.000 | 0.000 | 0.000 | 0.980 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0 | 16 | 0.000 | 0.105 | 0.000 | 0.000 | 0.000 | 0.053 | 0.000 | 0.000 | 0.842 | |
| 144 | amenity = prison | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 149 | amenity = theatre | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 2 | 1 | 1 | 2 | 1 | 42 | 0.000 | 0.000 | 0.000 | 0.041 | 0.020 | 0.020 | 0.041 | 0.020 | 0.857 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 0 | 0 | 2 | 1 | 1 | 1 | 1 | 34 | 0.000 | 0.000 | 0.000 | 0.050 | 0.025 | 0.025 | 0.025 | 0.025 | 0.850 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 180 | historic = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 181 | memorial = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 18 | 0.000 | 0.048 | 0.000 | 0.048 | 0.000 | 0.000 | 0.048 | 0.000 | 0.857 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 17 | 0.000 | 0.050 | 0.000 | 0.050 | 0.000 | 0.000 | 0.050 | 0.000 | 0.850 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | 0.000 | 0.909 | |
| 190 | resort = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 191 | # | office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.056 | 0.000 | 0.000 | 0.000 | 0.000 | 0.944 |
| 192 | office = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.056 | 0.000 | 0.000 | 0.000 | 0.000 | 0.944 | |
| 193 | # | amenity | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.042 | 0.083 | 0.000 | 0.000 | 0.000 | 0.875 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.100 | 0.100 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 1 | 5 | 0 | 1 | 2 | 1 | 2 | 0 | 78 | 0.011 | 0.056 | 0.000 | 0.011 | 0.022 | 0.011 | 0.022 | 0.000 | 0.867 |
| 227 | building = yes | 1 | 3 | 0 | 1 | 1 | 1 | 2 | 0 | 61 | 0.014 | 0.043 | 0.000 | 0.014 | 0.014 | 0.014 | 0.029 | 0.000 | 0.871 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 2 | 0 | 0 | 1 | 0 | 0 | 0 | 4 | 0.000 | 0.286 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.571 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 483 | 2969 | 2 | 120 | 13 | 6 | 7 | 3 | 1090 | 0.103 | 0.633 | 0.000 | 0.026 | 0.003 | 0.001 | 0.001 | 0.001 | 0.232 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 16 | # | allotments | 3414 | 3406 | 3407 | 0.998 | 0.998 | 2343 | 2333 | 2378 | 0.996 | 1.015 |
| 17 | place = allotments | 3374 | 3367 | 3367 | 0.998 | 0.998 | 2317 | 2308 | 2352 | 0.996 | 1.015 | |
| 18 | landuse = allotments | 3262 | 3256 | 3258 | 0.998 | 0.999 | 2310 | 2302 | 2349 | 0.997 | 1.017 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 30 | 30 | 30 | 1.000 | 1.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 170 | 25 | 25 | 0.147 | 0.147 | 164 | 21 | 21 | 0.128 | 0.128 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 6 | 0 | 1 | 0.000 | 0.167 | 6 | 0 | 1 | 0.000 | 0.167 | |
| 26 | landuse = construction | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 4 | 3 | 3 | 0.750 | 0.750 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 30 | landuse = retail | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 1 | 1 | 0 | 1.000 | 0.000 | 1 | 1 | 0 | 1.000 | 0.000 | |
| 33 | amenity = marketplace | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 35 | residential = * | 22 | 21 | 21 | 0.955 | 0.955 | 18 | 17 | 17 | 0.944 | 0.944 | |
| 36 | landuse = * | 137 | 2 | 2 | 0.015 | 0.015 | 135 | 2 | 2 | 0.015 | 0.015 | |
| 37 | # | natural | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 8 | 5 | 5 | 0.625 | 0.625 | 2 | 1 | 1 | 0.500 | 0.500 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 3 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 4 | 4 | 4 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 21 | 12 | 12 | 0.571 | 0.571 | 9 | 3 | 3 | 0.333 | 0.333 |
| 73 | highway = bus_stop | 11 | 3 | 3 | 0.273 | 0.273 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 4 | 4 | 4 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 19 | 11 | 11 | 0.579 | 0.579 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 83 | route = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 59 | 8 | 8 | 0.136 | 0.136 | 58 | 8 | 8 | 0.138 | 0.138 |
| 88 | landuse = industrial | 49 | 7 | 7 | 0.143 | 0.143 | 49 | 7 | 7 | 0.143 | 0.143 | |
| 89 | building = industrial | 10 | 1 | 1 | 0.100 | 0.100 | 10 | 1 | 1 | 0.100 | 0.100 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 20 | 5 | 5 | 0.250 | 0.250 | 20 | 5 | 5 | 0.250 | 0.250 | |
| 93 | # | infrastructure | 651 | 124 | 125 | 0.190 | 0.192 | 548 | 123 | 124 | 0.224 | 0.226 |
| 94 | amenity = fuel | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 89 | 38 | 39 | 0.427 | 0.438 | 86 | 37 | 38 | 0.430 | 0.442 | |
| 97 | power = * | 474 | 8 | 8 | 0.017 | 0.017 | 374 | 8 | 8 | 0.021 | 0.021 | |
| 98 | substation = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 87 | 79 | 79 | 0.908 | 0.908 | 87 | 79 | 79 | 0.908 | 0.908 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 |
| 103 | amenity = place_of_worship | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 159 | 28 | 30 | 0.176 | 0.189 | 142 | 26 | 28 | 0.183 | 0.197 |
| 112 | landuse = education | 36 | 10 | 9 | 0.278 | 0.250 | 35 | 10 | 9 | 0.286 | 0.257 | |
| 113 | amenity = university | 25 | 10 | 9 | 0.400 | 0.360 | 23 | 8 | 7 | 0.348 | 0.304 | |
| 114 | amenity = college | 39 | 4 | 6 | 0.103 | 0.154 | 36 | 4 | 6 | 0.111 | 0.167 | |
| 115 | amenity = school | 62 | 9 | 10 | 0.145 | 0.161 | 52 | 9 | 10 | 0.173 | 0.192 | |
| 116 | amenity = kindergarten | 17 | 3 | 3 | 0.176 | 0.176 | 17 | 3 | 3 | 0.176 | 0.176 | |
| 117 | amenity = arts_centre | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 2 | 2 | 2 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 120 | building = college | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 10 | 1 | 1 | 0.100 | 0.100 | 9 | 1 | 1 | 0.111 | 0.111 | |
| 122 | building = kindergarten | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 123 | building = dormitory | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 73 | 12 | 12 | 0.164 | 0.164 | 67 | 9 | 9 | 0.134 | 0.134 |
| 127 | amenity = hospital | 51 | 6 | 6 | 0.118 | 0.118 | 50 | 6 | 6 | 0.120 | 0.120 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 7 | 2 | 2 | 0.286 | 0.286 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 130 | amenity = doctors | 9 | 4 | 4 | 0.444 | 0.444 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 131 | amenity = dentist | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 36 | 5 | 5 | 0.139 | 0.139 | 35 | 5 | 5 | 0.143 | 0.143 | |
| 136 | healthcare = * | 52 | 12 | 12 | 0.231 | 0.231 | 47 | 9 | 9 | 0.191 | 0.191 | |
| 137 | # | government | 175 | 20 | 22 | 0.114 | 0.126 | 171 | 20 | 21 | 0.117 | 0.123 |
| 138 | amenity = fire_station | 20 | 6 | 8 | 0.300 | 0.400 | 20 | 6 | 8 | 0.300 | 0.400 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 4 | 2 | 1 | 0.500 | 0.250 | 3 | 2 | 1 | 0.667 | 0.333 | |
| 141 | amenity = post_office | 50 | 1 | 1 | 0.020 | 0.020 | 50 | 1 | 1 | 0.020 | 0.020 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 19 | 3 | 3 | 0.158 | 0.158 | 19 | 3 | 3 | 0.158 | 0.158 | |
| 144 | amenity = prison | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 2 | 1 | 1 | 0.500 | 0.500 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 7 | 1 | 1 | 0.143 | 0.143 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 152 | amenity = social_facility | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 49 | 5 | 5 | 0.102 | 0.102 | 48 | 5 | 4 | 0.104 | 0.083 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 7 | 1 | 1 | 0.143 | 0.143 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 166 | landuse = military | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 40 | 4 | 5 | 0.100 | 0.125 | 39 | 4 | 4 | 0.103 | 0.103 | |
| 168 | military = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 9 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 6 | 1 | 1 | 0.167 | 0.167 | 5 | 1 | 1 | 0.200 | 0.200 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 6 | 1 | 1 | 0.167 | 0.167 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 180 | historic = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 181 | memorial = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 182 | ruins = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 21 | 3 | 2 | 0.143 | 0.095 | 21 | 3 | 2 | 0.143 | 0.095 |
| 187 | amenity = sanatorium | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 20 | 3 | 2 | 0.150 | 0.100 | 20 | 3 | 2 | 0.150 | 0.100 | |
| 189 | sport = * | 11 | 1 | 0 | 0.091 | 0.000 | 11 | 1 | 0 | 0.091 | 0.000 | |
| 190 | resort = * | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 191 | # | office | 18 | 1 | 1 | 0.056 | 0.056 | 15 | 1 | 1 | 0.067 | 0.067 |
| 192 | office = * | 18 | 1 | 1 | 0.056 | 0.056 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 193 | # | amenity | 24 | 1 | 3 | 0.042 | 0.125 | 22 | 1 | 3 | 0.045 | 0.136 |
| 194 | amenity = cafe | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 10 | 1 | 2 | 0.100 | 0.200 | 9 | 1 | 2 | 0.111 | 0.222 | |
| 223 | shop = * | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 90 | 10 | 10 | 0.111 | 0.111 | 88 | 10 | 10 | 0.114 | 0.114 |
| 227 | building = yes | 70 | 8 | 7 | 0.114 | 0.100 | 68 | 8 | 7 | 0.118 | 0.103 | |
| 228 | building = retail | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 7 | 2 | 3 | 0.286 | 0.429 | 7 | 2 | 3 | 0.286 | 0.429 | |
| 237 | building:part = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 4693 | 3587 | 3594 | 0.764 | 0.766 | 3461 | 2495 | 2544 | 0.721 | 0.735 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 7 | 0 | 4 | 0 | 1 | 0 | 0 | 32 | 0.000 | 0.159 | 0.000 | 0.091 | 0.000 | 0.023 | 0.000 | 0.000 | 0.727 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 11 | place = hamlet | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.211 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.789 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 13 | boundary = administrative | 0 | 4 | 0 | 2 | 0 | 1 | 0 | 0 | 16 | 0.000 | 0.174 | 0.000 | 0.087 | 0.000 | 0.043 | 0.000 | 0.000 | 0.696 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 4 | 0 | 2 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.182 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.727 | |
| 16 | # | allotments | 0 | 3382 | 0 | 0 | 6 | 6 | 0 | 2 | 2 | 0.000 | 0.995 | 0.000 | 0.000 | 0.002 | 0.002 | 0.000 | 0.001 | 0.001 |
| 17 | place = allotments | 0 | 3355 | 0 | 0 | 5 | 6 | 0 | 1 | 1 | 0.000 | 0.996 | 0.000 | 0.000 | 0.001 | 0.002 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 3237 | 0 | 0 | 4 | 5 | 0 | 2 | 2 | 0.000 | 0.996 | 0.000 | 0.000 | 0.001 | 0.002 | 0.000 | 0.001 | 0.001 | |
| 19 | allotments = * | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 30 | 1 | 6 | 3 | 1 | 0 | 1 | 67 | 0.000 | 0.275 | 0.009 | 0.055 | 0.028 | 0.009 | 0.000 | 0.009 | 0.615 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 25 | landuse = commercial | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.286 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.714 | |
| 29 | landuse = residential | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 32 | leisure = garden | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 6 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.000 | 0.750 | |
| 35 | residential = * | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.909 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | |
| 36 | landuse = * | 0 | 4 | 1 | 6 | 3 | 0 | 0 | 0 | 41 | 0.000 | 0.073 | 0.018 | 0.109 | 0.055 | 0.000 | 0.000 | 0.000 | 0.745 | |
| 37 | # | natural | 0 | 1 | 0 | 2 | 0 | 0 | 2 | 0 | 20 | 0.000 | 0.040 | 0.000 | 0.080 | 0.000 | 0.000 | 0.080 | 0.000 | 0.800 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 2 | 0 | 0 | 2 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.118 | 0.000 | 0.000 | 0.118 | 0.000 | 0.765 | |
| 42 | boundary = * | 0 | 1 | 0 | 2 | 0 | 0 | 2 | 0 | 16 | 0.000 | 0.048 | 0.000 | 0.095 | 0.000 | 0.000 | 0.095 | 0.000 | 0.762 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.200 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.600 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 54 | natural = spring | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 58 | # | highway | 4 | 84 | 3 | 3 | 0 | 0 | 0 | 0 | 6 | 0.040 | 0.840 | 0.030 | 0.030 | 0.000 | 0.000 | 0.000 | 0.000 | 0.060 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 2 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.222 | 0.778 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 65 | highway = residential | 0 | 53 | 2 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.898 | 0.034 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.068 | |
| 66 | highway = service | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 2 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.074 | 0.667 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.259 |
| 73 | highway = bus_stop | 2 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.222 | 0.778 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 2 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.087 | 0.783 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.130 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 0 | 11 | 0 | 7 | 0 | 0 | 2 | 0 | 158 | 0.000 | 0.062 | 0.000 | 0.039 | 0.000 | 0.000 | 0.011 | 0.000 | 0.888 |
| 88 | landuse = industrial | 0 | 9 | 0 | 6 | 0 | 0 | 2 | 0 | 143 | 0.000 | 0.056 | 0.000 | 0.037 | 0.000 | 0.000 | 0.013 | 0.000 | 0.894 | |
| 89 | building = industrial | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.118 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.824 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 0 | 3 | 0 | 2 | 0 | 0 | 1 | 0 | 19 | 0.000 | 0.120 | 0.000 | 0.080 | 0.000 | 0.000 | 0.040 | 0.000 | 0.760 | |
| 93 | # | infrastructure | 16 | 57 | 1 | 14 | 2 | 1 | 2 | 2 | 681 | 0.021 | 0.073 | 0.001 | 0.018 | 0.003 | 0.001 | 0.003 | 0.003 | 0.878 |
| 94 | amenity = fuel | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 127 | 0.112 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.888 | |
| 95 | building = service | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 58 | 0.000 | 0.017 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.983 | |
| 96 | barrier = * | 0 | 50 | 0 | 12 | 2 | 1 | 1 | 2 | 349 | 0.000 | 0.120 | 0.000 | 0.029 | 0.005 | 0.002 | 0.002 | 0.005 | 0.837 | |
| 97 | power = * | 0 | 2 | 1 | 2 | 0 | 0 | 0 | 0 | 173 | 0.000 | 0.011 | 0.006 | 0.011 | 0.000 | 0.000 | 0.000 | 0.000 | 0.972 | |
| 98 | substation = * | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 0 | 126 | 0.000 | 0.000 | 0.008 | 0.016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 2 | 0 | 1 | 0 | 0 | 1 | 0 | 88 | 0.000 | 0.022 | 0.000 | 0.011 | 0.000 | 0.000 | 0.011 | 0.000 | 0.957 | |
| 101 | embankment = * | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.214 | 0.000 | 0.071 | 0.000 | 0.000 | 0.000 | 0.000 | 0.714 |
| 103 | amenity = place_of_worship | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.111 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.778 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.250 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.625 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.167 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 111 | # | education | 0 | 59 | 1 | 20 | 3 | 3 | 3 | 75 | 772 | 0.000 | 0.063 | 0.001 | 0.021 | 0.003 | 0.003 | 0.003 | 0.080 | 0.825 |
| 112 | landuse = education | 0 | 6 | 0 | 1 | 0 | 0 | 0 | 1 | 51 | 0.000 | 0.102 | 0.000 | 0.017 | 0.000 | 0.000 | 0.000 | 0.017 | 0.864 | |
| 113 | amenity = university | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 114 | amenity = college | 0 | 4 | 0 | 4 | 0 | 0 | 0 | 0 | 61 | 0.000 | 0.058 | 0.000 | 0.058 | 0.000 | 0.000 | 0.000 | 0.000 | 0.884 | |
| 115 | amenity = school | 0 | 26 | 1 | 9 | 2 | 2 | 1 | 4 | 409 | 0.000 | 0.057 | 0.002 | 0.020 | 0.004 | 0.004 | 0.002 | 0.009 | 0.901 | |
| 116 | amenity = kindergarten | 0 | 7 | 0 | 5 | 1 | 0 | 2 | 3 | 203 | 0.000 | 0.032 | 0.000 | 0.023 | 0.005 | 0.000 | 0.009 | 0.014 | 0.919 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.077 | 0.923 | |
| 119 | building = university | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | |
| 120 | building = college | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 121 | building = school | 0 | 2 | 0 | 1 | 0 | 1 | 0 | 35 | 28 | 0.000 | 0.030 | 0.000 | 0.015 | 0.000 | 0.015 | 0.000 | 0.522 | 0.418 | |
| 122 | building = kindergarten | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 33 | 20 | 0.000 | 0.172 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.516 | 0.312 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 2 | 80 | 1 | 6 | 3 | 3 | 0 | 0 | 272 | 0.005 | 0.218 | 0.003 | 0.016 | 0.008 | 0.008 | 0.000 | 0.000 | 0.741 |
| 127 | amenity = hospital | 0 | 7 | 0 | 2 | 1 | 0 | 0 | 0 | 57 | 0.000 | 0.104 | 0.000 | 0.030 | 0.015 | 0.000 | 0.000 | 0.000 | 0.851 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 104 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 129 | amenity = clinic | 1 | 28 | 1 | 2 | 1 | 3 | 0 | 0 | 73 | 0.009 | 0.257 | 0.009 | 0.018 | 0.009 | 0.028 | 0.000 | 0.000 | 0.670 | |
| 130 | amenity = doctors | 0 | 7 | 0 | 1 | 1 | 0 | 0 | 0 | 11 | 0.000 | 0.350 | 0.000 | 0.050 | 0.050 | 0.000 | 0.000 | 0.000 | 0.550 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.730 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.270 | |
| 134 | building = clinic | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 135 | emergency = * | 0 | 5 | 0 | 2 | 0 | 0 | 0 | 0 | 35 | 0.000 | 0.119 | 0.000 | 0.048 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 136 | healthcare = * | 2 | 75 | 1 | 6 | 2 | 2 | 0 | 0 | 199 | 0.007 | 0.261 | 0.003 | 0.021 | 0.007 | 0.007 | 0.000 | 0.000 | 0.693 | |
| 137 | # | government | 0 | 345 | 0 | 50 | 0 | 3 | 2 | 5 | 344 | 0.000 | 0.461 | 0.000 | 0.067 | 0.000 | 0.004 | 0.003 | 0.007 | 0.459 |
| 138 | amenity = fire_station | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.176 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.765 | |
| 139 | amenity = ranger_station | 0 | 14 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0.000 | 0.933 | 0.000 | 0.000 | 0.000 | 0.067 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 18 | 0 | 1 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.562 | 0.000 | 0.031 | 0.000 | 0.000 | 0.000 | 0.000 | 0.406 | |
| 141 | amenity = post_office | 0 | 66 | 0 | 35 | 0 | 0 | 0 | 0 | 92 | 0.000 | 0.342 | 0.000 | 0.181 | 0.000 | 0.000 | 0.000 | 0.000 | 0.477 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 4 | 0 | 1 | 0 | 0 | 0 | 0 | 27 | 0.000 | 0.125 | 0.000 | 0.031 | 0.000 | 0.000 | 0.000 | 0.000 | 0.844 | |
| 144 | amenity = prison | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 1 | 0 | 3 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.053 | 0.000 | 0.158 | 0.000 | 0.000 | 0.000 | 0.000 | 0.789 | |
| 149 | amenity = theatre | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 1 | 0 | 2 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.050 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.850 | |
| 152 | amenity = social_facility | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 233 | 0 | 4 | 0 | 2 | 0 | 4 | 97 | 0.000 | 0.685 | 0.000 | 0.012 | 0.000 | 0.006 | 0.000 | 0.012 | 0.285 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.067 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.933 | |
| 160 | office = forestry | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.250 | 0.000 | 0.000 | 0.500 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 14 | 0.000 | 0.062 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.875 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.750 | |
| 167 | government = * | 0 | 232 | 0 | 3 | 0 | 2 | 0 | 2 | 65 | 0.000 | 0.763 | 0.000 | 0.010 | 0.000 | 0.007 | 0.000 | 0.007 | 0.214 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.833 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 53 | 0.000 | 0.016 | 0.000 | 0.129 | 0.000 | 0.000 | 0.000 | 0.000 | 0.855 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 173 | amenity = bank | 0 | 1 | 0 | 8 | 0 | 0 | 0 | 0 | 38 | 0.000 | 0.021 | 0.000 | 0.170 | 0.000 | 0.000 | 0.000 | 0.000 | 0.809 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 6 | 0 | 2 | 2 | 0 | 0 | 1 | 41 | 0.000 | 0.115 | 0.000 | 0.038 | 0.038 | 0.000 | 0.000 | 0.019 | 0.788 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 6 | 0 | 2 | 2 | 0 | 0 | 0 | 37 | 0.000 | 0.128 | 0.000 | 0.043 | 0.043 | 0.000 | 0.000 | 0.000 | 0.787 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.143 | 0.714 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 186 | # | sport | 0 | 4 | 1 | 2 | 0 | 0 | 0 | 0 | 50 | 0.000 | 0.070 | 0.018 | 0.035 | 0.000 | 0.000 | 0.000 | 0.000 | 0.877 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 3 | 1 | 2 | 0 | 0 | 0 | 0 | 44 | 0.000 | 0.060 | 0.020 | 0.040 | 0.000 | 0.000 | 0.000 | 0.000 | 0.880 | |
| 189 | sport = * | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.080 | 0.000 | 0.040 | 0.000 | 0.000 | 0.000 | 0.000 | 0.880 | |
| 190 | resort = * | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.125 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 191 | # | office | 0 | 7 | 1 | 2 | 0 | 0 | 0 | 0 | 121 | 0.000 | 0.053 | 0.008 | 0.015 | 0.000 | 0.000 | 0.000 | 0.000 | 0.924 |
| 192 | office = * | 0 | 7 | 1 | 2 | 0 | 0 | 0 | 0 | 121 | 0.000 | 0.053 | 0.008 | 0.015 | 0.000 | 0.000 | 0.000 | 0.000 | 0.924 | |
| 193 | # | amenity | 13 | 51 | 0 | 3 | 1 | 0 | 0 | 1 | 216 | 0.046 | 0.179 | 0.000 | 0.011 | 0.004 | 0.000 | 0.000 | 0.004 | 0.758 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 195 | amenity = fast_food | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 72 | 0.052 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.935 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 200 | shop = car_repair | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 201 | shop = hairdresser | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.400 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.400 | |
| 202 | shop = chemist | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 207 | shop = kiosk | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 219 | shop = butcher | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 1 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.017 | 0.672 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.310 | |
| 223 | shop = * | 3 | 3 | 0 | 1 | 0 | 0 | 0 | 1 | 42 | 0.060 | 0.060 | 0.000 | 0.020 | 0.000 | 0.000 | 0.000 | 0.020 | 0.840 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 225 | club = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 226 | # | building | 4 | 287 | 1 | 18 | 2 | 5 | 0 | 0 | 359 | 0.006 | 0.425 | 0.001 | 0.027 | 0.003 | 0.007 | 0.000 | 0.000 | 0.531 |
| 227 | building = yes | 2 | 64 | 1 | 13 | 1 | 2 | 0 | 0 | 254 | 0.006 | 0.190 | 0.003 | 0.039 | 0.003 | 0.006 | 0.000 | 0.000 | 0.754 | |
| 228 | building = retail | 2 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 31 | 0.059 | 0.000 | 0.000 | 0.029 | 0.000 | 0.000 | 0.000 | 0.000 | 0.912 | |
| 229 | building = commercial | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.059 | 0.000 | 0.000 | 0.000 | 0.000 | 0.941 | |
| 230 | building = office | 0 | 5 | 0 | 3 | 0 | 1 | 0 | 0 | 14 | 0.000 | 0.217 | 0.000 | 0.130 | 0.000 | 0.043 | 0.000 | 0.000 | 0.609 | |
| 231 | building = house | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 236 | building = * | 0 | 217 | 0 | 0 | 1 | 2 | 0 | 0 | 18 | 0.000 | 0.912 | 0.000 | 0.000 | 0.004 | 0.008 | 0.000 | 0.000 | 0.076 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.833 |
| 240 | # | TOTAL | 24 | 4027 | 8 | 115 | 18 | 17 | 9 | 83 | 2482 | 0.004 | 0.594 | 0.001 | 0.017 | 0.003 | 0.003 | 0.001 | 0.012 | 0.366 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 1 | admin_level = 2 | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 44 | 12 | 12 | 0.273 | 0.273 | 25 | 7 | 7 | 0.280 | 0.280 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 12 | 6 | 6 | 0.500 | 0.500 | 7 | 3 | 3 | 0.429 | 0.429 | |
| 11 | place = hamlet | 19 | 4 | 4 | 0.211 | 0.211 | 10 | 2 | 2 | 0.200 | 0.200 | |
| 12 | place = isolated_dwelling | 11 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 23 | 7 | 7 | 0.304 | 0.304 | 23 | 7 | 7 | 0.304 | 0.304 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 22 | 6 | 6 | 0.273 | 0.273 | 22 | 6 | 6 | 0.273 | 0.273 | |
| 16 | # | allotments | 3398 | 3388 | 3396 | 0.997 | 0.999 | 2461 | 2451 | 2366 | 0.996 | 0.961 |
| 17 | place = allotments | 3368 | 3361 | 3367 | 0.998 | 1.000 | 2435 | 2428 | 2347 | 0.997 | 0.964 | |
| 18 | landuse = allotments | 3250 | 3242 | 3248 | 0.998 | 0.999 | 2331 | 2323 | 2338 | 0.997 | 1.003 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 30 | 30 | 30 | 1.000 | 1.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 109 | 38 | 41 | 0.349 | 0.376 | 104 | 34 | 37 | 0.327 | 0.356 |
| 24 | landuse = cemetery | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 2 | 1 | 2 | 0.500 | 1.000 | 2 | 1 | 2 | 0.500 | 1.000 | |
| 26 | landuse = construction | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 7 | 2 | 2 | 0.286 | 0.286 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 29 | landuse = residential | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 30 | landuse = retail | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 32 | leisure = garden | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 33 | amenity = marketplace | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 8 | 2 | 2 | 0.250 | 0.250 | 7 | 2 | 2 | 0.286 | 0.286 | |
| 35 | residential = * | 22 | 20 | 20 | 0.909 | 0.909 | 18 | 16 | 16 | 0.889 | 0.889 | |
| 36 | landuse = * | 55 | 11 | 13 | 0.200 | 0.236 | 55 | 11 | 13 | 0.200 | 0.236 | |
| 37 | # | natural | 25 | 5 | 3 | 0.200 | 0.120 | 25 | 5 | 3 | 0.200 | 0.120 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 17 | 4 | 2 | 0.235 | 0.118 | 17 | 4 | 2 | 0.235 | 0.118 | |
| 42 | boundary = * | 21 | 5 | 3 | 0.238 | 0.143 | 21 | 5 | 3 | 0.238 | 0.143 | |
| 43 | natural = * | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 5 | 2 | 2 | 0.400 | 0.400 | 5 | 2 | 2 | 0.400 | 0.400 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 100 | 94 | 91 | 0.940 | 0.910 | 47 | 41 | 38 | 0.872 | 0.809 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 62 | highway = secondary | 9 | 9 | 9 | 1.000 | 1.000 | 2 | 2 | 2 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 16 | 16 | 16 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 64 | highway = unclassified | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 65 | highway = residential | 59 | 55 | 53 | 0.932 | 0.898 | 28 | 24 | 23 | 0.857 | 0.821 | |
| 66 | highway = service | 1 | 1 | 0 | 1.000 | 0.000 | 1 | 1 | 0 | 1.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 3 | 3 | 3 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 6 | 6 | 6 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 71 | bridge = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 72 | # | public_transport | 27 | 20 | 20 | 0.741 | 0.741 | 12 | 7 | 7 | 0.583 | 0.583 |
| 73 | highway = bus_stop | 9 | 9 | 9 | 1.000 | 1.000 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 5 | 5 | 5 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 23 | 20 | 20 | 0.870 | 0.870 | 8 | 7 | 7 | 0.875 | 0.875 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 178 | 20 | 18 | 0.112 | 0.101 | 173 | 19 | 17 | 0.110 | 0.098 |
| 88 | landuse = industrial | 160 | 17 | 15 | 0.106 | 0.094 | 156 | 16 | 14 | 0.103 | 0.090 | |
| 89 | building = industrial | 17 | 3 | 3 | 0.176 | 0.176 | 17 | 3 | 3 | 0.176 | 0.176 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 25 | 6 | 5 | 0.240 | 0.200 | 24 | 6 | 5 | 0.250 | 0.208 | |
| 93 | # | infrastructure | 776 | 91 | 92 | 0.117 | 0.119 | 715 | 89 | 90 | 0.124 | 0.126 |
| 94 | amenity = fuel | 143 | 16 | 16 | 0.112 | 0.112 | 108 | 16 | 16 | 0.148 | 0.148 | |
| 95 | building = service | 59 | 1 | 1 | 0.017 | 0.017 | 56 | 1 | 1 | 0.018 | 0.018 | |
| 96 | barrier = * | 417 | 64 | 67 | 0.153 | 0.161 | 415 | 63 | 66 | 0.152 | 0.159 | |
| 97 | power = * | 178 | 5 | 4 | 0.028 | 0.022 | 168 | 5 | 4 | 0.030 | 0.024 | |
| 98 | substation = * | 129 | 3 | 2 | 0.023 | 0.016 | 129 | 3 | 2 | 0.023 | 0.016 | |
| 99 | pipeline = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 92 | 4 | 3 | 0.043 | 0.033 | 79 | 4 | 3 | 0.051 | 0.038 | |
| 101 | embankment = * | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 102 | # | religion | 14 | 4 | 4 | 0.286 | 0.286 | 13 | 4 | 4 | 0.308 | 0.308 |
| 103 | amenity = place_of_worship | 9 | 2 | 2 | 0.222 | 0.222 | 9 | 2 | 2 | 0.222 | 0.222 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 8 | 3 | 3 | 0.375 | 0.375 | 8 | 3 | 3 | 0.375 | 0.375 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 12 | 3 | 3 | 0.250 | 0.250 | 11 | 3 | 3 | 0.273 | 0.273 | |
| 110 | cemetery = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 936 | 86 | 160 | 0.092 | 0.171 | 925 | 81 | 155 | 0.088 | 0.168 |
| 112 | landuse = education | 59 | 7 | 8 | 0.119 | 0.136 | 58 | 7 | 8 | 0.121 | 0.138 | |
| 113 | amenity = university | 21 | 7 | 7 | 0.333 | 0.333 | 16 | 2 | 2 | 0.125 | 0.125 | |
| 114 | amenity = college | 69 | 8 | 8 | 0.116 | 0.116 | 65 | 8 | 8 | 0.123 | 0.123 | |
| 115 | amenity = school | 454 | 39 | 43 | 0.086 | 0.095 | 454 | 39 | 43 | 0.086 | 0.095 | |
| 116 | amenity = kindergarten | 221 | 14 | 16 | 0.063 | 0.072 | 220 | 14 | 16 | 0.064 | 0.073 | |
| 117 | amenity = arts_centre | 12 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 13 | 0 | 1 | 0.000 | 0.077 | 13 | 0 | 1 | 0.000 | 0.077 | |
| 119 | building = university | 4 | 3 | 3 | 0.750 | 0.750 | 4 | 3 | 3 | 0.750 | 0.750 | |
| 120 | building = college | 8 | 1 | 1 | 0.125 | 0.125 | 8 | 1 | 1 | 0.125 | 0.125 | |
| 121 | building = school | 67 | 4 | 39 | 0.060 | 0.582 | 67 | 4 | 39 | 0.060 | 0.582 | |
| 122 | building = kindergarten | 64 | 11 | 44 | 0.172 | 0.688 | 64 | 11 | 44 | 0.172 | 0.688 | |
| 123 | building = dormitory | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 7 | 1 | 1 | 0.143 | 0.143 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 367 | 92 | 94 | 0.251 | 0.256 | 327 | 91 | 93 | 0.278 | 0.284 |
| 127 | amenity = hospital | 67 | 9 | 10 | 0.134 | 0.149 | 67 | 9 | 10 | 0.134 | 0.149 | |
| 128 | amenity = pharmacy | 104 | 0 | 0 | 0.000 | 0.000 | 95 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 109 | 35 | 35 | 0.321 | 0.321 | 81 | 35 | 35 | 0.432 | 0.432 | |
| 130 | amenity = doctors | 20 | 8 | 9 | 0.400 | 0.450 | 19 | 7 | 8 | 0.368 | 0.421 | |
| 131 | amenity = dentist | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 37 | 27 | 27 | 0.730 | 0.730 | 37 | 27 | 27 | 0.730 | 0.730 | |
| 134 | building = clinic | 9 | 1 | 0 | 0.111 | 0.000 | 9 | 1 | 0 | 0.111 | 0.000 | |
| 135 | emergency = * | 42 | 7 | 7 | 0.167 | 0.167 | 42 | 7 | 7 | 0.167 | 0.167 | |
| 136 | healthcare = * | 287 | 86 | 87 | 0.300 | 0.303 | 252 | 85 | 86 | 0.337 | 0.341 | |
| 137 | # | government | 749 | 400 | 403 | 0.534 | 0.538 | 736 | 387 | 390 | 0.526 | 0.530 |
| 138 | amenity = fire_station | 17 | 4 | 4 | 0.235 | 0.235 | 17 | 4 | 4 | 0.235 | 0.235 | |
| 139 | amenity = ranger_station | 15 | 15 | 15 | 1.000 | 1.000 | 15 | 15 | 15 | 1.000 | 1.000 | |
| 140 | amenity = townhall | 32 | 19 | 19 | 0.594 | 0.594 | 32 | 19 | 19 | 0.594 | 0.594 | |
| 141 | amenity = post_office | 193 | 101 | 101 | 0.523 | 0.523 | 181 | 88 | 88 | 0.486 | 0.486 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 32 | 5 | 5 | 0.156 | 0.156 | 31 | 5 | 5 | 0.161 | 0.161 | |
| 144 | amenity = prison | 3 | 2 | 2 | 0.667 | 0.667 | 3 | 2 | 2 | 0.667 | 0.667 | |
| 145 | amenity = courthouse | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 19 | 4 | 4 | 0.211 | 0.211 | 19 | 4 | 4 | 0.211 | 0.211 | |
| 149 | amenity = theatre | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 20 | 3 | 3 | 0.150 | 0.150 | 20 | 3 | 3 | 0.150 | 0.150 | |
| 152 | amenity = social_facility | 18 | 2 | 2 | 0.111 | 0.111 | 18 | 2 | 2 | 0.111 | 0.111 | |
| 153 | amenity = public_building | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 340 | 239 | 243 | 0.703 | 0.715 | 340 | 239 | 243 | 0.703 | 0.715 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 15 | 1 | 1 | 0.067 | 0.067 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 160 | office = forestry | 16 | 16 | 16 | 1.000 | 1.000 | 16 | 16 | 16 | 1.000 | 1.000 | |
| 161 | office = energy_supplier | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 16 | 1 | 2 | 0.062 | 0.125 | 16 | 1 | 2 | 0.062 | 0.125 | |
| 166 | landuse = military | 8 | 2 | 0 | 0.250 | 0.000 | 8 | 2 | 0 | 0.250 | 0.000 | |
| 167 | government = * | 304 | 237 | 239 | 0.780 | 0.786 | 304 | 237 | 239 | 0.780 | 0.786 | |
| 168 | military = * | 6 | 1 | 0 | 0.167 | 0.000 | 6 | 1 | 0 | 0.167 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 62 | 9 | 9 | 0.145 | 0.145 | 62 | 9 | 9 | 0.145 | 0.145 |
| 172 | amenity = atm | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 47 | 9 | 9 | 0.191 | 0.191 | 47 | 9 | 9 | 0.191 | 0.191 | |
| 174 | amenity = bureau_de_change | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 52 | 8 | 11 | 0.154 | 0.212 | 51 | 8 | 11 | 0.157 | 0.216 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 47 | 8 | 10 | 0.170 | 0.213 | 46 | 8 | 10 | 0.174 | 0.217 | |
| 180 | historic = * | 7 | 0 | 2 | 0.000 | 0.286 | 7 | 0 | 2 | 0.000 | 0.286 | |
| 181 | memorial = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 57 | 7 | 6 | 0.123 | 0.105 | 57 | 7 | 6 | 0.123 | 0.105 |
| 187 | amenity = sanatorium | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 50 | 6 | 5 | 0.120 | 0.100 | 50 | 6 | 5 | 0.120 | 0.100 | |
| 189 | sport = * | 25 | 3 | 3 | 0.120 | 0.120 | 25 | 3 | 3 | 0.120 | 0.120 | |
| 190 | resort = * | 8 | 2 | 1 | 0.250 | 0.125 | 8 | 2 | 1 | 0.250 | 0.125 | |
| 191 | # | office | 131 | 10 | 9 | 0.076 | 0.069 | 127 | 10 | 9 | 0.079 | 0.071 |
| 192 | office = * | 131 | 10 | 9 | 0.076 | 0.069 | 127 | 10 | 9 | 0.079 | 0.071 | |
| 193 | # | amenity | 285 | 67 | 69 | 0.235 | 0.242 | 271 | 67 | 69 | 0.247 | 0.255 |
| 194 | amenity = cafe | 16 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 4 | 2 | 2 | 0.500 | 0.500 | 4 | 2 | 2 | 0.500 | 0.500 | |
| 196 | amenity = restaurant | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 77 | 5 | 5 | 0.065 | 0.065 | 73 | 5 | 5 | 0.068 | 0.068 | |
| 199 | shop = clothes | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 201 | shop = hairdresser | 5 | 3 | 3 | 0.600 | 0.600 | 5 | 3 | 3 | 0.600 | 0.600 | |
| 202 | shop = chemist | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 203 | shop = supermarket | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 207 | shop = kiosk | 5 | 5 | 5 | 1.000 | 1.000 | 5 | 5 | 5 | 1.000 | 1.000 | |
| 208 | shop = doityourself | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 19 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 4 | 0 | 1 | 0.000 | 0.250 | 4 | 0 | 1 | 0.000 | 0.250 | |
| 219 | shop = butcher | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 58 | 40 | 40 | 0.690 | 0.690 | 57 | 40 | 40 | 0.702 | 0.702 | |
| 223 | shop = * | 50 | 7 | 8 | 0.140 | 0.160 | 45 | 7 | 8 | 0.156 | 0.178 | |
| 224 | clothes = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 226 | # | building | 676 | 315 | 316 | 0.466 | 0.467 | 673 | 314 | 315 | 0.467 | 0.468 |
| 227 | building = yes | 337 | 82 | 82 | 0.243 | 0.243 | 335 | 81 | 81 | 0.242 | 0.242 | |
| 228 | building = retail | 34 | 3 | 3 | 0.088 | 0.088 | 33 | 3 | 3 | 0.091 | 0.091 | |
| 229 | building = commercial | 17 | 1 | 1 | 0.059 | 0.059 | 17 | 1 | 1 | 0.059 | 0.059 | |
| 230 | building = office | 23 | 9 | 9 | 0.391 | 0.391 | 23 | 9 | 9 | 0.391 | 0.391 | |
| 231 | building = house | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 232 | building = apartments | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 18 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 238 | 219 | 220 | 0.920 | 0.924 | 238 | 219 | 220 | 0.920 | 0.924 | |
| 237 | building:part = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 6 | 1 | 0 | 0.167 | 0.000 | 6 | 1 | 0 | 0.167 | 0.000 |
| 240 | # | TOTAL | 6783 | 4200 | 4284 | 0.619 | 0.632 | 5607 | 3169 | 3159 | 0.565 | 0.563 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 3399 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 3371 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 3249 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 0 | 3399 | 0 | 1 | 0 | 0 | 0 | 1 | 2 | 0.000 | 0.999 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 16 | # | allotments | 3401 | 3399 | 3400 | 0.999 | 1.000 | 8 | 6 | 5 | 0.750 | 0.625 |
| 17 | place = allotments | 3373 | 3371 | 3372 | 0.999 | 1.000 | 8 | 6 | 5 | 0.750 | 0.625 | |
| 18 | landuse = allotments | 3251 | 3249 | 3250 | 0.999 | 1.000 | 8 | 6 | 5 | 0.750 | 0.625 | |
| 19 | allotments = * | 36 | 36 | 36 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 21 | 21 | 21 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 35 | residential = * | 20 | 20 | 20 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 28 | 28 | 28 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 28 | 28 | 28 | 1.000 | 1.000 | 2 | 2 | 1 | 1.000 | 0.500 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 3403 | 3400 | 3401 | 0.999 | 0.999 | 9 | 6 | 5 | 0.667 | 0.556 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 134 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5469 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1016 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 753 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5157 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1853 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 153 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 87 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 36 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 240 | # | TOTAL | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5479 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 134 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 125 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 8 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 8 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 5469 | 0 | 0 | 0.000 | 0.000 | 42 | 0 | 0 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 1016 | 0 | 0 | 0.000 | 0.000 | 23 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 753 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 5157 | 0 | 0 | 0.000 | 0.000 | 34 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 1853 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 153 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 15 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 87 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 |
| 227 | building = yes | 36 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 50 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 5479 | 0 | 0 | 0.000 | 0.000 | 47 | 0 | 0 | 0.000 | 0.000 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 56 | 0 | 3 | 3 | 1 | 0 | 0 | 363 | 0.000 | 0.131 | 0.000 | 0.007 | 0.007 | 0.002 | 0.000 | 0.000 | 0.852 |
| 24 | landuse = cemetery | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 25 | landuse = commercial | 0 | 11 | 0 | 1 | 2 | 0 | 0 | 0 | 48 | 0.000 | 0.177 | 0.000 | 0.016 | 0.032 | 0.000 | 0.000 | 0.000 | 0.774 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 88 | 0.000 | 0.000 | 0.000 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.989 | |
| 29 | landuse = residential | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 26 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.037 | 0.000 | 0.000 | 0.963 | |
| 31 | leisure = park | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.176 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.824 | |
| 32 | leisure = garden | 0 | 12 | 0 | 1 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.632 | 0.000 | 0.053 | 0.000 | 0.000 | 0.000 | 0.000 | 0.316 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 36 | landuse = * | 0 | 31 | 0 | 1 | 0 | 0 | 0 | 0 | 117 | 0.000 | 0.208 | 0.000 | 0.007 | 0.000 | 0.000 | 0.000 | 0.000 | 0.785 | |
| 37 | # | natural | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 544 | 0.000 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.160 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.840 | |
| 42 | boundary = * | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 508 | 0.000 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 44 | ele = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.042 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.958 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 77 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 429 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 135 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 277 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 72 | # | public_transport | 0 | 13 | 0 | 1238 | 17 | 0 | 5 | 3 | 12246 | 0.000 | 0.001 | 0.000 | 0.092 | 0.001 | 0.000 | 0.000 | 0.000 | 0.906 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 635 | 7 | 0 | 0 | 2 | 4509 | 0.000 | 0.000 | 0.000 | 0.123 | 0.001 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 64 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 75 | type = route_master | 0 | 10 | 0 | 0 | 0 | 0 | 3 | 0 | 552 | 0.000 | 0.018 | 0.000 | 0.000 | 0.000 | 0.000 | 0.005 | 0.000 | 0.977 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 728 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 33 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 59 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 1238 | 17 | 0 | 0 | 3 | 8816 | 0.000 | 0.000 | 0.000 | 0.123 | 0.002 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 83 | route = * | 0 | 3 | 0 | 0 | 0 | 0 | 2 | 0 | 1357 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.996 | |
| 84 | route_master = * | 0 | 10 | 0 | 0 | 0 | 0 | 3 | 0 | 581 | 0.000 | 0.017 | 0.000 | 0.000 | 0.000 | 0.000 | 0.005 | 0.000 | 0.978 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1692 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 1 | 37 | 0 | 1 | 9 | 0 | 1 | 0 | 601 | 0.002 | 0.057 | 0.000 | 0.002 | 0.014 | 0.000 | 0.002 | 0.000 | 0.925 |
| 88 | landuse = industrial | 1 | 37 | 0 | 1 | 9 | 0 | 1 | 0 | 367 | 0.002 | 0.089 | 0.000 | 0.002 | 0.022 | 0.000 | 0.002 | 0.000 | 0.882 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 127 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 28 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 1 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 167 | 0.005 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.870 | |
| 93 | # | infrastructure | 0 | 244 | 40 | 487 | 71 | 4 | 0 | 2 | 12413 | 0.000 | 0.018 | 0.003 | 0.037 | 0.005 | 0.000 | 0.000 | 0.000 | 0.936 |
| 94 | amenity = fuel | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 1 | 1047 | 0.000 | 0.001 | 0.000 | 0.001 | 0.000 | 0.001 | 0.000 | 0.001 | 0.996 | |
| 95 | building = service | 0 | 3 | 0 | 320 | 53 | 0 | 0 | 1 | 854 | 0.000 | 0.002 | 0.000 | 0.260 | 0.043 | 0.000 | 0.000 | 0.001 | 0.694 | |
| 96 | barrier = * | 0 | 15 | 0 | 2 | 13 | 0 | 0 | 0 | 756 | 0.000 | 0.019 | 0.000 | 0.003 | 0.017 | 0.000 | 0.000 | 0.000 | 0.962 | |
| 97 | power = * | 0 | 214 | 0 | 402 | 67 | 0 | 0 | 1 | 7957 | 0.000 | 0.025 | 0.000 | 0.047 | 0.008 | 0.000 | 0.000 | 0.000 | 0.921 | |
| 98 | substation = * | 0 | 1 | 0 | 465 | 56 | 3 | 0 | 1 | 1772 | 0.000 | 0.000 | 0.000 | 0.202 | 0.024 | 0.001 | 0.000 | 0.000 | 0.771 | |
| 99 | pipeline = * | 0 | 0 | 0 | 84 | 2 | 3 | 0 | 0 | 296 | 0.000 | 0.000 | 0.000 | 0.218 | 0.005 | 0.008 | 0.000 | 0.000 | 0.769 | |
| 100 | man_made = * | 0 | 12 | 40 | 0 | 1 | 0 | 0 | 0 | 2772 | 0.000 | 0.004 | 0.014 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.981 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 103 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 27 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.036 | 0.000 | 0.964 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.875 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 25 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.038 | 0.000 | 0.962 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 373 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.992 |
| 112 | landuse = education | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 40 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 114 | amenity = college | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.917 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 56 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 37 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 121 | building = school | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 141 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 126 | # | healthcare | 0 | 91 | 0 | 1 | 1 | 9 | 0 | 1 | 2981 | 0.000 | 0.030 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.967 |
| 127 | amenity = hospital | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 50 | 0.000 | 0.074 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.926 | |
| 128 | amenity = pharmacy | 0 | 56 | 0 | 1 | 0 | 9 | 0 | 0 | 1648 | 0.000 | 0.033 | 0.000 | 0.001 | 0.000 | 0.005 | 0.000 | 0.000 | 0.961 | |
| 129 | amenity = clinic | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 105 | 0.000 | 0.009 | 0.000 | 0.000 | 0.009 | 0.000 | 0.000 | 0.009 | 0.972 | |
| 130 | amenity = doctors | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 78 | 0.000 | 0.204 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.796 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 26 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 135 | emergency = * | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 991 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.990 | |
| 136 | healthcare = * | 0 | 79 | 0 | 1 | 1 | 9 | 0 | 1 | 1909 | 0.000 | 0.040 | 0.000 | 0.001 | 0.001 | 0.004 | 0.000 | 0.001 | 0.955 | |
| 137 | # | government | 0 | 2655 | 0 | 135 | 23 | 2 | 2 | 3 | 853 | 0.000 | 0.723 | 0.000 | 0.037 | 0.006 | 0.001 | 0.001 | 0.001 | 0.232 |
| 138 | amenity = fire_station | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0.000 | 0.176 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.824 | |
| 139 | amenity = ranger_station | 0 | 6 | 0 | 0 | 3 | 0 | 0 | 0 | 21 | 0.000 | 0.200 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.700 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 141 | amenity = post_office | 0 | 820 | 0 | 89 | 0 | 0 | 0 | 2 | 276 | 0.000 | 0.691 | 0.000 | 0.075 | 0.000 | 0.000 | 0.000 | 0.002 | 0.233 | |
| 142 | amenity = post_box | 0 | 1790 | 0 | 44 | 0 | 0 | 0 | 1 | 49 | 0.000 | 0.950 | 0.000 | 0.023 | 0.000 | 0.000 | 0.000 | 0.001 | 0.026 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 53 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 65 | 0.000 | 0.000 | 0.000 | 0.015 | 0.000 | 0.000 | 0.015 | 0.000 | 0.970 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 43 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 56 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 16 | 0 | 1 | 0 | 1 | 1 | 0 | 90 | 0.000 | 0.147 | 0.000 | 0.009 | 0.000 | 0.009 | 0.009 | 0.000 | 0.826 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 19 | 0 | 0 | 23 | 0 | 0 | 0 | 4 | 0.000 | 0.413 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.087 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.200 | 0.000 | 0.000 | 0.800 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 15 | 0 | 1 | 0 | 1 | 0 | 0 | 61 | 0.000 | 0.192 | 0.000 | 0.013 | 0.000 | 0.013 | 0.000 | 0.000 | 0.782 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 30 | 10 | 11 | 36 | 64 | 14 | 0 | 2 | 3865 | 0.007 | 0.002 | 0.003 | 0.009 | 0.016 | 0.003 | 0.000 | 0.000 | 0.959 |
| 172 | amenity = atm | 28 | 10 | 6 | 36 | 63 | 10 | 0 | 2 | 2654 | 0.010 | 0.004 | 0.002 | 0.013 | 0.022 | 0.004 | 0.000 | 0.001 | 0.945 | |
| 173 | amenity = bank | 2 | 0 | 5 | 0 | 1 | 4 | 0 | 0 | 976 | 0.002 | 0.000 | 0.005 | 0.000 | 0.001 | 0.004 | 0.000 | 0.000 | 0.988 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 235 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 41 | 0 | 1 | 4 | 0 | 0 | 0 | 1045 | 0.000 | 0.038 | 0.000 | 0.001 | 0.004 | 0.000 | 0.000 | 0.000 | 0.958 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 179 | tourism = * | 0 | 41 | 0 | 1 | 4 | 0 | 0 | 0 | 1023 | 0.000 | 0.038 | 0.000 | 0.001 | 0.004 | 0.000 | 0.000 | 0.000 | 0.957 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 288 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 184 | attraction = * | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.364 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.636 | |
| 185 | artwork_type = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 186 | # | sport | 0 | 8 | 0 | 1 | 1 | 0 | 0 | 0 | 291 | 0.000 | 0.027 | 0.000 | 0.003 | 0.003 | 0.000 | 0.000 | 0.000 | 0.967 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 8 | 0 | 1 | 1 | 0 | 0 | 0 | 277 | 0.000 | 0.028 | 0.000 | 0.003 | 0.003 | 0.000 | 0.000 | 0.000 | 0.965 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 85 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 190 | resort = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 42 | 0.000 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 191 | # | office | 0 | 4 | 0 | 2 | 0 | 0 | 0 | 0 | 825 | 0.000 | 0.005 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.993 |
| 192 | office = * | 0 | 4 | 0 | 2 | 0 | 0 | 0 | 0 | 825 | 0.000 | 0.005 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.993 | |
| 193 | # | amenity | 11 | 35 | 1 | 36 | 117 | 4 | 47 | 3 | 14632 | 0.001 | 0.002 | 0.000 | 0.002 | 0.008 | 0.000 | 0.003 | 0.000 | 0.983 |
| 194 | amenity = cafe | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 433 | 0.000 | 0.000 | 0.000 | 0.002 | 0.005 | 0.000 | 0.000 | 0.000 | 0.993 | |
| 195 | amenity = fast_food | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 446 | 0.000 | 0.002 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.998 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 67 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.015 | 0.985 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 41 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 0 | 2 | 0 | 2 | 18 | 1 | 0 | 0 | 4070 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.994 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 422 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 200 | shop = car_repair | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 263 | 0.000 | 0.004 | 0.000 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 164 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 515 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 631 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.000 | 0.000 | 0.998 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 329 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 88 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 2 | 0 | 12 | 1 | 0 | 0 | 0 | 125 | 0.000 | 0.014 | 0.000 | 0.086 | 0.007 | 0.000 | 0.000 | 0.000 | 0.893 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 121 | 0.000 | 0.000 | 0.000 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 318 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 122 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 211 | shop = beauty | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 95 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.990 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 314 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 112 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 214 | shop = newsagent | 0 | 1 | 0 | 7 | 0 | 0 | 3 | 0 | 96 | 0.000 | 0.009 | 0.000 | 0.065 | 0.000 | 0.000 | 0.028 | 0.000 | 0.897 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 262 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 277 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 82 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 192 | 0.000 | 0.005 | 0.000 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.985 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 29 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 11 | 5 | 1 | 2 | 89 | 2 | 0 | 1 | 2302 | 0.005 | 0.002 | 0.000 | 0.001 | 0.037 | 0.001 | 0.000 | 0.000 | 0.954 | |
| 223 | shop = * | 0 | 21 | 0 | 12 | 3 | 0 | 44 | 1 | 2533 | 0.000 | 0.008 | 0.000 | 0.005 | 0.001 | 0.000 | 0.017 | 0.000 | 0.969 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 183 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 1 | 286 | 0 | 38 | 35 | 4 | 3 | 1 | 3795 | 0.000 | 0.069 | 0.000 | 0.009 | 0.008 | 0.001 | 0.001 | 0.000 | 0.912 |
| 227 | building = yes | 1 | 211 | 0 | 23 | 14 | 1 | 1 | 1 | 2169 | 0.000 | 0.087 | 0.000 | 0.010 | 0.006 | 0.000 | 0.000 | 0.000 | 0.896 | |
| 228 | building = retail | 0 | 2 | 0 | 4 | 11 | 1 | 2 | 0 | 951 | 0.000 | 0.002 | 0.000 | 0.004 | 0.011 | 0.001 | 0.002 | 0.000 | 0.979 | |
| 229 | building = commercial | 0 | 5 | 0 | 0 | 1 | 0 | 0 | 0 | 53 | 0.000 | 0.085 | 0.000 | 0.000 | 0.017 | 0.000 | 0.000 | 0.000 | 0.898 | |
| 230 | building = office | 0 | 21 | 0 | 1 | 9 | 0 | 0 | 0 | 37 | 0.000 | 0.309 | 0.000 | 0.015 | 0.132 | 0.000 | 0.000 | 0.000 | 0.544 | |
| 231 | building = house | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.171 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.829 | |
| 232 | building = apartments | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 240 | 0.000 | 0.004 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.996 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 235 | building = kiosk | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 77 | 0.000 | 0.013 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.987 | |
| 236 | building = * | 0 | 38 | 0 | 9 | 0 | 1 | 0 | 0 | 162 | 0.000 | 0.181 | 0.000 | 0.043 | 0.000 | 0.005 | 0.000 | 0.000 | 0.771 | |
| 237 | building:part = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 51 | 0.000 | 0.000 | 0.000 | 0.019 | 0.000 | 0.000 | 0.000 | 0.000 | 0.981 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.067 | 0.000 | 0.000 | 0.933 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 173 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 42 | 3146 | 52 | 1937 | 305 | 33 | 56 | 14 | 50482 | 0.001 | 0.056 | 0.001 | 0.035 | 0.005 | 0.001 | 0.001 | 0.000 | 0.900 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 13 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 11 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 13 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 426 | 60 | 63 | 0.141 | 0.148 | 314 | 42 | 43 | 0.134 | 0.137 |
| 24 | landuse = cemetery | 6 | 1 | 1 | 0.167 | 0.167 | 6 | 1 | 1 | 0.167 | 0.167 | |
| 25 | landuse = commercial | 62 | 12 | 14 | 0.194 | 0.226 | 32 | 11 | 12 | 0.344 | 0.375 | |
| 26 | landuse = construction | 22 | 0 | 0 | 0.000 | 0.000 | 22 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 13 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 89 | 0 | 1 | 0.000 | 0.011 | 54 | 0 | 1 | 0.000 | 0.019 | |
| 29 | landuse = residential | 11 | 1 | 1 | 0.091 | 0.091 | 10 | 1 | 1 | 0.100 | 0.100 | |
| 30 | landuse = retail | 27 | 1 | 1 | 0.037 | 0.037 | 25 | 1 | 1 | 0.040 | 0.040 | |
| 31 | leisure = park | 17 | 3 | 3 | 0.176 | 0.176 | 17 | 3 | 3 | 0.176 | 0.176 | |
| 32 | leisure = garden | 19 | 13 | 13 | 0.684 | 0.684 | 19 | 13 | 13 | 0.684 | 0.684 | |
| 33 | amenity = marketplace | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 6 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 149 | 32 | 32 | 0.215 | 0.215 | 130 | 25 | 25 | 0.192 | 0.192 | |
| 37 | # | natural | 557 | 13 | 13 | 0.023 | 0.023 | 62 | 7 | 7 | 0.113 | 0.113 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 25 | 4 | 4 | 0.160 | 0.160 | 18 | 4 | 4 | 0.222 | 0.222 | |
| 42 | boundary = * | 520 | 12 | 12 | 0.023 | 0.023 | 37 | 6 | 6 | 0.162 | 0.162 | |
| 43 | natural = * | 13 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 24 | 1 | 1 | 0.042 | 0.042 | 15 | 1 | 1 | 0.067 | 0.067 | |
| 45 | # | water | 77 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 16 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 60 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 14 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 429 | 0 | 0 | 0.000 | 0.000 | 27 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 4 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 15 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 135 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 277 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 13522 | 1256 | 1271 | 0.093 | 0.094 | 209 | 5 | 5 | 0.024 | 0.024 |
| 73 | highway = bus_stop | 5153 | 635 | 644 | 0.123 | 0.125 | 86 | 2 | 3 | 0.023 | 0.035 | |
| 74 | type = route | 64 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 565 | 13 | 10 | 0.023 | 0.018 | 27 | 3 | 2 | 0.111 | 0.074 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 728 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 33 | 0 | 0 | 0.000 | 0.000 | 11 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 59 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 9 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 10074 | 1238 | 1258 | 0.123 | 0.125 | 128 | 2 | 3 | 0.016 | 0.023 | |
| 83 | route = * | 1362 | 5 | 3 | 0.004 | 0.002 | 67 | 2 | 1 | 0.030 | 0.015 | |
| 84 | route_master = * | 594 | 13 | 10 | 0.022 | 0.017 | 28 | 3 | 2 | 0.107 | 0.071 | |
| 85 | railway = * | 1692 | 0 | 0 | 0.000 | 0.000 | 35 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 16 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 650 | 40 | 48 | 0.062 | 0.074 | 373 | 32 | 34 | 0.086 | 0.091 |
| 88 | landuse = industrial | 416 | 40 | 48 | 0.096 | 0.115 | 268 | 32 | 34 | 0.119 | 0.127 | |
| 89 | building = industrial | 127 | 0 | 0 | 0.000 | 0.000 | 95 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 28 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 192 | 25 | 25 | 0.130 | 0.130 | 112 | 21 | 21 | 0.188 | 0.188 | |
| 93 | # | infrastructure | 13261 | 775 | 808 | 0.058 | 0.061 | 1117 | 40 | 43 | 0.036 | 0.038 |
| 94 | amenity = fuel | 1051 | 3 | 4 | 0.003 | 0.004 | 75 | 2 | 3 | 0.027 | 0.040 | |
| 95 | building = service | 1231 | 323 | 377 | 0.262 | 0.306 | 111 | 10 | 11 | 0.090 | 0.099 | |
| 96 | barrier = * | 786 | 17 | 30 | 0.022 | 0.038 | 205 | 13 | 14 | 0.063 | 0.068 | |
| 97 | power = * | 8641 | 616 | 684 | 0.071 | 0.079 | 215 | 9 | 9 | 0.042 | 0.042 | |
| 98 | substation = * | 2298 | 469 | 526 | 0.204 | 0.229 | 131 | 12 | 13 | 0.092 | 0.099 | |
| 99 | pipeline = * | 385 | 87 | 89 | 0.226 | 0.231 | 43 | 4 | 5 | 0.093 | 0.116 | |
| 100 | man_made = * | 2825 | 52 | 13 | 0.018 | 0.005 | 674 | 13 | 13 | 0.019 | 0.019 | |
| 101 | embankment = * | 103 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 28 | 1 | 0 | 0.036 | 0.000 | 22 | 1 | 0 | 0.045 | 0.000 |
| 103 | amenity = place_of_worship | 8 | 1 | 0 | 0.125 | 0.000 | 8 | 1 | 0 | 0.125 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 26 | 1 | 0 | 0.038 | 0.000 | 21 | 1 | 0 | 0.048 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 376 | 3 | 3 | 0.008 | 0.008 | 230 | 3 | 3 | 0.013 | 0.013 |
| 112 | landuse = education | 13 | 1 | 1 | 0.077 | 0.077 | 13 | 1 | 1 | 0.077 | 0.077 | |
| 113 | amenity = university | 40 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 24 | 2 | 2 | 0.083 | 0.083 | 18 | 2 | 2 | 0.111 | 0.111 | |
| 115 | amenity = school | 56 | 0 | 0 | 0.000 | 0.000 | 44 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 37 | 0 | 0 | 0.000 | 0.000 | 31 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 9 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 25 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 15 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 13 | 1 | 1 | 0.077 | 0.077 | 13 | 1 | 1 | 0.077 | 0.077 | |
| 122 | building = kindergarten | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 141 | 0 | 0 | 0.000 | 0.000 | 102 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 21 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 3084 | 101 | 103 | 0.033 | 0.033 | 727 | 23 | 25 | 0.032 | 0.034 |
| 127 | amenity = hospital | 54 | 4 | 4 | 0.074 | 0.074 | 45 | 3 | 3 | 0.067 | 0.067 | |
| 128 | amenity = pharmacy | 1714 | 66 | 66 | 0.039 | 0.039 | 375 | 7 | 7 | 0.019 | 0.019 | |
| 129 | amenity = clinic | 108 | 1 | 3 | 0.009 | 0.028 | 81 | 1 | 3 | 0.012 | 0.037 | |
| 130 | amenity = doctors | 98 | 20 | 20 | 0.204 | 0.204 | 58 | 5 | 5 | 0.086 | 0.086 | |
| 131 | amenity = dentist | 60 | 0 | 0 | 0.000 | 0.000 | 59 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 26 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 23 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 1001 | 10 | 10 | 0.010 | 0.010 | 100 | 10 | 10 | 0.100 | 0.100 | |
| 136 | healthcare = * | 2000 | 89 | 91 | 0.044 | 0.045 | 579 | 13 | 15 | 0.022 | 0.026 | |
| 137 | # | government | 3673 | 2794 | 2818 | 0.761 | 0.767 | 459 | 25 | 27 | 0.054 | 0.059 |
| 138 | amenity = fire_station | 51 | 9 | 9 | 0.176 | 0.176 | 25 | 1 | 1 | 0.040 | 0.040 | |
| 139 | amenity = ranger_station | 30 | 6 | 9 | 0.200 | 0.300 | 24 | 3 | 6 | 0.125 | 0.250 | |
| 140 | amenity = townhall | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 1187 | 909 | 911 | 0.766 | 0.767 | 30 | 4 | 4 | 0.133 | 0.133 | |
| 142 | amenity = post_box | 1884 | 1834 | 1835 | 0.973 | 0.974 | 10 | 2 | 2 | 0.200 | 0.200 | |
| 143 | amenity = police | 53 | 0 | 0 | 0.000 | 0.000 | 38 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 5 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 67 | 2 | 1 | 0.030 | 0.015 | 51 | 2 | 1 | 0.039 | 0.020 | |
| 149 | amenity = theatre | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 12 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 43 | 0 | 0 | 0.000 | 0.000 | 36 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 21 | 0 | 0 | 0.000 | 0.000 | 20 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 56 | 0 | 0 | 0.000 | 0.000 | 49 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 109 | 19 | 18 | 0.174 | 0.165 | 86 | 6 | 5 | 0.070 | 0.058 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 32 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 46 | 19 | 42 | 0.413 | 0.913 | 19 | 10 | 14 | 0.526 | 0.737 | |
| 161 | office = energy_supplier | 14 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 5 | 1 | 1 | 0.200 | 0.200 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 165 | building = public | 34 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 78 | 17 | 17 | 0.218 | 0.218 | 59 | 4 | 4 | 0.068 | 0.068 | |
| 168 | military = * | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 4032 | 101 | 156 | 0.025 | 0.039 | 167 | 16 | 19 | 0.096 | 0.114 |
| 172 | amenity = atm | 2809 | 90 | 149 | 0.032 | 0.053 | 124 | 15 | 18 | 0.121 | 0.145 | |
| 173 | amenity = bank | 988 | 11 | 7 | 0.011 | 0.007 | 83 | 5 | 5 | 0.060 | 0.060 | |
| 174 | amenity = bureau_de_change | 235 | 0 | 0 | 0.000 | 0.000 | 35 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1091 | 42 | 46 | 0.038 | 0.042 | 779 | 27 | 29 | 0.035 | 0.037 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 1069 | 42 | 46 | 0.039 | 0.043 | 761 | 27 | 29 | 0.035 | 0.038 | |
| 180 | historic = * | 22 | 0 | 0 | 0.000 | 0.000 | 20 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 288 | 0 | 0 | 0.000 | 0.000 | 118 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 11 | 4 | 4 | 0.364 | 0.364 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 185 | artwork_type = * | 6 | 1 | 1 | 0.167 | 0.167 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 186 | # | sport | 301 | 9 | 10 | 0.030 | 0.033 | 243 | 8 | 9 | 0.033 | 0.037 |
| 187 | amenity = sanatorium | 19 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 287 | 9 | 10 | 0.031 | 0.035 | 231 | 8 | 9 | 0.035 | 0.039 | |
| 189 | sport = * | 85 | 0 | 0 | 0.000 | 0.000 | 69 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 43 | 1 | 1 | 0.023 | 0.023 | 38 | 1 | 1 | 0.026 | 0.026 | |
| 191 | # | office | 831 | 6 | 6 | 0.007 | 0.007 | 364 | 6 | 6 | 0.016 | 0.016 |
| 192 | office = * | 831 | 6 | 6 | 0.007 | 0.007 | 364 | 6 | 6 | 0.016 | 0.016 | |
| 193 | # | amenity | 14886 | 134 | 206 | 0.009 | 0.014 | 5533 | 25 | 39 | 0.005 | 0.007 |
| 194 | amenity = cafe | 436 | 1 | 3 | 0.002 | 0.007 | 340 | 1 | 3 | 0.003 | 0.009 | |
| 195 | amenity = fast_food | 447 | 1 | 1 | 0.002 | 0.002 | 217 | 1 | 1 | 0.005 | 0.005 | |
| 196 | amenity = restaurant | 68 | 0 | 1 | 0.000 | 0.015 | 63 | 0 | 1 | 0.000 | 0.016 | |
| 197 | amenity = bar | 41 | 0 | 0 | 0.000 | 0.000 | 38 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 4093 | 5 | 23 | 0.001 | 0.006 | 1205 | 4 | 10 | 0.003 | 0.008 | |
| 199 | shop = clothes | 422 | 0 | 0 | 0.000 | 0.000 | 174 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 265 | 1 | 2 | 0.004 | 0.008 | 251 | 1 | 2 | 0.004 | 0.008 | |
| 201 | shop = hairdresser | 164 | 0 | 0 | 0.000 | 0.000 | 148 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 515 | 0 | 0 | 0.000 | 0.000 | 47 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 632 | 1 | 1 | 0.002 | 0.002 | 137 | 1 | 1 | 0.007 | 0.007 | |
| 204 | shop = car_parts | 329 | 0 | 0 | 0.000 | 0.000 | 162 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 105 | 0 | 0 | 0.000 | 0.000 | 88 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 88 | 0 | 0 | 0.000 | 0.000 | 84 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 140 | 14 | 15 | 0.100 | 0.107 | 56 | 4 | 4 | 0.071 | 0.071 | |
| 208 | shop = doityourself | 122 | 0 | 1 | 0.000 | 0.008 | 114 | 0 | 1 | 0.000 | 0.009 | |
| 209 | shop = pet | 318 | 0 | 0 | 0.000 | 0.000 | 81 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 123 | 1 | 1 | 0.008 | 0.008 | 71 | 1 | 1 | 0.014 | 0.014 | |
| 211 | shop = beauty | 96 | 1 | 1 | 0.010 | 0.010 | 91 | 1 | 1 | 0.011 | 0.011 | |
| 212 | shop = mobile_phone | 314 | 0 | 0 | 0.000 | 0.000 | 46 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 112 | 0 | 0 | 0.000 | 0.000 | 34 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 107 | 11 | 8 | 0.103 | 0.075 | 20 | 2 | 1 | 0.100 | 0.050 | |
| 215 | shop = electronics | 101 | 0 | 0 | 0.000 | 0.000 | 51 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 262 | 0 | 0 | 0.000 | 0.000 | 122 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 277 | 0 | 0 | 0.000 | 0.000 | 27 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 82 | 0 | 0 | 0.000 | 0.000 | 47 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 195 | 1 | 3 | 0.005 | 0.015 | 132 | 1 | 3 | 0.008 | 0.023 | |
| 220 | shop = cosmetics | 32 | 0 | 0 | 0.000 | 0.000 | 30 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 29 | 0 | 0 | 0.000 | 0.000 | 25 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 2413 | 21 | 110 | 0.009 | 0.046 | 843 | 7 | 9 | 0.008 | 0.011 | |
| 223 | shop = * | 2614 | 77 | 37 | 0.029 | 0.014 | 1412 | 7 | 10 | 0.005 | 0.007 | |
| 224 | clothes = * | 183 | 0 | 0 | 0.000 | 0.000 | 65 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 4163 | 332 | 365 | 0.080 | 0.088 | 2209 | 55 | 66 | 0.025 | 0.030 |
| 227 | building = yes | 2421 | 237 | 251 | 0.098 | 0.104 | 1415 | 24 | 28 | 0.017 | 0.020 | |
| 228 | building = retail | 971 | 9 | 18 | 0.009 | 0.019 | 456 | 3 | 11 | 0.007 | 0.024 | |
| 229 | building = commercial | 59 | 5 | 6 | 0.085 | 0.102 | 44 | 1 | 2 | 0.023 | 0.045 | |
| 230 | building = office | 68 | 22 | 31 | 0.324 | 0.456 | 36 | 5 | 6 | 0.139 | 0.167 | |
| 231 | building = house | 41 | 7 | 7 | 0.171 | 0.171 | 33 | 1 | 1 | 0.030 | 0.030 | |
| 232 | building = apartments | 241 | 1 | 1 | 0.004 | 0.004 | 215 | 1 | 1 | 0.005 | 0.005 | |
| 233 | building = residential | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 78 | 1 | 1 | 0.013 | 0.013 | 26 | 1 | 1 | 0.038 | 0.038 | |
| 236 | building = * | 210 | 48 | 48 | 0.229 | 0.229 | 146 | 28 | 28 | 0.192 | 0.192 | |
| 237 | building:part = * | 52 | 1 | 1 | 0.019 | 0.019 | 39 | 1 | 1 | 0.026 | 0.026 | |
| 238 | entrance = * | 15 | 1 | 1 | 0.067 | 0.067 | 14 | 1 | 1 | 0.071 | 0.071 | |
| 239 | # | other | 173 | 0 | 0 | 0.000 | 0.000 | 60 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 56067 | 5266 | 5477 | 0.094 | 0.098 | 9803 | 168 | 188 | 0.017 | 0.019 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 2 | 0 | 0 | 5 | 1 | 0 | 0 | 0 | 35 | 0.047 | 0.000 | 0.000 | 0.116 | 0.023 | 0.000 | 0.000 | 0.000 | 0.814 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 2 | 0 | 0 | 3 | 1 | 0 | 0 | 0 | 28 | 0.059 | 0.000 | 0.000 | 0.088 | 0.029 | 0.000 | 0.000 | 0.000 | 0.824 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.000 | 0.000 | 0.000 | 0.875 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.500 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 2 | 0.000 | 0.250 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 93 | # | infrastructure | 2 | 0 | 0 | 26 | 98 | 0 | 0 | 0 | 861 | 0.002 | 0.000 | 0.000 | 0.026 | 0.099 | 0.000 | 0.000 | 0.000 | 0.872 |
| 94 | amenity = fuel | 2 | 0 | 0 | 21 | 98 | 0 | 0 | 0 | 860 | 0.002 | 0.000 | 0.000 | 0.021 | 0.100 | 0.000 | 0.000 | 0.000 | 0.877 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.667 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 13 | 0 | 172 | 1 | 0 | 0 | 0 | 115 | 0.000 | 0.043 | 0.000 | 0.571 | 0.003 | 0.000 | 0.000 | 0.000 | 0.382 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 13 | 0 | 171 | 0 | 0 | 0 | 0 | 64 | 0.000 | 0.052 | 0.000 | 0.690 | 0.000 | 0.000 | 0.000 | 0.000 | 0.258 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 38 | 0.000 | 0.000 | 0.000 | 0.000 | 0.026 | 0.000 | 0.000 | 0.000 | 0.974 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 13 | 0 | 172 | 1 | 0 | 0 | 0 | 114 | 0.000 | 0.043 | 0.000 | 0.573 | 0.003 | 0.000 | 0.000 | 0.000 | 0.380 | |
| 137 | # | government | 1 | 162 | 0 | 4 | 1 | 0 | 0 | 0 | 136 | 0.003 | 0.533 | 0.000 | 0.013 | 0.003 | 0.000 | 0.000 | 0.000 | 0.447 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 1 | 162 | 0 | 0 | 0 | 0 | 0 | 0 | 32 | 0.005 | 0.831 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.164 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 96 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 1456 | 20 | 6 | 791 | 3 | 1 | 0 | 1 | 454 | 0.533 | 0.007 | 0.002 | 0.290 | 0.001 | 0.000 | 0.000 | 0.000 | 0.166 |
| 172 | amenity = atm | 764 | 12 | 1 | 502 | 0 | 1 | 0 | 1 | 179 | 0.523 | 0.008 | 0.001 | 0.344 | 0.000 | 0.001 | 0.000 | 0.001 | 0.123 | |
| 173 | amenity = bank | 678 | 8 | 0 | 280 | 3 | 0 | 0 | 0 | 252 | 0.555 | 0.007 | 0.000 | 0.229 | 0.002 | 0.000 | 0.000 | 0.000 | 0.206 | |
| 174 | amenity = bureau_de_change | 14 | 0 | 5 | 9 | 0 | 0 | 0 | 0 | 23 | 0.275 | 0.000 | 0.098 | 0.176 | 0.000 | 0.000 | 0.000 | 0.000 | 0.451 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 191 | # | office | 1 | 1 | 0 | 237 | 0 | 0 | 0 | 0 | 52 | 0.003 | 0.003 | 0.000 | 0.814 | 0.000 | 0.000 | 0.000 | 0.000 | 0.179 |
| 192 | office = * | 1 | 1 | 0 | 237 | 0 | 0 | 0 | 0 | 52 | 0.003 | 0.003 | 0.000 | 0.814 | 0.000 | 0.000 | 0.000 | 0.000 | 0.179 | |
| 193 | # | amenity | 6 | 46 | 5 | 606 | 201 | 0 | 1 | 19 | 2856 | 0.002 | 0.012 | 0.001 | 0.162 | 0.054 | 0.000 | 0.000 | 0.005 | 0.764 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.182 | 0.000 | 0.000 | 0.000 | 0.818 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 1 | 104 | 0 | 0 | 0 | 281 | 0.000 | 0.000 | 0.000 | 0.003 | 0.269 | 0.000 | 0.000 | 0.000 | 0.728 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.143 | 0.000 | 0.000 | 0.000 | 0.857 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1 | 0 | 0 | 6 | 27 | 0 | 0 | 13 | 1364 | 0.001 | 0.000 | 0.000 | 0.004 | 0.019 | 0.000 | 0.000 | 0.009 | 0.967 | |
| 199 | shop = clothes | 0 | 35 | 4 | 1 | 3 | 0 | 0 | 0 | 8 | 0.000 | 0.686 | 0.078 | 0.020 | 0.059 | 0.000 | 0.000 | 0.000 | 0.157 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 486 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.994 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 1 | 20 | 0 | 0 | 6 | 151 | 0.000 | 0.000 | 0.000 | 0.006 | 0.112 | 0.000 | 0.000 | 0.034 | 0.848 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 5 | 5 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.227 | 0.227 | 0.000 | 0.000 | 0.000 | 0.545 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.500 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 93 | 0.000 | 0.000 | 0.000 | 0.000 | 0.097 | 0.000 | 0.000 | 0.000 | 0.903 | |
| 213 | shop = shoes | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 182 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 48 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.906 | 0.000 | 0.000 | 0.000 | 0.000 | 0.094 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 5 | 0 | 0 | 4 | 2 | 0 | 0 | 0 | 200 | 0.024 | 0.000 | 0.000 | 0.019 | 0.009 | 0.000 | 0.000 | 0.000 | 0.948 | |
| 223 | shop = * | 0 | 12 | 1 | 55 | 28 | 0 | 0 | 1 | 489 | 0.000 | 0.020 | 0.002 | 0.094 | 0.048 | 0.000 | 0.000 | 0.002 | 0.834 | |
| 224 | clothes = * | 0 | 3 | 1 | 0 | 1 | 0 | 0 | 0 | 4 | 0.000 | 0.333 | 0.111 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.444 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 89 | 53 | 0 | 131 | 49 | 0 | 0 | 11 | 619 | 0.093 | 0.056 | 0.000 | 0.138 | 0.051 | 0.000 | 0.000 | 0.012 | 0.650 |
| 227 | building = yes | 80 | 47 | 0 | 96 | 32 | 0 | 0 | 5 | 354 | 0.130 | 0.077 | 0.000 | 0.156 | 0.052 | 0.000 | 0.000 | 0.008 | 0.577 | |
| 228 | building = retail | 0 | 1 | 0 | 8 | 14 | 0 | 0 | 5 | 177 | 0.000 | 0.005 | 0.000 | 0.039 | 0.068 | 0.000 | 0.000 | 0.024 | 0.863 | |
| 229 | building = commercial | 3 | 2 | 0 | 10 | 2 | 0 | 0 | 1 | 9 | 0.111 | 0.074 | 0.000 | 0.370 | 0.074 | 0.000 | 0.000 | 0.037 | 0.333 | |
| 230 | building = office | 2 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 1 | 0.167 | 0.000 | 0.000 | 0.750 | 0.000 | 0.000 | 0.000 | 0.000 | 0.083 | |
| 231 | building = house | 1 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.333 | 0.333 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 26 | 0.000 | 0.000 | 0.000 | 0.037 | 0.000 | 0.000 | 0.000 | 0.000 | 0.963 | |
| 236 | building = * | 1 | 2 | 0 | 2 | 1 | 0 | 0 | 0 | 47 | 0.019 | 0.038 | 0.000 | 0.038 | 0.019 | 0.000 | 0.000 | 0.000 | 0.887 | |
| 237 | building:part = * | 1 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 4 | 0.111 | 0.000 | 0.000 | 0.444 | 0.000 | 0.000 | 0.000 | 0.000 | 0.444 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 1464 | 242 | 11 | 1811 | 295 | 1 | 1 | 20 | 4133 | 0.184 | 0.030 | 0.001 | 0.227 | 0.037 | 0.000 | 0.000 | 0.003 | 0.518 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 43 | 7 | 8 | 0.163 | 0.186 | 8 | 5 | 6 | 0.625 | 0.750 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 34 | 5 | 6 | 0.147 | 0.176 | 6 | 4 | 5 | 0.667 | 0.833 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 8 | 1 | 1 | 0.125 | 0.125 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 4 | 1 | 2 | 0.250 | 0.500 | 3 | 1 | 2 | 0.333 | 0.667 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 4 | 1 | 2 | 0.250 | 0.500 | 3 | 1 | 2 | 0.333 | 0.667 | |
| 45 | # | water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 84 | route_master = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 987 | 28 | 126 | 0.028 | 0.128 | 26 | 7 | 8 | 0.269 | 0.308 |
| 94 | amenity = fuel | 981 | 23 | 121 | 0.023 | 0.123 | 21 | 3 | 4 | 0.143 | 0.190 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 3 | 1 | 1 | 0.333 | 0.333 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 6 | 4 | 4 | 0.667 | 0.667 | 6 | 4 | 4 | 0.667 | 0.667 | |
| 101 | embankment = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 5 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 5 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 301 | 185 | 186 | 0.615 | 0.618 | 35 | 5 | 7 | 0.143 | 0.200 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 248 | 184 | 184 | 0.742 | 0.742 | 31 | 5 | 6 | 0.161 | 0.194 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 39 | 0 | 1 | 0.000 | 0.026 | 2 | 0 | 1 | 0.000 | 0.500 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 300 | 185 | 186 | 0.617 | 0.620 | 35 | 5 | 7 | 0.143 | 0.200 | |
| 137 | # | government | 304 | 167 | 168 | 0.549 | 0.553 | 13 | 3 | 5 | 0.231 | 0.385 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 195 | 163 | 163 | 0.836 | 0.836 | 4 | 1 | 2 | 0.250 | 0.500 | |
| 142 | amenity = post_box | 96 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 2 | 0 | 1 | 0.000 | 0.500 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 156 | office = government | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 2732 | 2274 | 2272 | 0.832 | 0.832 | 43 | 27 | 27 | 0.628 | 0.628 |
| 172 | amenity = atm | 1460 | 1280 | 1280 | 0.877 | 0.877 | 33 | 20 | 20 | 0.606 | 0.606 | |
| 173 | amenity = bank | 1221 | 966 | 969 | 0.791 | 0.794 | 32 | 25 | 25 | 0.781 | 0.781 | |
| 174 | amenity = bureau_de_change | 51 | 28 | 23 | 0.549 | 0.451 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 175 | # | tourism | 15 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 15 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 7 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 7 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 4 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 291 | 239 | 239 | 0.821 | 0.821 | 19 | 3 | 3 | 0.158 | 0.158 |
| 192 | office = * | 291 | 239 | 239 | 0.821 | 0.821 | 19 | 3 | 3 | 0.158 | 0.158 | |
| 193 | # | amenity | 3740 | 664 | 878 | 0.178 | 0.235 | 274 | 26 | 47 | 0.095 | 0.172 |
| 194 | amenity = cafe | 11 | 0 | 2 | 0.000 | 0.182 | 6 | 0 | 1 | 0.000 | 0.167 | |
| 195 | amenity = fast_food | 386 | 1 | 105 | 0.003 | 0.272 | 15 | 1 | 7 | 0.067 | 0.467 | |
| 196 | amenity = restaurant | 7 | 0 | 1 | 0.000 | 0.143 | 7 | 0 | 1 | 0.000 | 0.143 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 1411 | 7 | 47 | 0.005 | 0.033 | 51 | 3 | 7 | 0.059 | 0.137 | |
| 199 | shop = clothes | 51 | 40 | 39 | 0.784 | 0.765 | 12 | 4 | 4 | 0.333 | 0.333 | |
| 200 | shop = car_repair | 8 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 489 | 486 | 486 | 0.994 | 0.994 | 3 | 3 | 2 | 1.000 | 0.667 | |
| 203 | shop = supermarket | 178 | 1 | 27 | 0.006 | 0.152 | 22 | 1 | 2 | 0.045 | 0.091 | |
| 204 | shop = car_parts | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 23 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 22 | 5 | 10 | 0.227 | 0.455 | 4 | 1 | 2 | 0.250 | 0.500 | |
| 208 | shop = doityourself | 15 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 2 | 1 | 0 | 0.500 | 0.000 | 2 | 1 | 0 | 0.500 | 0.000 | |
| 210 | shop = florist | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 103 | 0 | 10 | 0.000 | 0.097 | 5 | 0 | 3 | 0.000 | 0.600 | |
| 213 | shop = shoes | 4 | 1 | 1 | 0.250 | 0.250 | 4 | 1 | 1 | 0.250 | 0.250 | |
| 214 | shop = newsagent | 182 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 53 | 48 | 48 | 0.906 | 0.906 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 217 | shop = jewelry | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 218 | shop = mall | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 10 | 1 | 1 | 0.100 | 0.100 | 8 | 1 | 1 | 0.125 | 0.125 | |
| 220 | shop = cosmetics | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 211 | 9 | 11 | 0.043 | 0.052 | 37 | 8 | 7 | 0.216 | 0.189 | |
| 223 | shop = * | 586 | 68 | 96 | 0.116 | 0.164 | 93 | 8 | 20 | 0.086 | 0.215 | |
| 224 | clothes = * | 9 | 4 | 4 | 0.444 | 0.444 | 7 | 3 | 3 | 0.429 | 0.429 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 952 | 273 | 333 | 0.287 | 0.350 | 92 | 19 | 29 | 0.207 | 0.315 |
| 227 | building = yes | 614 | 223 | 260 | 0.363 | 0.423 | 66 | 15 | 22 | 0.227 | 0.333 | |
| 228 | building = retail | 205 | 9 | 28 | 0.044 | 0.137 | 43 | 5 | 13 | 0.116 | 0.302 | |
| 229 | building = commercial | 27 | 15 | 18 | 0.556 | 0.667 | 14 | 7 | 8 | 0.500 | 0.571 | |
| 230 | building = office | 12 | 11 | 11 | 0.917 | 0.917 | 6 | 6 | 6 | 1.000 | 1.000 | |
| 231 | building = house | 3 | 3 | 3 | 1.000 | 1.000 | 3 | 3 | 3 | 1.000 | 1.000 | |
| 232 | building = apartments | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 27 | 1 | 1 | 0.037 | 0.037 | 7 | 1 | 1 | 0.143 | 0.143 | |
| 236 | building = * | 53 | 5 | 6 | 0.094 | 0.113 | 14 | 4 | 5 | 0.286 | 0.357 | |
| 237 | building:part = * | 9 | 5 | 5 | 0.556 | 0.556 | 8 | 5 | 5 | 0.625 | 0.625 | |
| 238 | entrance = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 7978 | 3530 | 3833 | 0.442 | 0.480 | 383 | 54 | 80 | 0.141 | 0.209 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 45 | # | water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 55 | tunnel = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 58 | # | highway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 254 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 71 | bridge = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 249 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 72 | # | public_transport | 22 | 0 | 0 | 4 | 24 | 0 | 9 | 0 | 1927 | 0.011 | 0.000 | 0.000 | 0.002 | 0.012 | 0.000 | 0.005 | 0.000 | 0.970 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 392 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.273 | 0.000 | 0.727 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 82 | public_transport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 567 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 83 | route = * | 22 | 0 | 0 | 0 | 24 | 0 | 6 | 0 | 60 | 0.196 | 0.000 | 0.000 | 0.000 | 0.214 | 0.000 | 0.054 | 0.000 | 0.536 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.273 | 0.000 | 0.727 | |
| 85 | railway = * | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 1375 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 101 | embankment = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 24 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 171 | # | bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 46 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 172 | amenity = atm | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 46 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 193 | # | amenity | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 222 | amenity = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 223 | shop = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 226 | # | building | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 |
| 227 | building = yes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 22 | 0 | 0 | 4 | 24 | 0 | 9 | 0 | 1986 | 0.011 | 0.000 | 0.000 | 0.002 | 0.012 | 0.000 | 0.004 | 0.000 | 0.971 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 1 | admin_level = 2 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 7 | # | place | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 8 | place = city | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 17 | place = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 19 | allotments = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 21 | place = locality | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 22 | abandoned:place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 23 | # | suburb | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 24 | landuse = cemetery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 37 | # | natural | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 43 | natural = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 44 | ele = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 45 | # | water | 18 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 54 | natural = spring | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 18 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 56 | waterway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 57 | water = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 58 | # | highway | 254 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 62 | highway = secondary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 64 | highway = unclassified | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 65 | highway = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 66 | highway = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 67 | highway = track | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 5 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 71 | bridge = * | 249 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 72 | # | public_transport | 1986 | 35 | 50 | 0.018 | 0.025 | 71 | 3 | 4 | 0.042 | 0.056 |
| 73 | highway = bus_stop | 392 | 0 | 0 | 0.000 | 0.000 | 47 | 0 | 0 | 0.000 | 0.000 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 11 | 3 | 0 | 0.273 | 0.000 | 5 | 1 | 0 | 0.200 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 79 | building = transportation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 13 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 567 | 0 | 0 | 0.000 | 0.000 | 52 | 0 | 0 | 0.000 | 0.000 | |
| 83 | route = * | 112 | 28 | 46 | 0.250 | 0.411 | 14 | 3 | 3 | 0.214 | 0.214 | |
| 84 | route_master = * | 11 | 3 | 0 | 0.273 | 0.000 | 5 | 1 | 0 | 0.200 | 0.000 | |
| 85 | railway = * | 1379 | 4 | 4 | 0.003 | 0.003 | 12 | 1 | 1 | 0.083 | 0.083 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 88 | landuse = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 89 | building = industrial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 90 | building = warehouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 93 | # | infrastructure | 24 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 96 | barrier = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 97 | power = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 98 | substation = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 101 | embankment = * | 24 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 103 | amenity = place_of_worship | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 106 | building = church | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 109 | religion = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 111 | # | education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 112 | landuse = education | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 120 | building = college | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 121 | building = school | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 137 | # | government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 169 | embassy = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 46 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 |
| 172 | amenity = atm | 46 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 176 | building = bunker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 177 | building = ruins | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 179 | tourism = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 180 | historic = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 181 | memorial = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 182 | ruins = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 183 | information = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 186 | # | sport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 189 | sport = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 190 | resort = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 |
| 192 | office = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 193 | # | amenity | 7 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 |
| 194 | amenity = cafe | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 223 | shop = * | 3 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 224 | clothes = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 225 | club = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 |
| 227 | building = yes | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 228 | building = retail | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 229 | building = commercial | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 232 | building = apartments | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 237 | building:part = * | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 239 | # | other | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 2045 | 35 | 50 | 0.017 | 0.024 | 95 | 3 | 4 | 0.032 | 0.042 |
| lvl | category | be=ru | be+ru | be | ru+be | ru | other both | other be | other ru | no lang | be=ru% | be+ru% | be% | ru+be% | ru% | other both% | other be% | other ru% | no lang% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.333 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.333 |
| 1 | admin_level = 2 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 6 | ::label = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.500 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.500 | |
| 7 | # | place | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.038 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.962 |
| 8 | place = city | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 9 | place = town | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 10 | place = village | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 11 | place = hamlet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 12 | place = isolated_dwelling | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 13 | boundary = administrative | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 14 | traffic_sign = city_limit | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 15 | admin_level = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 16 | # | allotments | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.917 |
| 17 | place = allotments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 18 | landuse = allotments | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.111 | 0.000 | 0.000 | 0.000 | 0.889 | |
| 19 | allotments = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 20 | # | locality | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 35 | 0.000 | 0.028 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.972 |
| 21 | place = locality | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 35 | 0.000 | 0.028 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.972 | |
| 22 | abandoned:place = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 23 | # | suburb | 0 | 4 | 0 | 11 | 7 | 1 | 7 | 0 | 220 | 0.000 | 0.016 | 0.000 | 0.044 | 0.028 | 0.004 | 0.028 | 0.000 | 0.880 |
| 24 | landuse = cemetery | 0 | 1 | 0 | 6 | 4 | 0 | 4 | 0 | 30 | 0.000 | 0.022 | 0.000 | 0.133 | 0.089 | 0.000 | 0.089 | 0.000 | 0.667 | |
| 25 | landuse = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 26 | landuse = construction | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.100 | 0.000 | 0.000 | 0.000 | 0.000 | 0.900 | |
| 27 | landuse = farmland | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 28 | landuse = farmyard | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.000 | 0.938 | |
| 29 | landuse = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 30 | landuse = retail | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 31 | leisure = park | 0 | 3 | 0 | 1 | 2 | 0 | 2 | 0 | 65 | 0.000 | 0.041 | 0.000 | 0.014 | 0.027 | 0.000 | 0.027 | 0.000 | 0.890 | |
| 32 | leisure = garden | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 33 | amenity = marketplace | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 34 | place = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 35 | residential = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 36 | landuse = * | 0 | 0 | 0 | 3 | 1 | 1 | 0 | 0 | 49 | 0.000 | 0.000 | 0.000 | 0.056 | 0.019 | 0.019 | 0.000 | 0.000 | 0.907 | |
| 37 | # | natural | 0 | 501 | 0 | 1 | 3 | 1 | 0 | 2 | 1668 | 0.000 | 0.230 | 0.000 | 0.000 | 0.001 | 0.000 | 0.000 | 0.001 | 0.767 |
| 38 | place = island | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 40 | landuse = forest | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 41 | leisure = nature_reserve | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 42 | boundary = * | 0 | 500 | 0 | 0 | 0 | 0 | 0 | 1 | 18 | 0.000 | 0.963 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.035 | |
| 43 | natural = * | 0 | 1 | 0 | 1 | 3 | 1 | 0 | 1 | 1635 | 0.000 | 0.001 | 0.000 | 0.001 | 0.002 | 0.001 | 0.000 | 0.001 | 0.996 | |
| 44 | ele = * | 0 | 1 | 0 | 1 | 2 | 0 | 0 | 0 | 16 | 0.000 | 0.050 | 0.000 | 0.050 | 0.100 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 45 | # | water | 0 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 199 | 0.000 | 0.246 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.754 |
| 46 | waterway = drain | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 48 | waterway = stream | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 49 | waterway = river | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 51 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 50 | waterway = canal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 51 | type = waterway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 41 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 53 | natural = water | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 102 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.990 | |
| 54 | natural = spring | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 14 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 55 | tunnel = * | 0 | 62 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.861 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.139 | |
| 56 | waterway = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.200 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.800 | |
| 57 | water = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 97 | 0.000 | 0.010 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.990 | |
| 58 | # | highway | 11 | 1147 | 6 | 0 | 0 | 8 | 0 | 2 | 219 | 0.008 | 0.823 | 0.004 | 0.000 | 0.000 | 0.006 | 0.000 | 0.001 | 0.157 |
| 59 | highway = motorway | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 60 | highway = trunk | 0 | 217 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 61 | highway = primary | 0 | 219 | 0 | 0 | 0 | 8 | 0 | 0 | 1 | 0.000 | 0.961 | 0.000 | 0.000 | 0.000 | 0.035 | 0.000 | 0.000 | 0.004 | |
| 62 | highway = secondary | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 63 | highway = tertiary | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.625 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.375 | |
| 64 | highway = unclassified | 11 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.216 | 0.706 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.078 | |
| 65 | highway = residential | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.333 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.667 | |
| 66 | highway = service | 0 | 229 | 0 | 0 | 0 | 8 | 0 | 0 | 18 | 0.000 | 0.898 | 0.000 | 0.000 | 0.000 | 0.031 | 0.000 | 0.000 | 0.071 | |
| 67 | highway = track | 0 | 505 | 0 | 0 | 0 | 0 | 0 | 1 | 20 | 0.000 | 0.960 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.002 | 0.038 | |
| 68 | type = associatedStreet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 69 | type = street | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 70 | highway = * | 0 | 1 | 6 | 0 | 0 | 0 | 0 | 1 | 162 | 0.000 | 0.006 | 0.035 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.953 | |
| 71 | bridge = * | 0 | 93 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.903 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.097 | |
| 72 | # | public_transport | 0 | 1 | 8 | 2 | 3 | 0 | 0 | 0 | 370 | 0.000 | 0.003 | 0.021 | 0.005 | 0.008 | 0.000 | 0.000 | 0.000 | 0.964 |
| 73 | highway = bus_stop | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 105 | 0.000 | 0.000 | 0.000 | 0.000 | 0.009 | 0.000 | 0.000 | 0.000 | 0.991 | |
| 74 | type = route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 75 | type = route_master | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 78 | building = train_station | 0 | 1 | 0 | 1 | 2 | 0 | 0 | 0 | 9 | 0.000 | 0.077 | 0.000 | 0.077 | 0.154 | 0.000 | 0.000 | 0.000 | 0.692 | |
| 79 | building = transportation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 80 | amenity = bus_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 81 | amenity = ferry_terminal | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 82 | public_transport = * | 0 | 1 | 8 | 0 | 1 | 0 | 0 | 0 | 180 | 0.000 | 0.005 | 0.042 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.947 | |
| 83 | route = * | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 123 | 0.000 | 0.000 | 0.000 | 0.008 | 0.000 | 0.000 | 0.000 | 0.000 | 0.992 | |
| 84 | route_master = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 85 | railway = * | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 93 | 0.000 | 0.000 | 0.079 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.921 | |
| 86 | aeroway = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 87 | # | industrial | 1 | 7 | 0 | 3 | 4 | 0 | 0 | 0 | 247 | 0.004 | 0.027 | 0.000 | 0.011 | 0.015 | 0.000 | 0.000 | 0.000 | 0.943 |
| 88 | landuse = industrial | 0 | 2 | 0 | 3 | 0 | 0 | 0 | 0 | 66 | 0.000 | 0.028 | 0.000 | 0.042 | 0.000 | 0.000 | 0.000 | 0.000 | 0.930 | |
| 89 | building = industrial | 0 | 5 | 0 | 0 | 4 | 0 | 0 | 0 | 89 | 0.000 | 0.051 | 0.000 | 0.000 | 0.041 | 0.000 | 0.000 | 0.000 | 0.908 | |
| 90 | building = warehouse | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.048 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.952 | |
| 91 | office = construction_company | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 92 | industrial = * | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 82 | 0.000 | 0.012 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.988 | |
| 93 | # | infrastructure | 4 | 181 | 0 | 7 | 33 | 1 | 2 | 9 | 751 | 0.004 | 0.183 | 0.000 | 0.007 | 0.033 | 0.001 | 0.002 | 0.009 | 0.760 |
| 94 | amenity = fuel | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 95 | building = service | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 81 | 0.000 | 0.036 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.964 | |
| 96 | barrier = * | 4 | 13 | 0 | 3 | 1 | 1 | 1 | 1 | 106 | 0.031 | 0.100 | 0.000 | 0.023 | 0.008 | 0.008 | 0.008 | 0.008 | 0.815 | |
| 97 | power = * | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 242 | 0.000 | 0.020 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.980 | |
| 98 | substation = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 51 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 99 | pipeline = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 100 | man_made = * | 0 | 169 | 0 | 4 | 32 | 0 | 1 | 8 | 341 | 0.000 | 0.305 | 0.000 | 0.007 | 0.058 | 0.000 | 0.002 | 0.014 | 0.614 | |
| 101 | embankment = * | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 102 | # | religion | 0 | 18 | 0 | 9 | 223 | 0 | 5 | 14 | 150 | 0.000 | 0.043 | 0.000 | 0.021 | 0.532 | 0.000 | 0.012 | 0.033 | 0.358 |
| 103 | amenity = place_of_worship | 0 | 14 | 0 | 0 | 207 | 0 | 1 | 11 | 94 | 0.000 | 0.043 | 0.000 | 0.000 | 0.633 | 0.000 | 0.003 | 0.034 | 0.287 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 2 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.250 | 0.500 | |
| 106 | building = church | 0 | 6 | 0 | 0 | 137 | 0 | 0 | 7 | 68 | 0.000 | 0.028 | 0.000 | 0.000 | 0.628 | 0.000 | 0.000 | 0.032 | 0.312 | |
| 107 | building = cathedral | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 108 | building = chapel | 0 | 5 | 0 | 2 | 10 | 0 | 1 | 1 | 21 | 0.000 | 0.125 | 0.000 | 0.050 | 0.250 | 0.000 | 0.025 | 0.025 | 0.525 | |
| 109 | religion = * | 0 | 18 | 0 | 7 | 219 | 0 | 5 | 12 | 131 | 0.000 | 0.046 | 0.000 | 0.018 | 0.559 | 0.000 | 0.013 | 0.031 | 0.334 | |
| 110 | cemetery = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.083 | 0.083 | 0.833 | |
| 111 | # | education | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 1 | 109 | 0.000 | 0.000 | 0.000 | 0.000 | 0.018 | 0.000 | 0.000 | 0.009 | 0.973 |
| 112 | landuse = education | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 113 | amenity = university | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 114 | amenity = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 115 | amenity = school | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.083 | 0.000 | 0.000 | 0.000 | 0.917 | |
| 116 | amenity = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 117 | amenity = arts_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 118 | amenity = music_school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 119 | building = university | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 120 | building = college | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.833 | |
| 121 | building = school | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 13 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 122 | building = kindergarten | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 123 | building = dormitory | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 19 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 124 | office = educational_institution | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 125 | faculty = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 126 | # | healthcare | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 1572 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.001 | 0.000 | 0.999 |
| 127 | amenity = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 11 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.083 | 0.000 | 0.917 | |
| 128 | amenity = pharmacy | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 173 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.006 | 0.000 | 0.994 | |
| 129 | amenity = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 23 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 130 | amenity = doctors | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 16 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 131 | amenity = dentist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 18 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 132 | amenity = veterinary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 133 | building = hospital | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.875 | |
| 134 | building = clinic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 135 | emergency = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1300 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 136 | healthcare = * | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 246 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.004 | 0.000 | 0.996 | |
| 137 | # | government | 0 | 505 | 0 | 1 | 6 | 0 | 0 | 0 | 267 | 0.000 | 0.648 | 0.000 | 0.001 | 0.008 | 0.000 | 0.000 | 0.000 | 0.343 |
| 138 | amenity = fire_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 139 | amenity = ranger_station | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 140 | amenity = townhall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.167 | 0.000 | 0.000 | 0.000 | 0.833 | |
| 141 | amenity = post_office | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 32 | 0.000 | 0.000 | 0.000 | 0.030 | 0.000 | 0.000 | 0.000 | 0.000 | 0.970 | |
| 142 | amenity = post_box | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 143 | amenity = police | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 144 | amenity = prison | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 145 | amenity = courthouse | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 146 | amenity = customs | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 148 | amenity = library | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 149 | amenity = theatre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 150 | amenity = cinema | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 151 | amenity = community_centre | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 152 | amenity = social_facility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.250 | 0.000 | 0.000 | 0.000 | 0.750 | |
| 155 | amenity = vehicle_inspection | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 156 | office = government | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 157 | office = diplomatic | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 158 | office = newspaper | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 159 | office = research | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 160 | office = forestry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 161 | office = energy_supplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | |
| 164 | office = notary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 165 | building = public | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 166 | landuse = military | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 167 | government = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 168 | military = * | 0 | 505 | 0 | 0 | 3 | 0 | 0 | 0 | 82 | 0.000 | 0.856 | 0.000 | 0.000 | 0.005 | 0.000 | 0.000 | 0.000 | 0.139 | |
| 169 | embassy = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 170 | diplomatic = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 171 | # | bank | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 95 | 0.000 | 0.000 | 0.000 | 0.010 | 0.010 | 0.000 | 0.000 | 0.000 | 0.979 |
| 172 | amenity = atm | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 12 | 0.000 | 0.000 | 0.000 | 0.077 | 0.000 | 0.000 | 0.000 | 0.000 | 0.923 | |
| 173 | amenity = bank | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 73 | 0.000 | 0.000 | 0.000 | 0.000 | 0.014 | 0.000 | 0.000 | 0.000 | 0.986 | |
| 174 | amenity = bureau_de_change | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 175 | # | tourism | 0 | 85 | 6 | 17 | 305 | 4 | 10 | 21 | 1375 | 0.000 | 0.047 | 0.003 | 0.009 | 0.167 | 0.002 | 0.005 | 0.012 | 0.754 |
| 176 | building = bunker | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 33 | 0.000 | 0.000 | 0.000 | 0.000 | 0.057 | 0.000 | 0.000 | 0.000 | 0.943 | |
| 177 | building = ruins | 0 | 1 | 2 | 0 | 4 | 0 | 1 | 1 | 14 | 0.000 | 0.043 | 0.087 | 0.000 | 0.174 | 0.000 | 0.043 | 0.043 | 0.609 | |
| 178 | amenity = fountain | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.125 | 0.000 | 0.875 | |
| 179 | tourism = * | 0 | 80 | 3 | 4 | 254 | 2 | 4 | 16 | 858 | 0.000 | 0.066 | 0.002 | 0.003 | 0.208 | 0.002 | 0.003 | 0.013 | 0.703 | |
| 180 | historic = * | 0 | 81 | 3 | 15 | 166 | 4 | 6 | 9 | 632 | 0.000 | 0.088 | 0.003 | 0.016 | 0.181 | 0.004 | 0.007 | 0.010 | 0.690 | |
| 181 | memorial = * | 0 | 3 | 1 | 3 | 4 | 1 | 1 | 2 | 212 | 0.000 | 0.013 | 0.004 | 0.013 | 0.018 | 0.004 | 0.004 | 0.009 | 0.934 | |
| 182 | ruins = * | 0 | 11 | 1 | 1 | 9 | 0 | 0 | 1 | 40 | 0.000 | 0.175 | 0.016 | 0.016 | 0.143 | 0.000 | 0.000 | 0.016 | 0.635 | |
| 183 | information = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 275 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 184 | attraction = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.043 | 0.957 | |
| 185 | artwork_type = * | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 41 | 0.000 | 0.000 | 0.000 | 0.000 | 0.023 | 0.000 | 0.023 | 0.000 | 0.953 | |
| 186 | # | sport | 0 | 10 | 0 | 1 | 2 | 1 | 0 | 28 | 208 | 0.000 | 0.040 | 0.000 | 0.004 | 0.008 | 0.004 | 0.000 | 0.112 | 0.832 |
| 187 | amenity = sanatorium | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 188 | leisure = * | 0 | 10 | 0 | 1 | 2 | 1 | 0 | 0 | 201 | 0.000 | 0.047 | 0.000 | 0.005 | 0.009 | 0.005 | 0.000 | 0.000 | 0.935 | |
| 189 | sport = * | 0 | 9 | 0 | 1 | 2 | 1 | 0 | 28 | 89 | 0.000 | 0.069 | 0.000 | 0.008 | 0.015 | 0.008 | 0.000 | 0.215 | 0.685 | |
| 190 | resort = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 191 | # | office | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 328 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.997 |
| 192 | office = * | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 328 | 0.000 | 0.000 | 0.000 | 0.000 | 0.003 | 0.000 | 0.000 | 0.000 | 0.997 | |
| 193 | # | amenity | 11 | 2 | 1 | 550 | 7 | 10 | 4 | 29 | 2603 | 0.003 | 0.001 | 0.000 | 0.171 | 0.002 | 0.003 | 0.001 | 0.009 | 0.809 |
| 194 | amenity = cafe | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 89 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.989 | |
| 195 | amenity = fast_food | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 49 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 196 | amenity = restaurant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 197 | amenity = bar | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 22 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 198 | shop = convenience | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 180 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 199 | shop = clothes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 157 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.019 | 0.981 | |
| 200 | shop = car_repair | 0 | 0 | 0 | 537 | 2 | 9 | 1 | 0 | 102 | 0.000 | 0.000 | 0.000 | 0.825 | 0.003 | 0.014 | 0.002 | 0.000 | 0.157 | |
| 201 | shop = hairdresser | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 43 | 0.000 | 0.000 | 0.000 | 0.023 | 0.000 | 0.000 | 0.000 | 0.000 | 0.977 | |
| 202 | shop = chemist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 203 | shop = supermarket | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 38 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 204 | shop = car_parts | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 138 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 205 | shop = furniture | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 44 | 0.000 | 0.000 | 0.000 | 0.000 | 0.043 | 0.000 | 0.000 | 0.000 | 0.957 | |
| 206 | shop = hardware | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 36 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 207 | shop = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 208 | shop = doityourself | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 52 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 209 | shop = pet | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 210 | shop = florist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 33 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 211 | shop = beauty | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 57 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 212 | shop = mobile_phone | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 34 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 213 | shop = shoes | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 15 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.062 | 0.938 | |
| 214 | shop = newsagent | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 215 | shop = electronics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 31 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 216 | shop = alcohol | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 21 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 217 | shop = jewelry | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 66 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 218 | shop = mall | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 219 | shop = butcher | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 220 | shop = cosmetics | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 17 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 221 | craft = shoemaker | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 222 | amenity = * | 11 | 1 | 1 | 8 | 1 | 1 | 1 | 1 | 416 | 0.025 | 0.002 | 0.002 | 0.018 | 0.002 | 0.002 | 0.002 | 0.002 | 0.943 | |
| 223 | shop = * | 0 | 0 | 0 | 4 | 1 | 0 | 2 | 24 | 883 | 0.000 | 0.000 | 0.000 | 0.004 | 0.001 | 0.000 | 0.002 | 0.026 | 0.966 | |
| 224 | clothes = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 26 | 43 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.377 | 0.623 | |
| 225 | club = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 226 | # | building | 2 | 36 | 1 | 39 | 83 | 0 | 3 | 2 | 1576 | 0.001 | 0.021 | 0.001 | 0.022 | 0.048 | 0.000 | 0.002 | 0.001 | 0.905 |
| 227 | building = yes | 2 | 29 | 0 | 10 | 71 | 0 | 2 | 1 | 1022 | 0.002 | 0.026 | 0.000 | 0.009 | 0.062 | 0.000 | 0.002 | 0.001 | 0.899 | |
| 228 | building = retail | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 91 | 0.000 | 0.000 | 0.000 | 0.000 | 0.011 | 0.000 | 0.000 | 0.000 | 0.989 | |
| 229 | building = commercial | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 39 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 230 | building = office | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 231 | building = house | 0 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 49 | 0.000 | 0.019 | 0.000 | 0.000 | 0.038 | 0.000 | 0.000 | 0.000 | 0.942 | |
| 232 | building = apartments | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 90 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 233 | building = residential | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 234 | building = construction | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 10 | 0.000 | 0.000 | 0.091 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.909 | |
| 235 | building = kiosk | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 236 | building = * | 0 | 7 | 0 | 29 | 9 | 0 | 1 | 1 | 192 | 0.000 | 0.029 | 0.000 | 0.121 | 0.038 | 0.000 | 0.004 | 0.004 | 0.803 | |
| 237 | building:part = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 20 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 238 | entrance = * | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 41 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 | |
| 239 | # | other | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 589 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 0.000 | 1.000 |
| 240 | # | TOTAL | 25 | 1260 | 16 | 612 | 410 | 24 | 21 | 59 | 11481 | 0.002 | 0.091 | 0.001 | 0.044 | 0.029 | 0.002 | 0.002 | 0.004 | 0.825 |
| lvl | category | all | all be | all ru | all be% | all ru% | uniq | uniq be | uniq ru | uniq be% | uniq ru% | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | # | admin | 3 | 2 | 1 | 0.667 | 0.333 | 3 | 2 | 1 | 0.667 | 0.333 |
| 1 | admin_level = 2 | 1 | 1 | 0 | 1.000 | 0.000 | 1 | 1 | 0 | 1.000 | 0.000 | |
| 2 | admin_level = 4 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 3 | admin_level = 6 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 4 | admin_level = 8 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 5 | admin_level = 9 | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 6 | ::label = * | 2 | 1 | 1 | 0.500 | 0.500 | 2 | 1 | 1 | 0.500 | 0.500 | |
| 7 | # | place | 26 | 1 | 0 | 0.038 | 0.000 | 17 | 1 | 0 | 0.059 | 0.000 |
| 8 | place = city | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 9 | place = town | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 10 | place = village | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 11 | place = hamlet | 11 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 12 | place = isolated_dwelling | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 13 | boundary = administrative | 4 | 1 | 0 | 0.250 | 0.000 | 4 | 1 | 0 | 0.250 | 0.000 | |
| 14 | traffic_sign = city_limit | 9 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 15 | admin_level = * | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 16 | # | allotments | 12 | 0 | 1 | 0.000 | 0.083 | 9 | 0 | 1 | 0.000 | 0.111 |
| 17 | place = allotments | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 18 | landuse = allotments | 9 | 0 | 1 | 0.000 | 0.111 | 8 | 0 | 1 | 0.000 | 0.125 | |
| 19 | allotments = * | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 20 | # | locality | 36 | 1 | 1 | 0.028 | 0.028 | 30 | 1 | 1 | 0.033 | 0.033 |
| 21 | place = locality | 36 | 1 | 1 | 0.028 | 0.028 | 30 | 1 | 1 | 0.033 | 0.033 | |
| 22 | abandoned:place = * | 6 | 1 | 1 | 0.167 | 0.167 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 23 | # | suburb | 250 | 23 | 23 | 0.092 | 0.092 | 237 | 21 | 21 | 0.089 | 0.089 |
| 24 | landuse = cemetery | 45 | 11 | 11 | 0.244 | 0.244 | 41 | 9 | 9 | 0.220 | 0.220 | |
| 25 | landuse = commercial | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 26 | landuse = construction | 10 | 1 | 1 | 0.100 | 0.100 | 10 | 1 | 1 | 0.100 | 0.100 | |
| 27 | landuse = farmland | 9 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 28 | landuse = farmyard | 16 | 1 | 0 | 0.062 | 0.000 | 15 | 1 | 0 | 0.067 | 0.000 | |
| 29 | landuse = residential | 17 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 30 | landuse = retail | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 31 | leisure = park | 73 | 6 | 6 | 0.082 | 0.082 | 73 | 6 | 6 | 0.082 | 0.082 | |
| 32 | leisure = garden | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 33 | amenity = marketplace | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 34 | place = * | 16 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 35 | residential = * | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 36 | landuse = * | 54 | 4 | 5 | 0.074 | 0.093 | 50 | 4 | 5 | 0.080 | 0.100 | |
| 37 | # | natural | 2176 | 503 | 508 | 0.231 | 0.233 | 241 | 5 | 9 | 0.021 | 0.037 |
| 38 | place = island | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 39 | place = islet | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 40 | landuse = forest | 7 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 41 | leisure = nature_reserve | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 42 | boundary = * | 519 | 500 | 501 | 0.963 | 0.965 | 18 | 2 | 3 | 0.111 | 0.167 | |
| 43 | natural = * | 1642 | 3 | 7 | 0.002 | 0.004 | 211 | 3 | 6 | 0.014 | 0.028 | |
| 44 | ele = * | 20 | 2 | 4 | 0.100 | 0.200 | 19 | 2 | 3 | 0.105 | 0.158 | |
| 45 | # | water | 264 | 65 | 65 | 0.246 | 0.246 | 168 | 23 | 22 | 0.137 | 0.131 |
| 46 | waterway = drain | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 47 | waterway = ditch | 1 | 1 | 1 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 48 | waterway = stream | 22 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 49 | waterway = river | 51 | 0 | 0 | 0.000 | 0.000 | 44 | 0 | 0 | 0.000 | 0.000 | |
| 50 | waterway = canal | 2 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 51 | type = waterway | 41 | 0 | 0 | 0.000 | 0.000 | 41 | 0 | 0 | 0.000 | 0.000 | |
| 52 | type = watershed | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 53 | natural = water | 103 | 1 | 1 | 0.010 | 0.010 | 69 | 1 | 1 | 0.014 | 0.014 | |
| 54 | natural = spring | 14 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 55 | tunnel = * | 72 | 62 | 62 | 0.861 | 0.861 | 26 | 20 | 19 | 0.769 | 0.731 | |
| 56 | waterway = * | 5 | 1 | 1 | 0.200 | 0.200 | 5 | 1 | 1 | 0.200 | 0.200 | |
| 57 | water = * | 98 | 1 | 1 | 0.010 | 0.010 | 66 | 1 | 1 | 0.015 | 0.015 | |
| 58 | # | highway | 1393 | 1172 | 1168 | 0.841 | 0.838 | 143 | 53 | 52 | 0.371 | 0.364 |
| 59 | highway = motorway | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 60 | highway = trunk | 217 | 217 | 217 | 1.000 | 1.000 | 11 | 11 | 10 | 1.000 | 0.909 | |
| 61 | highway = primary | 228 | 227 | 227 | 0.996 | 0.996 | 21 | 20 | 20 | 0.952 | 0.952 | |
| 62 | highway = secondary | 12 | 12 | 12 | 1.000 | 1.000 | 4 | 4 | 4 | 1.000 | 1.000 | |
| 63 | highway = tertiary | 8 | 5 | 5 | 0.625 | 0.625 | 6 | 3 | 3 | 0.500 | 0.500 | |
| 64 | highway = unclassified | 51 | 47 | 47 | 0.922 | 0.922 | 10 | 6 | 6 | 0.600 | 0.600 | |
| 65 | highway = residential | 9 | 3 | 3 | 0.333 | 0.333 | 6 | 2 | 2 | 0.333 | 0.333 | |
| 66 | highway = service | 255 | 237 | 237 | 0.929 | 0.929 | 32 | 19 | 19 | 0.594 | 0.594 | |
| 67 | highway = track | 526 | 505 | 506 | 0.960 | 0.962 | 17 | 2 | 3 | 0.118 | 0.176 | |
| 68 | type = associatedStreet | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 69 | type = street | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 70 | highway = * | 170 | 7 | 2 | 0.041 | 0.012 | 52 | 3 | 2 | 0.058 | 0.038 | |
| 71 | bridge = * | 103 | 93 | 93 | 0.903 | 0.903 | 14 | 5 | 5 | 0.357 | 0.357 | |
| 72 | # | public_transport | 384 | 11 | 6 | 0.029 | 0.016 | 200 | 5 | 6 | 0.025 | 0.030 |
| 73 | highway = bus_stop | 106 | 0 | 1 | 0.000 | 0.009 | 104 | 0 | 1 | 0.000 | 0.010 | |
| 74 | type = route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 75 | type = route_master | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 76 | type = disused:route | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 77 | type = public_transport | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 78 | building = train_station | 13 | 2 | 4 | 0.154 | 0.308 | 10 | 2 | 4 | 0.200 | 0.400 | |
| 79 | building = transportation | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 80 | amenity = bus_station | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 81 | amenity = ferry_terminal | 6 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 82 | public_transport = * | 190 | 9 | 2 | 0.047 | 0.011 | 119 | 3 | 2 | 0.025 | 0.017 | |
| 83 | route = * | 124 | 1 | 1 | 0.008 | 0.008 | 31 | 1 | 1 | 0.032 | 0.032 | |
| 84 | route_master = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 85 | railway = * | 101 | 8 | 0 | 0.079 | 0.000 | 25 | 2 | 0 | 0.080 | 0.000 | |
| 86 | aeroway = * | 19 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 87 | # | industrial | 262 | 11 | 15 | 0.042 | 0.057 | 169 | 10 | 14 | 0.059 | 0.083 |
| 88 | landuse = industrial | 71 | 5 | 5 | 0.070 | 0.070 | 66 | 5 | 5 | 0.076 | 0.076 | |
| 89 | building = industrial | 98 | 5 | 9 | 0.051 | 0.092 | 77 | 4 | 8 | 0.052 | 0.104 | |
| 90 | building = warehouse | 21 | 1 | 1 | 0.048 | 0.048 | 19 | 1 | 1 | 0.053 | 0.053 | |
| 91 | office = construction_company | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 92 | industrial = * | 83 | 1 | 1 | 0.012 | 0.012 | 21 | 1 | 1 | 0.048 | 0.048 | |
| 93 | # | infrastructure | 988 | 195 | 235 | 0.197 | 0.238 | 490 | 18 | 34 | 0.037 | 0.069 |
| 94 | amenity = fuel | 22 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 95 | building = service | 84 | 3 | 3 | 0.036 | 0.036 | 74 | 3 | 3 | 0.041 | 0.041 | |
| 96 | barrier = * | 130 | 22 | 23 | 0.169 | 0.177 | 92 | 7 | 9 | 0.076 | 0.098 | |
| 97 | power = * | 247 | 5 | 5 | 0.020 | 0.020 | 121 | 2 | 2 | 0.017 | 0.017 | |
| 98 | substation = * | 51 | 0 | 0 | 0.000 | 0.000 | 49 | 0 | 0 | 0.000 | 0.000 | |
| 99 | pipeline = * | 23 | 0 | 0 | 0.000 | 0.000 | 21 | 0 | 0 | 0.000 | 0.000 | |
| 100 | man_made = * | 555 | 174 | 213 | 0.314 | 0.384 | 215 | 9 | 23 | 0.042 | 0.107 | |
| 101 | embankment = * | 2 | 2 | 2 | 1.000 | 1.000 | 1 | 1 | 1 | 1.000 | 1.000 | |
| 102 | # | religion | 419 | 32 | 264 | 0.076 | 0.630 | 388 | 28 | 238 | 0.072 | 0.613 |
| 103 | amenity = place_of_worship | 327 | 15 | 232 | 0.046 | 0.709 | 308 | 15 | 213 | 0.049 | 0.692 | |
| 104 | amenity = monastery | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 105 | amenity = grave_yard | 4 | 1 | 2 | 0.250 | 0.500 | 4 | 1 | 2 | 0.250 | 0.500 | |
| 106 | building = church | 218 | 6 | 150 | 0.028 | 0.688 | 214 | 6 | 145 | 0.028 | 0.678 | |
| 107 | building = cathedral | 1 | 0 | 1 | 0.000 | 1.000 | 1 | 0 | 1 | 0.000 | 1.000 | |
| 108 | building = chapel | 40 | 8 | 18 | 0.200 | 0.450 | 40 | 8 | 18 | 0.200 | 0.450 | |
| 109 | religion = * | 392 | 30 | 256 | 0.077 | 0.653 | 362 | 27 | 231 | 0.075 | 0.638 | |
| 110 | cemetery = * | 12 | 1 | 1 | 0.083 | 0.083 | 12 | 1 | 1 | 0.083 | 0.083 | |
| 111 | # | education | 112 | 0 | 3 | 0.000 | 0.027 | 103 | 0 | 3 | 0.000 | 0.029 |
| 112 | landuse = education | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 113 | amenity = university | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 114 | amenity = college | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 115 | amenity = school | 12 | 0 | 1 | 0.000 | 0.083 | 12 | 0 | 1 | 0.000 | 0.083 | |
| 116 | amenity = kindergarten | 16 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 117 | amenity = arts_centre | 11 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 118 | amenity = music_school | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 119 | building = university | 4 | 0 | 1 | 0.000 | 0.250 | 4 | 0 | 1 | 0.000 | 0.250 | |
| 120 | building = college | 6 | 0 | 1 | 0.000 | 0.167 | 6 | 0 | 1 | 0.000 | 0.167 | |
| 121 | building = school | 13 | 0 | 0 | 0.000 | 0.000 | 13 | 0 | 0 | 0.000 | 0.000 | |
| 122 | building = kindergarten | 9 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 123 | building = dormitory | 19 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 124 | office = educational_institution | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 125 | faculty = * | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 126 | # | healthcare | 1574 | 2 | 0 | 0.001 | 0.000 | 536 | 2 | 0 | 0.004 | 0.000 |
| 127 | amenity = hospital | 12 | 1 | 0 | 0.083 | 0.000 | 12 | 1 | 0 | 0.083 | 0.000 | |
| 128 | amenity = pharmacy | 174 | 1 | 0 | 0.006 | 0.000 | 79 | 1 | 0 | 0.013 | 0.000 | |
| 129 | amenity = clinic | 23 | 0 | 0 | 0.000 | 0.000 | 23 | 0 | 0 | 0.000 | 0.000 | |
| 130 | amenity = doctors | 16 | 0 | 0 | 0.000 | 0.000 | 12 | 0 | 0 | 0.000 | 0.000 | |
| 131 | amenity = dentist | 18 | 0 | 0 | 0.000 | 0.000 | 18 | 0 | 0 | 0.000 | 0.000 | |
| 132 | amenity = veterinary | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 133 | building = hospital | 8 | 1 | 0 | 0.125 | 0.000 | 7 | 1 | 0 | 0.143 | 0.000 | |
| 134 | building = clinic | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 135 | emergency = * | 1300 | 0 | 0 | 0.000 | 0.000 | 367 | 0 | 0 | 0.000 | 0.000 | |
| 136 | healthcare = * | 247 | 1 | 0 | 0.004 | 0.000 | 148 | 1 | 0 | 0.007 | 0.000 | |
| 137 | # | government | 779 | 506 | 512 | 0.650 | 0.657 | 254 | 3 | 9 | 0.012 | 0.035 |
| 138 | amenity = fire_station | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 139 | amenity = ranger_station | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 140 | amenity = townhall | 6 | 0 | 1 | 0.000 | 0.167 | 6 | 0 | 1 | 0.000 | 0.167 | |
| 141 | amenity = post_office | 33 | 1 | 1 | 0.030 | 0.030 | 33 | 1 | 1 | 0.030 | 0.030 | |
| 142 | amenity = post_box | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 143 | amenity = police | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 144 | amenity = prison | 4 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 145 | amenity = courthouse | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 146 | amenity = customs | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 147 | amenity = mortuary | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 148 | amenity = library | 13 | 0 | 1 | 0.000 | 0.077 | 12 | 0 | 1 | 0.000 | 0.083 | |
| 149 | amenity = theatre | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 150 | amenity = cinema | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 151 | amenity = community_centre | 20 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 152 | amenity = social_facility | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 153 | amenity = public_building | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 154 | amenity = public_bath | 4 | 0 | 1 | 0.000 | 0.250 | 4 | 0 | 1 | 0.000 | 0.250 | |
| 155 | amenity = vehicle_inspection | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 156 | office = government | 31 | 0 | 0 | 0.000 | 0.000 | 31 | 0 | 0 | 0.000 | 0.000 | |
| 157 | office = diplomatic | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 158 | office = newspaper | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 159 | office = research | 6 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 160 | office = forestry | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 161 | office = energy_supplier | 3 | 0 | 0 | 0.000 | 0.000 | 3 | 0 | 0 | 0.000 | 0.000 | |
| 162 | office = utility | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 163 | office = foundation | 0 | 0 | 0 | 0.000 | 0.000 | 0 | 0 | 0 | 0.000 | 0.000 | |
| 164 | office = notary | 4 | 0 | 0 | 0.000 | 0.000 | 4 | 0 | 0 | 0.000 | 0.000 | |
| 165 | building = public | 8 | 0 | 0 | 0.000 | 0.000 | 8 | 0 | 0 | 0.000 | 0.000 | |
| 166 | landuse = military | 34 | 0 | 0 | 0.000 | 0.000 | 33 | 0 | 0 | 0.000 | 0.000 | |
| 167 | government = * | 20 | 0 | 0 | 0.000 | 0.000 | 20 | 0 | 0 | 0.000 | 0.000 | |
| 168 | military = * | 590 | 505 | 508 | 0.856 | 0.861 | 74 | 2 | 5 | 0.027 | 0.068 | |
| 169 | embassy = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 170 | diplomatic = * | 1 | 0 | 0 | 0.000 | 0.000 | 1 | 0 | 0 | 0.000 | 0.000 | |
| 171 | # | bank | 97 | 1 | 2 | 0.010 | 0.021 | 89 | 1 | 2 | 0.011 | 0.022 |
| 172 | amenity = atm | 13 | 1 | 1 | 0.077 | 0.077 | 13 | 1 | 1 | 0.077 | 0.077 | |
| 173 | amenity = bank | 74 | 0 | 1 | 0.000 | 0.014 | 66 | 0 | 1 | 0.000 | 0.015 | |
| 174 | amenity = bureau_de_change | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 175 | # | tourism | 1823 | 122 | 432 | 0.067 | 0.237 | 1477 | 119 | 368 | 0.081 | 0.249 |
| 176 | building = bunker | 35 | 0 | 2 | 0.000 | 0.057 | 32 | 0 | 2 | 0.000 | 0.062 | |
| 177 | building = ruins | 23 | 4 | 6 | 0.174 | 0.261 | 21 | 4 | 6 | 0.190 | 0.286 | |
| 178 | amenity = fountain | 8 | 1 | 0 | 0.125 | 0.000 | 7 | 1 | 0 | 0.143 | 0.000 | |
| 179 | tourism = * | 1221 | 93 | 356 | 0.076 | 0.292 | 942 | 92 | 314 | 0.098 | 0.333 | |
| 180 | historic = * | 916 | 109 | 275 | 0.119 | 0.300 | 830 | 106 | 243 | 0.128 | 0.293 | |
| 181 | memorial = * | 227 | 9 | 13 | 0.040 | 0.057 | 219 | 9 | 11 | 0.041 | 0.050 | |
| 182 | ruins = * | 63 | 13 | 22 | 0.206 | 0.349 | 61 | 13 | 22 | 0.213 | 0.361 | |
| 183 | information = * | 275 | 0 | 0 | 0.000 | 0.000 | 143 | 0 | 0 | 0.000 | 0.000 | |
| 184 | attraction = * | 23 | 0 | 1 | 0.000 | 0.043 | 22 | 0 | 1 | 0.000 | 0.045 | |
| 185 | artwork_type = * | 43 | 1 | 1 | 0.023 | 0.023 | 42 | 1 | 1 | 0.024 | 0.024 | |
| 186 | # | sport | 250 | 12 | 42 | 0.048 | 0.168 | 201 | 4 | 10 | 0.020 | 0.050 |
| 187 | amenity = sanatorium | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 188 | leisure = * | 215 | 12 | 14 | 0.056 | 0.065 | 190 | 4 | 6 | 0.021 | 0.032 | |
| 189 | sport = * | 130 | 11 | 41 | 0.085 | 0.315 | 89 | 3 | 9 | 0.034 | 0.101 | |
| 190 | resort = * | 8 | 0 | 0 | 0.000 | 0.000 | 7 | 0 | 0 | 0.000 | 0.000 | |
| 191 | # | office | 329 | 0 | 1 | 0.000 | 0.003 | 297 | 0 | 1 | 0.000 | 0.003 |
| 192 | office = * | 329 | 0 | 1 | 0.000 | 0.003 | 297 | 0 | 1 | 0.000 | 0.003 | |
| 193 | # | amenity | 3217 | 578 | 609 | 0.180 | 0.189 | 1907 | 20 | 36 | 0.010 | 0.019 |
| 194 | amenity = cafe | 90 | 1 | 1 | 0.011 | 0.011 | 82 | 1 | 1 | 0.012 | 0.012 | |
| 195 | amenity = fast_food | 49 | 0 | 0 | 0.000 | 0.000 | 42 | 0 | 0 | 0.000 | 0.000 | |
| 196 | amenity = restaurant | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 197 | amenity = bar | 22 | 0 | 0 | 0.000 | 0.000 | 22 | 0 | 0 | 0.000 | 0.000 | |
| 198 | shop = convenience | 180 | 0 | 0 | 0.000 | 0.000 | 133 | 0 | 0 | 0.000 | 0.000 | |
| 199 | shop = clothes | 160 | 0 | 3 | 0.000 | 0.019 | 72 | 0 | 1 | 0.000 | 0.014 | |
| 200 | shop = car_repair | 651 | 547 | 548 | 0.840 | 0.842 | 120 | 7 | 16 | 0.058 | 0.133 | |
| 201 | shop = hairdresser | 44 | 1 | 1 | 0.023 | 0.023 | 39 | 1 | 1 | 0.026 | 0.026 | |
| 202 | shop = chemist | 7 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 203 | shop = supermarket | 38 | 0 | 0 | 0.000 | 0.000 | 27 | 0 | 0 | 0.000 | 0.000 | |
| 204 | shop = car_parts | 138 | 0 | 0 | 0.000 | 0.000 | 58 | 0 | 0 | 0.000 | 0.000 | |
| 205 | shop = furniture | 46 | 0 | 2 | 0.000 | 0.043 | 41 | 0 | 2 | 0.000 | 0.049 | |
| 206 | shop = hardware | 36 | 0 | 0 | 0.000 | 0.000 | 34 | 0 | 0 | 0.000 | 0.000 | |
| 207 | shop = kiosk | 15 | 0 | 0 | 0.000 | 0.000 | 14 | 0 | 0 | 0.000 | 0.000 | |
| 208 | shop = doityourself | 52 | 0 | 0 | 0.000 | 0.000 | 50 | 0 | 0 | 0.000 | 0.000 | |
| 209 | shop = pet | 25 | 0 | 0 | 0.000 | 0.000 | 22 | 0 | 0 | 0.000 | 0.000 | |
| 210 | shop = florist | 33 | 0 | 0 | 0.000 | 0.000 | 30 | 0 | 0 | 0.000 | 0.000 | |
| 211 | shop = beauty | 57 | 0 | 0 | 0.000 | 0.000 | 55 | 0 | 0 | 0.000 | 0.000 | |
| 212 | shop = mobile_phone | 34 | 0 | 0 | 0.000 | 0.000 | 27 | 0 | 0 | 0.000 | 0.000 | |
| 213 | shop = shoes | 16 | 0 | 1 | 0.000 | 0.062 | 13 | 0 | 1 | 0.000 | 0.077 | |
| 214 | shop = newsagent | 2 | 0 | 0 | 0.000 | 0.000 | 2 | 0 | 0 | 0.000 | 0.000 | |
| 215 | shop = electronics | 31 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 216 | shop = alcohol | 21 | 0 | 0 | 0.000 | 0.000 | 16 | 0 | 0 | 0.000 | 0.000 | |
| 217 | shop = jewelry | 66 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 218 | shop = mall | 11 | 0 | 1 | 0.000 | 0.091 | 11 | 0 | 1 | 0.000 | 0.091 | |
| 219 | shop = butcher | 20 | 0 | 0 | 0.000 | 0.000 | 17 | 0 | 0 | 0.000 | 0.000 | |
| 220 | shop = cosmetics | 17 | 0 | 0 | 0.000 | 0.000 | 15 | 0 | 0 | 0.000 | 0.000 | |
| 221 | craft = shoemaker | 9 | 0 | 0 | 0.000 | 0.000 | 9 | 0 | 0 | 0.000 | 0.000 | |
| 222 | amenity = * | 441 | 23 | 23 | 0.052 | 0.052 | 323 | 10 | 11 | 0.031 | 0.034 | |
| 223 | shop = * | 914 | 6 | 29 | 0.007 | 0.032 | 654 | 3 | 4 | 0.005 | 0.006 | |
| 224 | clothes = * | 69 | 0 | 26 | 0.000 | 0.377 | 37 | 0 | 2 | 0.000 | 0.054 | |
| 225 | club = * | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 226 | # | building | 1742 | 81 | 162 | 0.046 | 0.093 | 1165 | 51 | 120 | 0.044 | 0.103 |
| 227 | building = yes | 1137 | 43 | 113 | 0.038 | 0.099 | 726 | 36 | 97 | 0.050 | 0.134 | |
| 228 | building = retail | 92 | 0 | 1 | 0.000 | 0.011 | 86 | 0 | 1 | 0.000 | 0.012 | |
| 229 | building = commercial | 39 | 0 | 0 | 0.000 | 0.000 | 38 | 0 | 0 | 0.000 | 0.000 | |
| 230 | building = office | 10 | 0 | 0 | 0.000 | 0.000 | 10 | 0 | 0 | 0.000 | 0.000 | |
| 231 | building = house | 52 | 1 | 3 | 0.019 | 0.058 | 50 | 1 | 3 | 0.020 | 0.060 | |
| 232 | building = apartments | 90 | 0 | 0 | 0.000 | 0.000 | 57 | 0 | 0 | 0.000 | 0.000 | |
| 233 | building = residential | 5 | 0 | 0 | 0.000 | 0.000 | 5 | 0 | 0 | 0.000 | 0.000 | |
| 234 | building = construction | 11 | 1 | 0 | 0.091 | 0.000 | 11 | 1 | 0 | 0.091 | 0.000 | |
| 235 | building = kiosk | 8 | 0 | 0 | 0.000 | 0.000 | 6 | 0 | 0 | 0.000 | 0.000 | |
| 236 | building = * | 239 | 37 | 46 | 0.155 | 0.192 | 162 | 14 | 22 | 0.086 | 0.136 | |
| 237 | building:part = * | 20 | 0 | 0 | 0.000 | 0.000 | 19 | 0 | 0 | 0.000 | 0.000 | |
| 238 | entrance = * | 41 | 0 | 0 | 0.000 | 0.000 | 32 | 0 | 0 | 0.000 | 0.000 | |
| 239 | # | other | 589 | 0 | 0 | 0.000 | 0.000 | 91 | 0 | 0 | 0.000 | 0.000 |
| 240 | # | TOTAL | 13908 | 1958 | 2390 | 0.141 | 0.172 | 6885 | 235 | 561 | 0.034 | 0.081 |